So now that we are aware that the population mechanics will be introduced in the game, should we expect something similar to Stellaris when it comes to dealing with the cultures that we don't want in our states?
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Not sure if paradox gonna want to add it into base game, but i can assure you, mod which will allow you to do that, will most likely come sooner than later.So now that we are aware that the population mechanics will be introduced in the game, should we expect something similar to Stellaris when it comes to dealing with the cultures that we don't want in our states?
you know what... I salute you for being this direct. Creating an account to ask this particular question as your first. A very brave act if anything.So now that we are aware that the population mechanics will be introduced in the game, should we expect something similar to Stellaris when it comes to dealing with the cultures that we don't want in our states?
Idk about brave, feels more like a burner account just in case.you know what... I salute you for being this direct. Creating an account to ask this particular question as your first. A very brave act if anything.
I don't think that changing culture or expelling minorities will be as easy as it is currently in eu4 but ignoring the real expulsion of some cultural minorities and the real attempts to modify a country demographic composition by its ruling class. Would be disingenuous.
If slavery is represented in game, I suppose the latter would also be included. I just hope that NotEU5 can get these parts of history right, or at least that it has a lasting consequence in the playthrough.
Gamer moment.So now that we are aware that the population mechanics will be introduced in the game, should we expect something similar to Stellaris when it comes to dealing with the cultures that we don't want in our states?
I'm gonna go ahead and say I think it may be close to unavoidable... with a pop system and a plague system in place, exploring and colonising the new world is gonna lead to the mass deaths of millions of native american pops, which can be labelled as genocide.
Death via disease is not a genocideThe systematic and widespread extermination or attempted extermination of a national, racial, religious, or ethnic group.
We know plagues are in, which were the main factorI hope it is represented in at least some ways. Like I am not going to play this if Columbus does not doom Americas to total populational collapse because it will mean the game isn't worth playing.
Yeah, but you will have to download the mod from a certain based mod site. In current day devs get mods they don't agree with removed on Steam workshop and nexus is a lost cause anyways.Not sure if paradox gonna want to add it into base game, but i can assure you, mod which will allow you to do that, will most likely come sooner than later.
That would count as ethnic cleansing but not genocide. Ethnic cleansing is still considered disgusting and wrong by most people today but isn't considered as bad as genocide where you're not just expelling a minority but actively trying to killing them (either all of them or to cull them down).Depends what you mean by genocide. Expelling minorities out of your country like Spain after the conquest of Granada such that you lose wrong religion/culture pops (less population but presumably less unrest) seems like an obviously good and historical gameplay mechanic. These pops can then migrate and strengthen wherever they end up (likely better matching their religion/culture). Expelling minorities like England to join your distant colonies is also good gameplay and would have the obvious benefit of removing dissent from the homeland and the obvious downside of filling your colonies with wrong religion/culture pops that will be more prone to rebellion.