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I apologize for my spotty updates and rather poor GMing this time around - the idea for the game came together last second, and I didn't think through some of the implications. And it showed - the game was not of typical Wombat (TM) quality, and for that I apologize to you all. Hopefully you all still had fun.

The idea for this game was to force players, especially major players, to make leaps of logic. While both the sorc and the assassin-type major goodies had insanely strong situational powers, those powers were designed to backfire if used incorrectly.

Dedonus frankly should have been blessed; that was terrible on my part to leave him out in the open like that - made him nearly certain to get killed. The Vote Rectification Specialist was way too powerful a role as written (should have put that on one goodie only). Aside from that, from a balance standpoint I think this was actually more balanced than most of my other games (shudder).

This idea might have worked well with 50 people, to give some buffering room for a JL to start making reads and use their insane powers. However, we don't have that kind of playerbase, and losing 6 people to autolynch made this game rather less fun than I had envisioned. I won't pull a stunt like autolynching everyone in the future, but still want to encourage people who sign up to actually play, and will continue to explore mechanisms that make people actually playing the game a reality.
Nah you were good. Thanks for GMing by the way. And listening to my ranting.
 
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Oof, I was actually about to hunt you up until about an hour before deadline. Had I lived, that could've been interesting.

Anyway, apologies to anyone who felt I was dragging out the last day of activity, but as long as there appeared to be chance that I could survive, I had to try.

I kind of dislike the whole idea of surrendering games, to be honest. If obvious wolves on the last day are expected to surrender, then a non-wolf that is an "obvious" wolf could use the meta defense of "if I was a wolf I would have surrendered" and it just gets ugly from there.

Panzer was the village MVP closely followed by DNFC.

Thanks for hosting DBW.

I’m willing to give this whole GM thing a shot now that I’m no longer house hunting. It would be a lite though. Unless someone else wants to do it.

Aw, thanks. I play werewolf for the shenanigans and behind the scenes scheming, as I suck at vote analysis and the main thread is quite boring to me. I'm usually a terrible villager but here I was able to put my suspicion to good use :D

Yeah, sorry Panzer about not being around until he came clean. I rage quitted when I thought about how the baddies with the sorc would have 2 kills per night and didn't check in until after the deadline. That made it possible for happycats to create a TIE with his vote rectifier.

Happycats completely tricked me. We were in contact behind the scenes and I was convinced he was a villager, I discussed the whole fake outing idea with him. I should have been suspicious when no one from the purple pack came forward...

Panzer's fake self outing really blew it open for the village. Fake outing to bait wolf contacts rarely happen, but they can be incredibly damaging if they snag someone. As a spectator I was pretty suspicious of his self outing when he just said "the other pack" rather than identifying it, a way to catch either pack rather than prove allegiance. Granted perhaps I'm usually too paranoid about the the possibility of being caught by a fake outing like that, have passed up chances to contact actual baddies, sometimes to my detriment.

Madchemist's fake/real contact to Panzer was interesting, when Panzer first posted from him I thought "Madchemist's very much the type to go phishing though," and when he claimed it was planned out with Deathnote before hand I thought "But baddie Madchemist would also think of making an alibi and covering his tracks if it's fake," something I've done before myself. I might have asked for more details about the nature of Madchemist and Deathnote's conversation, but Dedonus' death decreased my suspicion of Madchemist, though I'd have still mildly pushed back against the people saying he was all but cleared.

I was interested in vote rectification specialist and thought of a few ways to use it, even as a villager, but died well before it made any sense to do so. A bit disappointed that none of the major roles seemed to do anything, particularly O'Brien.
Yeah, not naming a color was suspicious. I thought so and apparently it tipped madchemist off that I might be a fake as well. But I decided to take the risk because I thought that this being the only way either pack could get in contact with a sorcerer (especially with all major goodies dead) they would be desperate enough to try it. If I hadn't trusted Happycats with my plan, who knows, maybe the game would have been over on that day.

Thank you Wombat for hosting! I had fun.

I'm willing to create the next game though @Yakman may want it too I think. I'm also accepting co-gm applications (@brovahkiin still too busy? :( ), mainly for the flavor/fluff text bits
 
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Ah. Wish I could say I knew all along but I seriously thought you were the most clear other villager. If Grimlock wasn't hunted the night before I was gonna add him too.
Add me to the JL, or add me to the list of suspicious villagers?
 
Happycats completely tricked me. We were in contact behind the scenes and I was convinced he was a villager, I discussed the whole fake outing idea with him. I should have been suspicious when no one from the purple pack came forward...

Which is why you had to die that day. I knew it wouldn't take you that long to put together that you told me about it and suspiciously the purple wolves didn't bite, so I had to accidentally trip and stab you in the back.

I'm willing to create the next game though @Yakman may want it too I think. I'm also accepting co-gm applications (@brovahkiin still too busy? :( ), mainly for the flavor/fluff text bits

I mean if you just need flavor and fluff text I could probably do it.

Thanks for hosting DBW! It was fun to play and mess around with people's votes. I wish I had more time to devote to the game, especially at the end when I was basically a ghost due to my training and then vaccine side effects. I decided against reaching out to Chieron because I thought it was just a brutal or something and that he would use it on the obvious suspects and I was kinda feeling bad I didn't get to save Wagon because I made the Claude-hdk tie the day before and didn't want to leave alxeu alone if the red wolves decided to be spiteful at the end. I feel it is appropriate for my RP to lose though. After all he is from a novel that ends with the primary leaders of the revolution basically shrugging and deciding it was good enough that they tried to overthrow the government.
 
Yep, still sorry about. I am far too trusting of a person. I had already not been playing quite so well since I'm not yet able to mimic my good guy play style and the two are ever so slightly different. Even so that mistake kind of killed everything.
Anyway it was still quite a fun game while it lasted. Thanks for hosting again DBW! Or Team Wombat... Or... Oh wait, I probably shouldn't revive that.
I wouldv'e done the same, honeslty. I'm way too trusting as well.

Thank you @Team Wombat for hosting! I thought you were a great host and i enjoyed the game quite a lot! Even though I really suck at playing :)
 
May I ask the wolves why I was hunted?
 
I basically had no clue who the remaining major goodies were and it seemed like no one was gonna lynch you so I figured you needed to die at some point.
Makes sense.
 
Thanks @Team Wombat for running the game.

Dedonus frankly should have been blessed; that was terrible on my part to leave him out in the open like that - made him nearly certain to get killed. The Vote Rectification Specialist was way too powerful a role as written (should have put that on one goodie only). Aside from that, from a balance standpoint I think this was actually more balanced than most of my other games (shudder).
I wish I was blessed, too. heh

Anyways, here's my scan/action list. I was having such a great game...until the wolves hunted me!

N0 - Happycats - villager
N1 - Madchemist - apprentice > attahed to me
N2 - Witch Agatha - priest
N3 - shoot Witch Agatha - failed because she was lynched
N4 - DNFC - villager (I died by wolf hunt that night).

I'm kicking myself a little for not reaching out to Chieron/MAWofDoom after Panzer outed them. I even had a PM started to MAWofDoom, but I decided against it because I noticed they were from the same pack. I could just contact CHieron the day after. I was also expecting them to hunt Panzer and I would have one more day to contact the wolves. But nope. They hunted me. >.>

Also, did Chieron/Madchemist ever try to get in contact with the Purple pack so that Madchemist wouldn't be hunted? I can understand why the Purple Pack didn't try, because they probably assumed there wasn't a sorc left after I died, but for the wolves to win, Madchemist needed to get in contact with them. I also thought that Madchemist should have used the sorc hunt after I died, but that point is pretty moot because the hunt would have nullified.

What makes me more sad is that on Day 4, there were only 13 players left (7 good, 6 bad). Even with Panzer's fishing trip, the purple pack still had a good chance to win if I had not been hunted. This is what I saw as the path to victory:

Day/Night 4: Lynch MAWofDoom, Hunt Panzer (6 good, 5 bad)
Day/Night 5: Lynch Chieron, Hunt [anyone but Madchemist and me], I set Sorc hunt on another villager (5 good, 4 bad)
Day/Night 6: Lynch [either Alxeu/Happycats], hunt [a villager], my Sorc hunt goes through (3 good, 3 bad) - Baddie Victory
 
Did not see that coming. Wonder why the sorcerers never hunterkilled anyone.
Also, coming back to this comment. I didn't use it for 3 reasons:

1) It is a delayed hunter shot. So I only could kill someone every other day.

2) I didn't want to accidentally kill a wolf (with all of the autolynches and I had a good chance of hitting a wolf).

3) I actually did use it, but Witch Agatha got lynched before I could use it (I even tried to save her so I could use my power. lol)
 
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Happycats completely tricked me. We were in contact behind the scenes and I was convinced he was a villager, I discussed the whole fake outing idea with him. I should have been suspicious when no one from the purple pack came forward...
Honestly, I wouldn't have been at all surprised if nobody came forward. Stockholm pacts are rare and only truly necessary when the JL is overpoweringly strong (which it wasn't, being pretty much entirely dead); normally the two packs shouldn't know each other because they can't win together. Maybe a cultist interested in knowing the other pack might contact, but those were absent from this game.
Also, did Chieron/Madchemist ever try to get in contact with the Purple pack so that Madchemist wouldn't be hunted? I can understand why the Purple Pack didn't try, because they probably assumed there wasn't a sorc left after I died, but for the wolves to win, Madchemist needed to get in contact with them. I also thought that Madchemist should have used the sorc hunt after I died, but that point is pretty moot because the hunt would have nullified.

What makes me more sad is that on Day 4, there were only 13 players left (7 good, 6 bad). Even with Panzer's fishing trip, the purple pack still had a good chance to win if I had not been hunted. This is what I saw as the path to victory:

Day/Night 4: Lynch MAWofDoom, Hunt Panzer (6 good, 5 bad)
Day/Night 5: Lynch Chieron, Hunt [anyone but Madchemist and me], I set Sorc hunt on another villager (5 good, 4 bad)
Day/Night 6: Lynch [either Alxeu/Happycats], hunt [a villager], my Sorc hunt goes through (3 good, 3 bad) - Baddie Victory
Yes, we tried. That was the whole thing with the "parting gift". But purple never answered back.

Thought about the assassination, but the fact that it took two days and didn't accelerate parity anyway made me question its usefulness. I thought scanning for a second apprentice was a better idea. I thought it likely that one would exist, and I was right, just didn't land on him. I also thought there would be two more cursed players rather than just one, and I'd have been mad at myself if I assassinated a cursed player who could immediately bring us parity if hunted.
 
Yes, we tried. That was the whole thing with the "parting gift". But purple never answered back.

Thought about the assassination, but the fact that it took two days and didn't accelerate parity anyway made me question its usefulness. I thought scanning for a second apprentice was a better idea. I thought it likely that one would exist, and I was right, just didn't land on him. I also thought there would be two more cursed players rather than just one, and I'd have been mad at myself if I assassinated a cursed player who could immediately bring us parity if hunted.
Then this game was lost by the wolves. Such a shame, as I outlined a path of victory above.
 
Then this game was lost by the wolves. Such a shame, as I outlined a path of victory above.
Yeah. Not contacting Chieron (who was obviously a wolf, and the last of his pack) was inexcusable, IMO. Hence my comment after I was hunted that the wolves didn't deserve to win.
 
wow. didn't think the game was that close to ending.
 
WW CCXLVII - DOOM OF THE WEREYAK 8: HASTINAPUR, 722 BC

Janamejaya the righteous Maharaja of the Kuru Kingdom, heir of the Pandavas, ordered the destruction of snakes, to avenge the murder of his father by the Naga King Takshaka. Moved to mercy by the sage Vyasa, the Maharaja spared the life of the treacherous serpent.

The clemency given is the eschaton received.

Takshaka fled to the cruel Himalyan massifs, and there made common cause with the LITHERINE WEREYAKS to wreck their fury upon the pathetic realm of Man. Calling upon their primordial contracts with the inexorable ice spirits of the high valleys, the glaciers began to recede.

In the spring, the magnipotent Ganges rose and did not stop. Great Hastinapur, capital of the Kuru Kingdom, is a ruin, inundated with decaying animals, rotting grain, and the wailing of women. Its ashrams and temples are despoilt by vermin and sludge, its great fields destroyed, and its people drowned. Takshaka has claimed his blood price in water.

The mists of incessant rain fill the palace. News has come... the waters are falling! But as the waters slowly recede from the palace, in the mud there are the signs of hooves of beasts walking on two legs... the ABOMINABLE WEREYAKS!!! These shapeshifting fiend-scathes from the last Manvantara have come to Bhārata to destroy the scions of Pandu. In the looming crags of the Himalaya, the Naga King hisses in delight.

Can the last of the Pandavas hold back the deluge? Or will the FELL WEREYAKS' dread passage heralds the breaking of the cycle of death and rebirth, plunging the universe into an unending THANATOSES?

JOIN HERE.