Pops don't have a culture though or do they? A location just says "primary culture: xyz" and I think that's that.the addition of pops might make it significantly more uncomfortable though.
Pops don't have a culture though or do they? A location just says "primary culture: xyz" and I think that's that.the addition of pops might make it significantly more uncomfortable though.
If I as the player would culture convert every province with Dutch culture or even just some of them (In whole or in part), I would be purposely destroying this group, which would probably fit the definition of genocide as we have it in the modern day.That would count as ethnic cleansing but not genocide. Ethnic cleansing is still considered disgusting and wrong by most people today but isn't considered as bad as genocide where you're not just expelling a minority but actively trying to killing them (either all of them or to cull them down).
You can already genocide the populations of uncolonized provinces in EU4 where you attack them and completely wipe them out suggesting that we might be able to but then the more recent pdx game HOI4 has no references to the many genocides committed in WW2 so maybe they'll disallow any kind of genocide entirely.
I don't think it'd be a good look for pdx if on day of release there's a bunch of content from nationalists in various countries 100%ing historical genocides
Pops have both culture and religion.Pops don't have a culture though or do they? A location just says "primary culture: xyz" and I think that's that.
Pops don't have a culture though or do they? A location just says "primary culture: xyz" and I think that's that.
As a person from the Balkans i dont see anything wrong with it.So now that we are aware that the population mechanics will be introduced in the game, should we expect something similar to Stellaris when it comes to dealing with the cultures that we don't want in our states?
You can say it's more divorced but if someone from the Balkans decides to genocide every non-their-own pop in former Yugoslavia? If someone from the Caucasus or Turkey or Russia decides to genocide every not-their-own pop in the region? Heck, since the game has minorities you could have people literally form Germany and re-enact the holocaust a couple hundred years early and this time to completion.The EU timeline is more divorced from the modern day, and its gameplay touches more upon culture and ethnicity than HOI, so it would make sense to have these things in the game, as they did happen in history.
But I agree the optics could be terrible.
Its gonna be a difficult thing to manage indeed, where does the line between player freedom and preventing horrible people from living out horrible fantasies lie, but at the same time you also want to acknowledge that these things did happen and are a part of almost every nations histories, but without making a genocide simulator as that is something no sane person wants to work on/buy.You can say it's more divorced but if someone from the Balkans decides to genocide every non-their-own pop in former Yugoslavia? If someone from the Caucasus or Turkey or Russia decides to genocide every not-their-own pop in the region? Heck, since the game has minorities you could have people literally form Germany and re-enact the holocaust a couple hundred years early and this time to completion.
I'll give it to you that most people can gloss over and not mind the genocide of natives for their colonies even if I find it disturbing but I think a lot more people would change their minds if they hear "this game lets you commit the holocaust" and seeing a gif of someone clicking a button which makes Jewish pops disappear which EU4's lack of minority representation wouldn't allow you to do
I made a similar argument in the slavery thread. If the game is to simulate history, and history included genocides, then the game should be able to model them. If the game is to avoid bad publicity for being a genocide promoting game, and some players not wanting to play because the genocide stuff makes them feel bad, then the player should not be forced to commit genocides, but there should always be other options. And among those options, genocides should not be an easy way to victory. Also, even if the game mechanics would allow it, it would be very idiotic to make achievements for committing genocides, eg "Early Endlösung".Its gonna be a difficult thing to manage indeed, where does the line between player freedom and preventing horrible people from living out horrible fantasies lie, but at the same time you also want to acknowledge that these things did happen and are a part of almost every nations histories, but without making a genocide simulator as that is something no sane person wants to work on/buy.
I wish the dev team good luck and it'll be interesting to see how they manage it.
It's they choice to do so? Like, it's all fantasy, it's all not real, it's all a game. I don't mind if people commit any possible attrocity as long as it stay in internet or they PC, or book. I would encourage it even, if that would mean they Do Not try to commit it in real life and be content in living in they made up fantasy.You can say it's more divorced but if someone from the Balkans decides to genocide every non-their-own pop in former Yugoslavia? If someone from the Caucasus or Turkey or Russia decides to genocide every not-their-own pop in the region? Heck, since the game has minorities you could have people literally form Germany and re-enact the holocaust a couple hundred years early and this time to completion.
I'll give it to you that most people can gloss over and not mind the genocide of natives for their colonies even if I find it disturbing but I think a lot more people would change their minds if they hear "this game lets you commit the holocaust" and seeing a gif of someone clicking a button which makes Jewish pops disappear which EU4's lack of minority representation wouldn't allow you to do
Why do we care what random normies and clickbait sites will care? It is an important aspect of history, this is a simulative historical GSG. Throw it in, just don't be gross or insensitiveYou can say it's more divorced but if someone from the Balkans decides to genocide every non-their-own pop in former Yugoslavia? If someone from the Caucasus or Turkey or Russia decides to genocide every not-their-own pop in the region? Heck, since the game has minorities you could have people literally form Germany and re-enact the holocaust a couple hundred years early and this time to completion.
I'll give it to you that most people can gloss over and not mind the genocide of natives for their colonies even if I find it disturbing but I think a lot more people would change their minds if they hear "this game lets you commit the holocaust" and seeing a gif of someone clicking a button which makes Jewish pops disappear which EU4's lack of minority representation wouldn't allow you to do
The problem here being that historically especially in the new world, genocide was often the "easy way to victory", putting mechanics in the game but making them bad options on purpose presents the following problems:then the player should not be forced to commit genocides, but there should always be other options. And among those options, genocides should not be an easy way to victory
Please, define the line for gross or insensitive in such a manner that people uniformly agree on. And once you're done with that sissyphean task, I have a boulder you can roll up a hill.Why do we care what random normies and clickbait sites will care? It is an important aspect of history, this is a simulative historical GSG. Throw it in, just don't be gross or insensitive
It is a game, but also a game taking place on earth, in our real history, with groups that historically suffered abuse and groups that still exist, so its not fantasy.It's they choice to do so? Like, it's all fantasy, it's all not real, it's all a game. I don't mind if people commit any possible attrocity as long as it stay in internet or they PC, or book. I would encourage it even, if that would mean they Do Not try to commit it in real life and be content in living in they made up fantasy.
Average paradox enjoyerSo now that we are aware that the population mechanics will be introduced in the game, should we expect something similar to Stellaris when it comes to dealing with the cultures that we don't want in our states?
Everything which is not happening in real life or already happened, is fantasy, aka fantasia. Made up story. Things that did not happen in reality as they do in game. By your logic as Russian i should go insane mad, every time Germany player capitalute USSR in HOI4, giving history of that war. But in reality i just don't care, no matter how time they do it in game, in reality USSR won, and that all that matter.It is a game, but also a game taking place on earth, in our real history, with groups that historically suffered abuse and groups that still exist, so its not fantasy.
Culture converting should not make a happy noise like in EU4 for example. The game should let you know you are doing a bad thing. I don't know why people are so opposed to this in "Colonialism and Slave Trade V". You guys are like Muslims who will commit all sins but won't eat pork.Please, define the line for gross or insensitive in such a manner that people uniformly agree on. And once you're done with that sissyphean task, I have a boulder you can roll up a hill.
Google Dzungar genocideAnd furthermore beyond that, I don't know of any instance of intentional, systemic genocide before the 19th century. There were pogroms, cultural genocide, expulsions and enslavement, but not genocide as the systematic killing of peoples. States did not have the capability or need to do this.
Things that already happened are history, which is most definitely not fantasy.Everything which is not happening in real life or already happened, is fantasy, aka fantasia.
The difference is that HOI4 explicitly does not in any way cover interactions between militaries and the civilian world, nor does it cover most atrocities in any way (With a weird exception for the rape of nanking). In HOI4's universe wars are completely "clean", which isn't true to history at all but does seem like a valid way to deal with the horrors of the 30,40s by just not dealing with them in any way at all.By your logic as Russian i should go insane mad, every time Germany player capitalute USSR in HOI4, giving history of that war. But in reality i just don't care, no matter how time they do it in game, in reality USSR won, and that all that matter.