BSG Season 15 ~ Wagons West!...North!...someone find us a map!

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Turn 3


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


1: Glasszon ~ Laura Roslin   [3]
2: Jopi ~ Felix Gaeta  [7, 2N, 1Q]
[B]3: Lord Dalek/Kiwi ~ Lee  [3+5][/B]
4: EL ~ Ellen Tigh  [2]
5: Kingepyon ~ Callandra "Cally" Tyrol  [3]

Destiny Deck [10]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       0/7

[b]Food[/b]       08/08      [b]Vipers[/b]         3 Active, 5 in Reserve, 0 Damaged
[b]Fuel[/b]       08/08      [b]Raptors[/b]        4 in Reserve
[b]Morale[/b]     09/10      [b]Jump Prep[/b]      2/5 (Cannot jump)
[b]Population[/b] 12/12      [b]Cylon Boarding[/b] None

Reserve   Civs 10
Active    Civs  2
Destroyed Civs  0

Ships and Resources Remaining
-- 1 Pop            x6
-- 1 Pop & 1 Morale x1
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i]  
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i] 
[i]Admiral’s Quarters[/i]  [U]EL ~ Ellen Tigh[/U] 
[i]Research Lab[/i] 
[i]Hangar Deck[/i] [U]Kingepyon ~ Callandra "Cally" Tyrol   [/U]
[i]Armory[/i] 
[i]Sickbay[/i]
[i]Brig[/i]

[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i] [U]Jopi ~ Admiral/President Felix Gaeta[/U]
[i]Airlock[/i]
[i]Main Batteries[/i] 
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] [U]Glasszon~ Roslin[/U]
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] 
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] 
[i]Resurrection Ship[/i]

[b]Off-ship[/b] [U]Lord Dalek/Kiwi ~ Lee [/U]

Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/   Civ x2    L
H   Raider x3 /|\             T
A   Heavy    / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |   Lee     \
  /   Viper    |   Viper    \
 /             |             \
/    FOXTROT   |   ECHO       \

Kiwi/dalek~Turn

Kiwi draws 2 Pil, 2 Lea, 1 Tac.
 
Thoughts? I can move to Delta to shield the civ, not that it's in much danger, or back into the hangar in an attempt to set up for my ability. Action wise, I could scout the destination or crisis decks, or XO someone.
 
Thoughts? I can move to Delta to shield the civ, not that it's in much danger, or back into the hangar in an attempt to set up for my ability. Action wise, I could scout the destination or crisis decks, or XO someone.

Raiders go clockwise around, so going to protect them may be the safest choice. Landing and scouting the crisis deck may work to get an extra action in the future, and a good crisis now.

I'd probably abuse my ability, though. Extra actions are always nice to have.
 
Would choosing to return to Galactica count as being "forced" to discard a skill card, and thus trigger my drawback?

Also: Should I scout the crisis deck or the destination deck?
 

See edit. Given I can choose which card to discard, I'm thinking maybe move to Galactica. If there's anything more useful I can do than scout, speak up. Comms could be useful to see what civs we have and if we have an empty sacrifice it to make our lives easier on New Caprica - and we have the time for somebody else to activate comms to verify I'm not sacrificing anything. Alternatively, I can move Viper in Foxtrot to Alpha, Launch Viper to Foxtrot, and use my bonus action to move to Alpha... or something equally convoluted.

Any other suggestions? Lee isn't meant to be my character, so I'm not exactly flush with ideas :p Comms or scout is what I'm leaning to.
 
See edit. Given I can choose which card to discard, I'm thinking maybe move to Galactica. If there's anything more useful I can do than scout, speak up. Comms could be useful to see what civs we have and if we have an empty sacrifice it to make our lives easier on New Caprica - and we have the time for somebody else to activate comms to verify I'm not sacrificing anything. Alternatively, I can move Viper in Foxtrot to Alpha, Launch Viper to Foxtrot, and use my bonus action to move to Alpha... or something equally convoluted.

Any other suggestions? Lee isn't meant to be my character, so I'm not exactly flush with ideas :p Comms or scout is what I'm leaning to.

I recommend scouting the destination, it will also help verify our PresAdmiral's Loyalty.
 
Ok. The free action won't be useful until my hand is bigger, or at least not more useful than moving to Delta now, since that's all I could do with it.

Move to Delta.
Tactics-1 (Launch Scout) on destination deck.
 
Roll is a 5!
 
Crisis up

CRISIS: Weapon Malfunction

Skill check: TAC/PIL/ENG = 11
PASS: No Effect
FAIL: Damage 2 Vipers in space areas. All characters in Weapons Control are sent to Sickbay.

Post Crisis: Launch Raiders, NO JUMP PREP
 
I could play two strong and two weak if I went all out, but I'd rather hang on to as many of those cards as I could. We have no one in sickbay, and one repair would get us back to a full compliment of Vipers. Nor do we really need any at the moment. Should we tank it?
 
I could play two strong and two weak if I went all out, but I'd rather hang on to as many of those cards as I could. We have no one in sickbay, and one repair would get us back to a full compliment of Vipers. Nor do we really need any at the moment. Should we tank it?

Tanking sounds good to me. We spend too many cards to pass this.

0 Cards

I need to see my hand before I can preload what I am doing on my turn, as I like to move to someone and pass a card to get 2 more cards into our hands, and it does not look like it important for me to activate a location right now.
 
CRISIS: Weapon Malfunction

Skill check: TAC/PIL/ENG = 11
PASS: No Effect
FAIL: Damage 2 Vipers in space areas. All characters in Weapons Control are sent to Sickbay.

Post Crisis: Launch Raiders, NO JUMP PREP


TAC/PIL/ENG = 11
Tactics-0 (Trust Instincts)

Leadership-6 (State of Emergency)

0 - 6 = -6 FAIL!

2 launched vipers damaged but no further impact.
 
Turn 4


Code:
[b][u]Player Status[/u][/b]
[i]Bolded player has the turn.[/i]


1: Glasszon ~ Laura Roslin   [3]
2: Jopi ~ Felix Gaeta  [7, 2N, 1Q]
3: Lord Dalek/Kiwi ~ Lee  [7]
[B]4: EL ~ Ellen Tigh  [2+5][/B]
5: Kingepyon ~ Callandra "Cally" Tyrol  [3]

Destiny Deck [8]


Code:
[b][u]Fleet Status[/u][/b]          [b]Distance[/b]       0/7

[b]Food[/b]       08/08      [b]Vipers[/b]         1 Active, 5 in Reserve, 2 Damaged
[b]Fuel[/b]       08/08      [b]Raptors[/b]        4 in Reserve
[b]Morale[/b]     09/10      [b]Jump Prep[/b]      2/5 (Cannot jump)
[b]Population[/b] 12/12      [b]Cylon Boarding[/b] None

Reserve   Civs 10
Active    Civs  2
Destroyed Civs  0

Ships and Resources Remaining
-- 1 Pop            x6
-- 1 Pop & 1 Morale x1
-- 2 Pop            x2
-- 1 Pop & 1 Fuel   x1
-- Empty            x2
-- Galactica Food Damage Token
-- Galactica Fuel Damage Token
Code:
[b]Galactica[/b]  (0/6 Damage)
[i]FTL Control[/i]  
[i]Weapons Control[/i]
[i]Command[/i]  
[i]Communications[/i] 
[i]Admiral’s Quarters[/i]  [U]EL ~ Ellen Tigh[/U] 
[i]Research Lab[/i] 
[i]Hangar Deck[/i] [U]Kingepyon ~ Callandra "Cally" Tyrol   [/U]
[i]Armory[/i] 
[i]Sickbay[/i]
[i]Brig[/i]

[b]Pegasus[/b] (0/4 Damage)
[i]Pegasus CIC[/i] [U]Jopi ~ Admiral/President Felix Gaeta[/U]
[i]Airlock[/i]
[i]Main Batteries[/i] 
[i]Engine Room[/i]
Code:
[b]Colonial One[/b] 
[i]Press Room[/i] 
[i]President’s Office[/i] [U]Glasszon~ Roslin[/U]
[i]Administration[/i] 

[b]Cylon Locations[/b]
[i]Caprica[/i] 
[i]Cylon Fleet[/i]
[i]Human Fleet[/i] 
[i]Resurrection Ship[/i]

[b]Off-ship[/b] [U]Lord Dalek/Kiwi ~ Lee [/U]

Code:
\      BRAVO   |   CHARLIE    /  
 \             |             /
  \            |            /
   \           |           /
    \          |          /
     \         |         /
      \        |        /
       \       |       /
        \      |      /
         \     |     /
          \    |    /
           \   |   /
A           \  |  /           D
L            \ | /            E
P             \|/   Civ x2    L
H   Raider x3 /|\   Lee       T
A   Heavy    / | \            A
            /  |  \           
           /   |   \
          /    |    \
         /     |     \
        /      |      \
       /       |       \
      /        |        \
     /         |         \
    /          |          \
   /           |           \
  /            |            \
 /             |             \
/    FOXTROT   |   ECHO       \

EL~Turn

EL draws 2 Pol, 2 lea, 1 tre
 
##Move to President Office, discarding Treachery-1 (By Your Command).

##Pass a card to Glasszon to draw 2 LEA cards.

##Play Leadership-1 (Executive Order) on President Jopi. Get on over here and draw some Q cards.