Alright, edits are done, but I've withheld putting them up on the stats page because I have two of them. Both versions have all the AAR bonuses, the Asturias/Genoa war removed, etc.
One, however, has John's "expulsion" events fixed so that they'll properly fire. The other has Asturias with Andalusi culture. Since that particular situation was mostly the result of my own meddling in the mod, and with the current situation where ASU was AI'ed for several years, I'm not sure which is the better approach. One guarantees conversions for a price of badboy, revolts, and some negatives to tech as per the events. The other, well... makes conversions possible if he decides to pay for it.
Hopefully with the game starting at 16:00 CET, I'll have time to talk it over with John and get the random leaders generated in a timely fashion.