More (and better) random leaders for AOD
While working on the VIP:R RandomLeaders.csv file I'd found many inconsistencies, plain errors and glaring omissions. After searching the forums for suggestions and doing some minor research I was able to revise and expand the file. Parts of my changes have also been added to AOD's randomleaders.csv file which was in dire need of a revision. AOD's leader names were often a combination of names of regions and cities plus the occasional set of warship names.
In addition to some mass deletions the RandomLeader.csv files from vanilla Ricky, VIP:R and vanilla AOD have been revised and expanded by re-using lists of names. This allowed to expand several countries. Several suggestions from the forums have been integrated to improve the overall quality. Supplanted by my own research you'll now have a set of far more reasonable and correct names for your random leaders.
A revised country.csv file which is needed to actually see most of the changed names ingame is also provided. (but be careful: my country.csv file might cause problems with other mods which also have changed this file)
Detailed list of changes:
In total, the number of names listed was increased from 3719 to 5689.
TAGs with newly added list of names:
While working on the VIP:R RandomLeaders.csv file I'd found many inconsistencies, plain errors and glaring omissions. After searching the forums for suggestions and doing some minor research I was able to revise and expand the file. Parts of my changes have also been added to AOD's randomleaders.csv file which was in dire need of a revision. AOD's leader names were often a combination of names of regions and cities plus the occasional set of warship names.
In addition to some mass deletions the RandomLeader.csv files from vanilla Ricky, VIP:R and vanilla AOD have been revised and expanded by re-using lists of names. This allowed to expand several countries. Several suggestions from the forums have been integrated to improve the overall quality. Supplanted by my own research you'll now have a set of far more reasonable and correct names for your random leaders.
A revised country.csv file which is needed to actually see most of the changed names ingame is also provided. (but be careful: my country.csv file might cause problems with other mods which also have changed this file)
Detailed list of changes:
In total, the number of names listed was increased from 3719 to 5689.
TAGs with newly added list of names:
TAGs with list of names not used before:ALB, ARG, ARM, BHU, BOL, BOS, BRA, CHL, CMB, COL, CRO, CSA, CZE, DDR, DFR, ECU, EGY, ETH, EUS, FLA, GEO, GRE, HUN, IND, LIB, MEX, PAR, PER, PRK, PRU, QUE, RUS, SAU, SCH, SCO, SIA, SLO, TEX, TUN, VEN, VIE, U16, UA0, UA2
TAGs with expanded lists of names:U70, U71, U73, U75, U76, U77, U78, U79, U80, U81, U82, U83, U84, U85, U86, U87, U88, U89, U90, U91, U92, U93, U94, U95, U96, U97, U98, U99
TAGs set to use a better fitting list of names:AST, AUS, BEL, DEN, ENG, EST, FIN, IRE, JAP, KOR, NOR, ROM, SWE, YUG
TAGs added by v1.11 and v1.12 which now use a better fitting list of names:URU changed to ARG
NEP changed to BHU
PAN changed to COL
TEX changed to CSA
ICL changed to DEN
CYP changed to GRE
MOZ changed to POR
IRQ, JOR, LEB, SYR, YEM changed to SAU
ALG, LBY, MOR changed to TUN
MTN, SER, SLV changed to YUG
COS, GUA, HON, NIC, SAL changed to U78
TAGs for which the names of the European colonial officers have been disabled (by using #):UA6 changed to BEL
UA4 changed to CAN
U31 changed to CUB
U10, U17 changed to FRA
UA3 changed to GRE
U19 changed to IND
UA8 changed to IRE
UB0 changed to POL
U44 changed to ROM
U08, U12 changed to RUS
UA5 changed to SAU
U14, UA1, UB3, UB5 changed to SOV
U07, UA7 changed to USA
U24 changed to YUG
U15 changed to U91
U70, U75, U80, U81, U84, U85, U86, U88, U90, U91, U93, U94, U95, U96, U97, U99
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