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How is your debt situation? The 'total debt' number on the screenshots has looked quite high, but then the 'interest' figure looks quite low.
 
Seems with the USA poking around it may make sense to push for Nationalism & Imperialism, thereby allowing you to use "establish protectorate" instead of "conquest" on your neighbors - get Cambodia, Burma, etc. before they are sphered.

However, I'd imagine that even with Westernization that researching a tier-3 culture tech would take some time. Perhaps it would be worthwhile to research railroads and switch back to the conservative party; blanket the Siamese countryside with iron.
 
Hi. I've been lurking a while. Great AAR. On the subject of your yellow POP need pie charts, have you checked what needs they aren't getting and why? I ask because I've played through as 3 minors and had the same issue, all the way through until becoming a great power. The problem is not necessarily that the POPs don't have money, but that the goods simply aren't available. If this is the case, you get a tooltip in the population screen that says that goods weren't available, instead of reading that the POPs didn't have enough money.

For example, as Korea, I was in the USA's sphere for a long time, and didn't have access to any fruit. Even once I GPed up and escaped their sphere, my prestige wasn't enough, so I guess there was a severe fruit shortage. As Cambodia (UK sphere) I didn't get either fruit or grain (the difference presumably being that the US produced enough grain for its sphere, whereas the UK didn't. So entering the USA's sphere may actually help you out).

I think the problem is that, because liquor and wine factories are always so profitable, the industrialised countries suck all the fruit and grain in and leave nothing for the minnows. Probably quite realistic, but also annoying when you are a minnow.

If this is the case, though, there's a silver lining: since your POPs aren't spending their money on fruit, they'll have more to spare to give to you, so you can crank the taxes up.
 
Aside from the imports problem which bathplug (if that really is his name) mentions, when I played as Japan I found being in the USAs sphere of influence to be very helpful to my budget. I still got out asap simply because it was part of becoming a GP after westernizing, but I dreaded it until it happened, and then was pleasantly surprised. Good advice from bathplug on the cause of not getting all needs, I have to remember that one.

On getting gobbled up by major nations, I always remember the joke about two guys who see a bear running at them from a distance, and one puts on his sneakers. The other asks "can you outrun a bear if you wear sneakers", and the first guy says "I don't need to outrun the bear, I only need to outrun you." I think, I hope, you just have to be able to put up enough of a fight to make you less attractive than your neighbors. A standing army won't beat the UK, but it might re-direct them, like security company yard signs or those steering-wheel clubs.

Great AAR, still very much enjoying it.
 
Congratulations on the Westernization. You have civilization, a sizeable army... Time to go forth and take on that Siamese Man's Burden! ;)

Can't fault you for making war on Luang Prabang. There was no real risk involved for you and it saved you valuable time in reaching civilized status. Plus, there's nothing like a little war to distract the restless masses from their day-to-day worries, right? :p
 
Great AAR-I know 1.2 isn't save game compatible but please do try and finish with this one before you patch it! :)
 
All right... I'm feeling a sort of hangover from the new forum look/feel. And since it seems complicated (at first) to do feedback my old way, I'm going to not quote this time around.

Elecwaves - Thanks! Yes, I'm keeping an eye on both Dutch and Spanish Philippines. The problem with gobbling up nearby neighbors is they cost me as much Infamy as conquering a large country. So...

Morsky - Infamy is still high. The war against Luang Prabang only increased by 1 point or so, and so I could do it while Infamy was still high. Score of 20?

Dewirix - Thanks! Great to hear you have V2 now! Glad to say I played a part in that! :D Argentina is an interesting country to play in any age.

Isovasara - Thanks! I'm going to tell in the next update what my next research priorities are, so I'll leave that for now. I also am including an Info Bar screenshot, so you can see your stuff -- good point! I hadn't been including them because they all seemed more or less the same, but an occasional shot of it is necessary.

J. Passepartout - Yes, the ACW did take place, though I didn't feel it was really a very good go at it. They came to a White Peace, and then rebels took over the CSA (odd place to find rebels, eh?) and it got re-absorbed into the US.

Aldriq - Great to hear (about beating you to Westernization -- not that I'm enjoying beating you, but because it's nice to know I'm ahead of pace). Admin Efficiency has bearing upon corruption even past the 100% point -- too little investment, and you start having your efficiency undermined by crooks. Population increases can also impact your overall efficiency, taking it back below 100%.

Alfredian - Welcome! Debt, as you correctly percieve, SEEMS high, but it's not really, so long as the interest payments are low. I eventually will pay it off, but it's not a complete priority for me right now. In the Strategy Guide I recommend always paying stuff off as soon as you can, but in practice... In practice it's such a minor thing at these levels that I often don't bother. :D

Alyosha - For some reason, I can already do Establish Protectorate. I'm not sure what the trigger is, but that's not it at least in v1.1. I'd agree that some criteria would probably be good. Switch back to the Conservative Party? Hmmm.... :)

Bathplug - Welcome! Thanks for stopping in to say hi! And actually you're 100% right -- I've been avoiding that critical but somewhat complicated explanation. It's true that they may have every ability to buy stuff (some do, some do not), but that they just can't get access to goods (which are available to high-Prestige countries first). But much of what they do need is commonly available in quantity. They're lacking SOME of their Needs (the rarer ones), not all. Excellent point! And yes, I also agree that being part of a Sphere can be a good thing (as I point out in the Strategy Guide)... I just tend to enjoy playing up the ominous hungry-hungry-hippo aspect of impending gobbling up! :D

InnocentIII - Good points also! Yes - outrun your neighbors! Or become less distracting to your enemies than they. :D

Stuyvesant - Thanks! Yes, getting to stretch my legs might be nice. :)

Serek000 - Thanks! Hmm... I keep waiting for that critical opening into the West Indies. Not there yet, but... :)

Quift - Welcome! And thanks! Yes, you'll really enjoy V2 once you can get a computer. I'm actually quite amazed that it's not crashed even once. Even v1.4 of Victoria I crashed every decade or so!

BRK - Welcome! Thanks! Have they already said V1.2 isn't save game compatible? It's quite all right. I'm down to my last quarter-century of gaming, anyway, so no point in switching. I'll have a new AAR once 1.2 comes out -- already have some ideas. :)

Gabor - Thanks! No SoI until I get to Great Power status -- top 8 countries in the world. And no Colonization until second-tier status. But I do get the ability to Industrialize! As for better troops... Not directly, but there are other things that impact. You'll see in coming updates.

Thanks also to Enewald! And to anyone else who is reading!

I have to do comments on my next update, but that could be up within a few hours. Watch for it! :D

Rensslaer
 
Establish Protectorate is what civilised countries can do to single state nations or uncivilised nations It's an 8 infamy annexation. Adds to total population but pop doesn't count as yours for national focus population. You only get 2 prestige though.

Hope you have more luck that I did with Acquire State CB after I civilised. Not a single one appeared despite the game saying I had said CB on the apporpriate country info.

I was also limited to 24 factories, one set of 8 for each of the regions I had, when I civilised. This did not increase now many how many regions I acquired. I 'll be interested to see how your factory limit works out.
 
Establish Protectorate is what civilised countries can do to single state nations or uncivilised nations It's an 8 infamy annexation. Adds to total population but pop doesn't count as yours for national focus population. You only get 2 prestige though.
Yes indeed - and apparently I was wrong on when that option is activated. Maybe it is there from the beginning and I was reading some forum "accepted wisdom" that it comes with N&I. My thought on establishing protectorate was tied specifically to his BB threshold, which is apparently around 20. So an outright conquest just to get another full state would be another 20 on top of that, taking him far over the limit - he'd have to wait awhile to bring his infamy down (around 15 years at peace) then have it shoot right back up again. Also, National Focus points are calculated from accepted culture POPs, so taking Cambodia as a state wouldn't help there unless the Cambodians assimilated - would that be likely?

Perhaps the best strategy would be to cosy up to the UK as much as possible and hopefully get them to put Siam into their SoI. After that Rensslaer could annex as many countries in the area as he liked with the security umbrella of the UK over him. However, paradoxically he would have to work hard not to jump into the top eight, because once he did the UK would turn on him.
 
Okay, so I've finally Westernized, toward the end of 1867. Notice Modena is #8 among the Great Powers -- for a short time, anyway (a Prestige related fluke). Until Westernization, Siam has been just behind China and Japan in overall country rank.

Under the game rules, no Uncivilized country may be ranked higher (in overall rankings) than any Civilized country. And so, even though China is one of the most powerful countries in the world, and ranks higher than many European countries in Military Score (and therefore overall score), its ranking is just 67. Japan next, Siam next at 69.

Asia1867.jpg


That is, UNTIL Westernization! Suddenly, my scores get tossed in with other similar-sized powers and... Guess what! I'm suddenly #16. That's not just Civilized, frankly -- that's Secondary Power status, instantly. I get all the benefits of being a Secondary Power, including the ability to Colonize, not just Industrialize. As a fringe benefit, I bump some poor sod (turns out to have been Belgium!) out of the Secondary Power status they had heretofore enjoyed! They fall further, Belgium does, after having just lost Flanders to independence. Oh well, it was nice while it lasted, right?

From the below screenshot, you can also confirm that, indeed, Siam's military score puts her among the top 10 military powers of the world!

PoorBelgium.jpg


Now, I'm not saying I could go toe-to-toe with these other military powers, though -- I'm years behind in military research, I'm sure. I'm also not even sure whether I could hold my own against like-numbered Chinese armies. I'm not overestimating my power -- just enjoying the appearance of power! :D

My Industry Score, of course, is below Portugal's... which isn't saying much! I need to start focusing on that. With a Liberal Government, however, that's 100% up to the Capitalists, which we'll get into in a moment...

RealistMusic.jpg


Now, I just finished researching Romanticism. Why? For the Prestige boost -- even if I hadn't gone to war with Luang Prabang, I would have crossed the threshold for Westernization through this Prestige-gaining Culture Tech. Now, I need to start researching something else, right? Something more useful to my development in economic or military ways, right?

No! :) The time is NOW! Later won't be good enough. I find that there are actually some "shared prestige" points still available -- all the air hasn't been sucked out of these Prestige-gaining techs, and if I'm to ever get a decent amount of prestige (especially with my abysmally low research speeds), I'd better go for it now before other countries like Modena achieve the techs and inventions that will deliver shared prestige (thereby taking it away from my ability to get). So I begin researching the next level of Culture/Aesthetics. Notice, for instance, if I get the discovery Realist Music (not surreal music, like Tangerine Dream!), then I can actually get 20 Prestige points! Mind you, the likelihood of this is low, as I must discover that invention BEFORE I discover either of the other two, or else my percentage for discovery will be reduced to 0% (which is why no one else has gotten it! -- it's worth the gamble, even though every country who has so far tried for it has failed). Plus, note that I still have a number of inventions in the queue (which I will hopefully achieve) for Romanticism, which will also bring in some Prestige a little at a time (generally 1-3 points per).

SuddenIndustry.jpg


As you can imagine, my Industrialization starts off slow. ....SLOOOWW... How many dozens of Capitalists? Okay... How many individual Capitalists? Just a few. They start building two Factories and planning others. I have no ability, with a Liberal Laissez Faire government, to build Factories on my own (all in all, this is SUPPOSED to be more efficient, but probably less so when you have so little to work with). They choose Wine and Luxury Clothing. Wine is not a bad choice, but I have doubts about the Lux Clothes. That requires imports, which I don't have alot of access to, as it is. Hmm... Oh well. It's not my money -- it's theirs.

I begin using my National Focus to encourage more Capitalists in my largest State (Pattani). After a few months, I actually have raised two-dozen Capis there -- not bad, all in all. These will come in handy, over time.

VoteReform.jpg


There is unrest, and I feel it's time to reduce Militancy and begin to loosen up the pressure on my POPs. I begin expanding my electorate. Weighted Wealth allows the Middle Class a portion of the influence the Upper Class already has. This has the effect of broadening the opinion input in elections, which can be good or bad. When the Aristocrats aren't doing what I really want them to, then it's a good thing. My government will be more responsive. The people, themselves, are pretty well split between Conservative and Liberal right now, so I won't see much effect from this change at all. We'll see how this works out, long-term.

Wow! Check that out! Here's where you really get to see how the effects of electoral policies influence the election results. There is a massive bias toward the ruling party (the Liberals) -- such that my formerly ruling party (Royals) gets less than 10% of the vote.

Election1868.jpg


The Socialists get nearly 18%! That's certainly not what I was aiming for. However, those same electoral (vote counting) policies mean that the Socialists have almost no "reach" into the Upper House. Obviously, the Liberals have gained dominance. And because my policies "count in favor of the ruling party" this is actually no surprise to me, except in the degree of bias I'm seeing.

The result in the Upper House, a few months later, is less staggering. The Liberals, again, maintain dominance, but there's more balance there. All the same, I believe it's time to reverse this direction, especially because my POPs -- many of those I'm most concerned for -- are mostly Conservative.

BacktoRight.jpg


Plus, more obviously, I want to start determining which Factories get built. The State Capitalist Royalists are back in power (because I can choose the leader, no matter who is in the majority in the lower house).

By this time, in 1870, my first Factory (for Wine) is in operation, and actually making a profit! Good news.

Now that I'm (partly -- State Capitalism still allows Capitalists to build their own Factories) in the driver's seat, I make choices about which Factories I really want my country to have.

NewFactories.jpg


Two things that almost any world, and any world economy (and most country economies!) need are glass (for liquor or wine) and fabric (for clothing, sails, etc.). Siam needs both, because of what our Capitalists have already started building, and which are going to be the lynchpins of our early industrial economy. So these choices are meant to support the existing development structure. Even if I can't use them in my own economy, though I know I will, these are definitely needed elsewhere, and will only grow in export value as the world industrializes.
 
Nice AAR. I wanna play this game, but my graphic card is old. So i need wait.
Rensslaer, great AAR, i like your style of write.
And i think you should attack some indian province, or maybe colonize Australia? Who knows?
PS: sorry by my bad english.
 
You only have a miniscule number of capitalists and yet two groups are trying to build cement factories? They must actually do a good job teaching economics in Thai schools.

Hopefully the 1.2 patch will make Laissez Faire a more viable option, because at the moment most players are choosing crazy reactionary governments so they can get their economy going.

How long do you think it'll be before you make Great Power? If Modena can bounce into the rankings (and if Belgium isn't in the running) I'd say you'll have no problems.
 
Worse is that when capitalists do build factories and they are making money, they don't expand them. At least you have 5 regions allowing you 40 factories. You also have to whatthat they don't take all the slots or you won't be able to build electric gear, barrels and telephone factories (needed for dreadnaughts) later on. It the national bank has lots of investors the number of capitalists soon swells, at least that was my experience.

We haven't got to the act of recklessness on your part, have we? That would be when you decided to take on China, wouldn't it?

Whilst I am mentioning niggles there's the provinces defecting to themselves rather than their destination country, armies marching thropugh allied land when there is no military access to take attrition when walking ver one's own land s wouldn't. When the green numbers get added to militancy, added to infamy (not a good year when mine was already over 23 and had a years added to it), deducted from popluation and literacy -mine "improved" from 32.9 to 31.6. Consciousness had spurts when a red number reduced it, instead of increasing it. Pops can be meeting no needs or only partly met, but there's no pop-up to say what action they want you take and no increasing militancy.You'd think people who aren't getting any of their needs met would protest.
 
And because my policies "count in favor of the ruling party" this is actually no surprise to me, except in the degree of bias I'm seeing.
The degree of bias is probably due to Political Parties being "Only Underground" which gives 20 or 25% (can't remember which off the top of my head) bonus to the ruling party. On the diplomacy screen it looks like Siam is close to joining the British sphere (Opinion at Friendly and influence in the 20s), with the contingent benefits I mentioned earlier.
 
The Modena, Belgiom twists were really amusing.
Most of the time I try to work out the workings of the game (not familiar with V1), and they seems pretty complex but intriguing. Eg, the last pic suggests that your factories are good for... not much (no workers in'em). That's pbly bad, can a player do anything about it?