Seeing only little information around here about underground resistance and partisan brigades, I decided to start this thread. Here's what I know about them:
Note the mysterious “PTS” between known MIL and GAR. In the Infantry tab, it seems they’re equal!
However, PTS don’t have “Large Front” doctrine, meaning they will never have higher morale (organization regain) than 20%.
Terrain bonuses are also a bit different, though not in a game-breaking way.
Looking at the stats further, there is one awesome thing about PTS; they have NO supply consumption! Unless you mix them up with other unit types, they will never suffer supply issues. This makes them great for surging behind enemy lines, cutting of supply lines, conducting (preparations for) encirclements, raiding VPs... you name it.
The one annoying thing about PTS is one cannot reorganize them between divisions, at least not directly. You can only “merge” them to get them in desired units. Neither can you upgrade them to different unit type.
PTS are spawned with the name “xth (nation) Partisans”, while MIL are spawned with the name “xth (nation) Nationalists”. I’ve also seen “1st Chinese Revolters” in this game, though I don’t know the conditions for this name
MIL are spawned with 3% experience, PTS with 2%.
These were the basic differences between MIL and PTS. Now to some UR mechanics:
UR gain 0.01 “points” a day. You can spawn MIL or PTS for 0.5 and expand the base for 1 point.
The higher the suppression, the higher chance it gets rooted out.
They can be placed into 0-infra provinces, but I didn’t see mine spawning directly there and neither they spawned in Mongolia.
Units seem to spawn either with 20 or 25 organization and full strength.
MIL and PTS are spawned with random tech levels, down to individual technologies. Compare the above stats of units!
I have no idea when UR spawns PTS and when MIL. I think one type spawns when they spawn right in the revolting province and the other when they spawn near the revolting province, though I’d need some testing to prove that.
UR obviously doesn’t spread into “core” hostile territory. Imagine spreading the French resistance all the way to Berlin...
Before:
After:
Note not all my URs were at full strength
Note the mysterious “PTS” between known MIL and GAR. In the Infantry tab, it seems they’re equal!
However, PTS don’t have “Large Front” doctrine, meaning they will never have higher morale (organization regain) than 20%.
Terrain bonuses are also a bit different, though not in a game-breaking way.
Looking at the stats further, there is one awesome thing about PTS; they have NO supply consumption! Unless you mix them up with other unit types, they will never suffer supply issues. This makes them great for surging behind enemy lines, cutting of supply lines, conducting (preparations for) encirclements, raiding VPs... you name it.
The one annoying thing about PTS is one cannot reorganize them between divisions, at least not directly. You can only “merge” them to get them in desired units. Neither can you upgrade them to different unit type.
PTS are spawned with the name “xth (nation) Partisans”, while MIL are spawned with the name “xth (nation) Nationalists”. I’ve also seen “1st Chinese Revolters” in this game, though I don’t know the conditions for this name
MIL are spawned with 3% experience, PTS with 2%.
These were the basic differences between MIL and PTS. Now to some UR mechanics:
UR gain 0.01 “points” a day. You can spawn MIL or PTS for 0.5 and expand the base for 1 point.
The higher the suppression, the higher chance it gets rooted out.
They can be placed into 0-infra provinces, but I didn’t see mine spawning directly there and neither they spawned in Mongolia.
Units seem to spawn either with 20 or 25 organization and full strength.
MIL and PTS are spawned with random tech levels, down to individual technologies. Compare the above stats of units!
I have no idea when UR spawns PTS and when MIL. I think one type spawns when they spawn right in the revolting province and the other when they spawn near the revolting province, though I’d need some testing to prove that.
UR obviously doesn’t spread into “core” hostile territory. Imagine spreading the French resistance all the way to Berlin...
Before:
After:
Note not all my URs were at full strength