dear kunadam, thank you so much reading and commenting!
If district are also map features that units can enter, and this we have a gazillion of possible route from A to B, then the AI won't be able to wage war as was a problem in HoI3.
hope computers can cope when the time comes
Also, from the text it seem the only effect the additional layers have is to model sprawling urban settlements. However, I do not think this is an issue for the era.
Ruhrboom( " Cities that in the early 19th century counted 2,000–5,000 inhabitants, grew in the following 100 years to over 100,000." source:
http://en.wikipedia.org/wiki/Ruhr#Industrial_Revolution) ? Colonial settlements? New York ? (inhabitants: 1. Juni 1830 252.666, 1. April 1940 7.454.995, source:
http://de.wikipedia.org/wiki/New_York_City#Einwohnerentwicklung)
the system should not allow the rushing of the ubertech.
not really a problem if initial research takes VERY long and the requirements are not only succressive but linking to other trees as well.
Did research facilities already existed?
if universities and academies with a very narrow field of research count as such, the answer is yes
http://en.wikipedia.org/wiki/Prussian_Academy_of_Sciences
The claim/core system is too arbitrary. Feuds over land, especially after the invention of nationalism (exactly this era), span generations and not mere 6 years. Think about the dissolution of the Soviet Union. Countries sprung up, that never ever existed (or existed for a very limited time), but whose ethnicity saw themselves as a nation.
That is why I would link core gain/losing on the local POP majorities nationality
Why would a poor strata pop having luxury needs met a lower pop.growth? This is a XX.c phenomena not a XIX.c one. On the contrary they should have a higher growth rate.
This is true if they are on the brink of starving only. History teaches us that poor peope tend to get (much) more children (to let them work, to have s.o. caring for you in old age etc....)
Wealthier people reproduce less. One might argue why but the fact is undenyable.
Could you give a more detailed explanation of how the economy would work. How supply and demand determined the price of luxury cloths? is there a base price which is modulated by the market?
Basically I would favour a totally free regional price. Balancing might be quite hard to pull off, but with extended goods range and multipe production paths for mosts high-end goods like in APD should be quite possible.
A trading day in merchant x's life (only regarding Luxury clothes (abrevated:LC), but he will do so for every good):
Imagine regional merchant x in regional center y supplying his counties population. He will buy ALL goods produced in his city by artsans and factories at the last days price. Then he will compare the stocked amount of LC (minus his "emergency stock") to the last days amount of demand. If the latter exeeds the former, he will look at the LC price on markes in his regions provincial centers and bordering regions and will demand the missing amount from the market with the cheapest price (only if the LC price there + transportation costs is less than his own loacal price, of course). Potentially, nearby markets may demand LC from him as well if their price is higher (if they face demand>supply OR need to refill their "emergency stock").
After todays trades, he sits down and looks at the numers. if his emergency stock of LC decreased (demand>supply), he will marginally increase tomorrows price for LC. If it increased, he will marginally lower it.
As he earns decently from trade and transportation, he should be able to uphold emergency stocks large enough to buffer fluctuations. If still not all demand can be satisfied, he will supply locals first.