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People's Republic of China ministers

51063;Chief of Staff;Ye Jianying;36;LE;School of Fire Support;High;M_CHC_Ye_Jianying;x
51064;Chief of Army;Ye Jianying;39;LE;Decisive Battle Doctrine;High;M_CHC_Ye_Jianying;x
51065;Chief of Staff;Chen Geng;36;ST;School of Defence;High;M_CHC_ChenGeng;x
51066;Chief of Army;Chen Geng;44;ST;Elastic Defence Doctrine;High;M_CHC_ChenGeng;x
51067;Foreign Minister;Chen Geng;48;ST;General Staffer;High;M_CHC_ChenGeng;x
51068;Minister of Armament;Chen Geng;51;ST;Military Entrepreneur;High;M_CHC_ChenGeng;x
51069;Head of Military Intelligence;Zhang Bojun;48;LE;Dismal Enigma;Medium;M_CHC_ZhangBojun;x
51070;Minister of Security;Jiang Qing;48;ST;Efficient Sociopath;High;M_CHC_JiangQing;x
51071;Foreign Minister;Jiang Qing;50;LE;Cloak-n-Dagger Schemer;High;M_CHC_JiangQing;x
51072;Chief of Staff;Song Shi-Lun;53;LE;School of Mass Combat;Very high;L_CHC_SongShi-Lun;x
51073;Minister of Armament;Zhu Rongji;51;LWR;Resource Industrialist;High;M_CIC_ZhuRongji;x
51074;Foreign Minister;Huang Hua;48;LE;Great Compromiser;High;M_CIC_HuangHua;x
51075;Foreign Minister;Ji Pengfei;48;ST;Ideological Crusader;High;M_CIC_JiPengfei;x
51076;Minister of Security;Dong Biwu;49;ST;Man of the People;High;M_CIC_DongBiwu;x
51077;Head of State;Dong Biwu;47;ST;Popular Figurehead;High;M_CIC_DongBiwu;x
51078;Chief of Staff;Geng Biao;36;ST;School of Psychology;Very high;M_CIC_GengBiao;x
51079;Foreign Minister;Geng Biao;50;ST;General Staffer;Very high;M_CIC_GengBiao;x
51080;Chief of Army;Geng Biao;54;ST;Guns and Butter Doctrine;Very high;M_CIC_GengBiao;x
51081;Foreign Minister;Qiao Guanhua;47;LE;Biased Intellectual;High;M_CIC_QiaoGuanhua;x
51082;Minister of Security;Qiao Guanhua;50;LE;Back Stabber;High;M_CIC_QiaoGuanhua;x
51083;Minister of Security;Yang Xiufeng;45;LE;Crime Fighter;Medium;M_CIC_YangXiufeng;x
51084;Head of Military Intelligence;Zhang Chunqiao;45;ST;Political Specialist;High;M_CHC_ZhangChunqiao;x
51085;Minister of Security;Zhang Chunqiao;49;ST;Efficient Sociopath;High;M_CHC_ZhangChunqiao;x
51086;Head of Government;Zhang Chunqiao;50;ST;Ambitious Union Boss;High;M_CHC_ZhangChunqiao;x
51087;Minister of Security;Zhang Wentian;36;ST;Compassionate Gentleman;High;M_CHC_ZhangWentian;x
51088;Foreign Minister;Zhang Wentian;50;ST;Apologetic Clerk;High;M_CHC_ZhangWentian;x
51089;Chief of Staff;Qin Jiwei;39;ST;School of Mass Combat;Very high;M_CIC_QinJiwei;x
51090;Chief of Army;Qin Jiwei;44;ST;Guns and Butter Doctrine;Very high;M_CIC_QinJiwei;x
51091;Chief of Staff;Zhang Aiping;36;LE;School of Defence;High;M_CIC_ZhangAiping;x
51092;Chief of Army;Zhang Aiping;43;LE;Elastic Defence Doctrine;High;M_CIC_ZhangAiping;x
51093;Chief of Staff;Ye Jianying;36;LE;School of Fire Support;High;M_CIC_YeJianying;x
51094;Minister of Security;Ye Jianying;45;LE;Compassionate Gentleman;High;M_CIC_YeJianying;x
51095;Head of Government;Ye Jianying;50;LE;Old General;High;M_CIC_YeJianying;x
51096;Head of State;Ye Jianying;51;LE;Popular Figurehead;High;M_CIC_YeJianying;x
51097;Chief of Air Force;Liu Yalou;47;ST;Air Superiority Doctrine;High;L76369;x
51098;Chief of Air Force;Wu Faxian;49;ST;Carpet Bombing Doctrine;High;M_CHC_WuFaxian;x
51099;Chief of Navy;Lin Biao;45;ST;Decisive Naval Battle Doctrine;High;L76324;x
51100;Chief of Navy;Liu Huaqing;49;ST;Power Projection Doctrine;Medium;M_CHC_LiuHuaqing;x
:happy:
I will soon send you my new ministers for communist china please add them or it will be china dont forget me:mad:
:happy:
[video=youtube;ScuS20qPgiI]http://www.youtube.com/watch?v=ScuS20qPgiI[/video]
 
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For the love of god. Make the interface like this, or make it possible to tweak it like this, so that we can play with Francescos new and awesome models in the coming game
 
For the love of god. Make the interface like this, or make it possible to tweak it like this, so that we can play with Francescos new and awesome models in the coming game

Very nice!
 
My wishes

.Add statistics of loss of tank, mec, mot (in land battle) and aircraft in air battle.
.rename "human wave" doctrine to "deep battle" doctrine. http://en.wikipedia.org/wiki/Soviet_deep_battle
.Indicates the time to complete the reseach.
.Can upgrade skill of research team by money or IC.
.Recovery and re-use radar,antiair.
.No limit spy angents.
.Can change destination-supply convoy port.
.diplomatic influence. negative trade >> increase relation, trading with the enemy >> reduction of relation, enemy of enemy >>> increase relation.
.Can purchase of technology or military equipment (without loss of manpower) for the countries are not allies, of course much higher price.
.Enclosure capture (including enemy generals) and re-use military equipment.
.Sue for peace by money, resource, blueprint, prisoners...
 
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.
.Enclosure capture (including enemy generals)
.Sue for peace by money, resource, blueprint, prisoners...

That wont be tolerated by paradox policy.
 
I would reeeeeally love to have an "accept peace in the current borders" option in the peace negotiations menu.
And I would also love to choose the provinces I demanded from an enemy via a map, not an alphabetical list, since I often sit there with a sheet of paper, scribbling down every single province I want only to find that I forgot one after making my demands.
Apart from that, AoD fulfilled almost all my wishes!
 
.Add statistics of loss of tank, mec, mot (in land battle) and aircraft in air battle.
.Can change destination-supply convoy port.
.Can purchase of technology or military equipment (without loss of manpower) for the countries are not allies, of course much higher price.
.re-use [captured] military equipment.
.Sue for peace by money, resource, blueprint
I would reeeeeally love to have an "accept peace in the current borders" option in the peace negotiations menu.
And I would also love to choose the provinces I demanded from an enemy via a map, not an alphabetical list, since I often sit there with a sheet of paper, scribbling down every single province I want only to find that I forgot one after making my demands
+1 To all of the above!
 
I want patch 1.8 with a lot of stuff to Christmas. Pretty please with sugar on the top.
 
You can tell airwings to execute their mission in a province, an area or a region. Unfortunatly the defintions of those regions and areas a quite arbitrary. I wish there was another option: Base proximity. There province of the current base and all adjacent provinces shape a new "area". This would be the perfect setting for the air superiority mission.
 
.Transport troops from the airport to other airports (including airport located in the province, which is besieged)
.Enhancing the role of money in trading activities. All exchanges are based on cash.
.more active agents and can alert the war unexpected.
.Shows the best team for the research are selected (sorted order).
.Allow option to prevent trade with any country.(ex. i don't want to trade with german )
 
. Event for "Indepence of Vietnam" at 2, Septemper, 1945.
. Difference models for light tanks, medium tanks, air cavalry, and ships.
. Don't upgrade Light tank to Medium tank.
. More research teams active at same time.
 
...
. Don't upgrade Light tank to Medium tank.
...

This upgrade should no longer be hard-coded and completely voluntary. This would be very useful in allowing upgrades of Infantry to Motorised Infantry and finally to Mechanised Infantry. Or for upgrading Militia to Infantry etc.