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    Real Strategy Requires Cunning

JoanRojo

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Apr 4, 2020
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Thanks for the answer, I solve by my self, was luck, just when i been able to creat my first Excelcior flag ship, disolving my previous NX flag ship.

But now I have another problem I'm in 2289 century and a lot of interactions is happeing but the game is lagging and yesterday just when I load my game Crash 10 seconds before I loaded, I try 4 time even with lowing quality grafics but the game still crashing.

Can help me please?
Thanks.
 

TSD

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Thanks for the answer, I solve by my self, was luck, just when i been able to creat my first Excelcior flag ship, disolving my previous NX flag ship.

But now I have another problem I'm in 2289 century and a lot of interactions is happeing but the game is lagging and yesterday just when I load my game Crash 10 seconds before I loaded, I try 4 time even with lowing quality grafics but the game still crashing.

Can help me please?
Thanks.
Unfortunately, every playthrough I've had with this mod ultimately ends with a CTD I can't get past. Last time I am pretty sure it was due to something the AI was building. I stopped all production of my own faction saved, and still CTD on the same date. Reloaded popped in the instant build cheat and the game crashed immediately. So something (either a building or ship) the AI is producing was crashing my game.
 

JoanRojo

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Thanks so much for the quick replay, that a shame, I understand for the devolpers is very dificult to control that, but I will hope some day they fix that annoying issue.
 

Diamond Dog

Recruit
Aug 31, 2017
2
0
Crashing. Game cant be continued.
[15:56:51][localization_reader.cpp:254]: Illegal break character (utf32=32) at line 2869 and column 89 in localisation/german/STH_main_l_german.yml
[15:56:59][assetfactory_audio.cpp:842]: No sound scripted for soundoverride 'advisor_notification_spacebourne_encounter_01'
[15:57:00][bitmapfont.cpp:2827]: Could not find coloring for character 'Y'
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 297
Malformed token: height, near line: 297
" in file: "interface/empire_view.gui" near line: 297
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 617
Malformed token: height, near line: 617
" in file: "interface/galaxy_view.gui" near line: 617
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 358
Malformed token: height, near line: 358
" in file: "interface/situation_log.gui" near line: 358
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 395
Malformed token: height, near line: 395
" in file: "interface/situation_log.gui" near line: 395
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 903
Malformed token: height, near line: 903
" in file: "interface/situation_log.gui" near line: 903
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 256
Malformed token: height, near line: 256
" in file: "interface/topbar_leaders_view.gui" near line: 256
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 271
Malformed token: height, near line: 271
" in file: "interface/topbar_leaders_view.gui" near line: 271
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 286
Malformed token: height, near line: 286
" in file: "interface/topbar_leaders_view.gui" near line: 286
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 301
Malformed token: height, near line: 301
" in file: "interface/topbar_leaders_view.gui" near line: 301
[15:57:00][persistent.cpp:33]: Error: "Malformed token: width, near line: 372
Malformed token: height, near line: 372
" in file: "interface/topbar_species_view.gui" near line: 372
[15:57:01][texturehandler.cpp:167]: Texture Handler encountered missing texture file: gfx/interface/icons/gamesetup_background_federation.dds
[15:57:01][texturehandler.cpp:313]: Couldn't find texture file: gfx/interface/icons/gamesetup_background_federation.dds.
[15:57:01][spritetype.cpp:316]: Error initialising texture: gfx/interface/icons/gamesetup_background_federation.dds for spritetype GFX_gamesetup_background_federation
[15:57:05][texturehandler.cpp:167]: Texture Handler encountered missing texture file: gfx/interface/icons/frontend_background_federation.dds
[15:57:05][texturehandler.cpp:313]: Couldn't find texture file: gfx/interface/icons/frontend_background_federation.dds.
[15:57:05][spritetype.cpp:316]: Error initialising texture: gfx/interface/icons/frontend_background_federation.dds for spritetype GFX_frontend_background_federation
[15:57:06][texturehandler.cpp:167]: Texture Handler encountered missing texture file: gfx/interface/icons/diplomacy_background_federationbig.dds
[15:57:06][texturehandler.cpp:313]: Couldn't find texture file: gfx/interface/icons/diplomacy_background_federationbig.dds.
[15:57:06][spritetype.cpp:316]: Error initialising texture: gfx/interface/icons/diplomacy_background_federationbig.dds for spritetype GFX_diplomacy_background_federationbig
[15:57:18][pdxassetutil.cpp:149]: Failed to find texture 'test_diff'
[15:57:21][pdx_entity.cpp:2372]: Duplicate of frontend_background_entity added to entity system
[15:57:22][pdx_entity.cpp:434]: Failed to find entity "mammalian_01_habitat_phase_02_entity" for attachment in
[15:57:22][pdx_entity.cpp:434]: Failed to find entity "mammalian_01_habitat_phase_02_section_entity" for attachment in
[15:57:23][ship_size.cpp:298]: Missing ship size Localization Key: lesser_space_cloud
[15:57:23][ship_size.cpp:298]: Missing ship size Localization Key: lesser_space_cloud_plural
[15:57:23][ship_size.cpp:328]: Could not find any entity by the name "ancient_mining_expansion_barge_entity".
[15:57:23][ship_size.cpp:328]: Could not find any entity by the name "ancient_mining_expansion_drone_entity".
[15:57:23][ship_size.cpp:318]: Could not find any entity by the name "federation_fed_heavy_escort_modin_entity".
[15:57:23][ship_size.cpp:318]: Could not find any entity by the name "terran_fed_heavy_escort_modin_entity".
[15:57:23][ship_size.cpp:328]: Could not find any entity by the name "bajoran_lightship_entity".
[15:57:23][game_singleobjectdatabase.h:278]: Failed to cache an item for CShipSizeDatabase! Key: lithoid_colonizer
[15:57:26][ship_design_templates.cpp:178]: Component template key used multiple times: TORPEDO_1
[15:57:26][ship_design_templates.cpp:178]: Component template key used multiple times: TORPEDO_2
[15:57:26][ship_design_templates.cpp:178]: Component template key used multiple times: TORPEDO_3
[15:57:27][namelist.cpp:1124]: Game has localized name lists where there is no matching master name list.
[15:57:27][designer_database.cpp:71]: A ship design named "Schlachtkreuzer NX-01 Überholung" already exists! file: common/global_ship_designs/STH_global_ship_designs.txt line: 653
[15:57:28][localization_util.cpp:24]: Missing localization key [Keep existing designs] events/STH_federation_mechanics.txt:424
[15:57:28][localization_util.cpp:24]: Missing localization key [Request help from the United Federation of Planets] events/STH_klingon_story_events.txt:1347
[15:57:28][localization_util.cpp:24]: Missing localization key [Request help from the Son'a] events/STH_klingon_story_events.txt:1359
[15:57:28][localization_util.cpp:24]: Missing localization key [Request help from the Gorn] events/STH_klingon_story_events.txt:1371
[15:57:28][localization_util.cpp:24]: Missing localization key [Request help from the Suliban] events/STH_klingon_story_events.txt:1383
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.3.desc] events/STH_military_ship_events.txt:159
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.20.g] events/STH_military_ship_events.txt:486
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.102.a] events/STH_military_ship_events.txt:836
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.102.b] events/STH_military_ship_events.txt:845
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militarship.106.a] events/STH_military_ship_events.txt:915
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militarship.106.b] events/STH_military_ship_events.txt:924
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militarship.114.a] events/STH_military_ship_events.txt:1074
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militarship.114.b] events/STH_military_ship_events.txt:1084
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.151.desc_02] events/STH_military_ship_events.txt:1589
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.157.a] events/STH_military_ship_events.txt:1764
[15:57:28][localization_util.cpp:24]: Missing localization key [STH_militaryship.157.b] events/STH_military_ship_events.txt:1768
[15:57:28][localization_util.cpp:24]: Missing localization key [KDF ENT] events/STH_test_events.txt:26
[15:57:28][localization_util.cpp:24]: Missing localization key [KDF TOS] events/STH_test_events.txt:30
[15:57:28][localization_util.cpp:24]: Missing localization key [KDF TMP] events/STH_test_events.txt:34
[15:57:28][localization_util.cpp:24]: Missing localization key [KDF TNG] events/STH_test_events.txt:38
[15:57:28][localization_util.cpp:24]: Missing localization key [ROM ENT] events/STH_test_events.txt:42
[15:57:28][localization_util.cpp:24]: Missing localization key [ROM TOS] events/STH_test_events.txt:46
[15:57:28][localization_util.cpp:24]: Missing localization key [ROM TMP] events/STH_test_events.txt:50
[15:57:28][localization_util.cpp:24]: Missing localization key [ROM TNG] events/STH_test_events.txt:54
[15:57:28][localization_util.cpp:24]: Missing localization key [Andorian] events/STH_test_events.txt:58
[15:57:28][localization_util.cpp:24]: Missing localization key [Borg] events/STH_test_events.txt:62
[15:57:28][localization_util.cpp:24]: Missing localization key [Borg Red] events/STH_test_events.txt:66
[15:57:28][localization_util.cpp:24]: Missing localization key [Borg Blue] events/STH_test_events.txt:70
[15:57:28][localization_util.cpp:24]: Missing localization key [Borg Purple] events/STH_test_events.txt:74
[15:57:28][localization_util.cpp:24]: Missing localization key [Borg Orange] events/STH_test_events.txt:78
[15:57:28][localization_util.cpp:24]: Missing localization key [Borg Yellow] events/STH_test_events.txt:82
[15:57:28][localization_util.cpp:24]: Missing localization key [Cytherian] events/STH_test_events.txt:86
[15:57:28][localization_util.cpp:24]: Missing localization key [Breen] events/STH_test_events.txt:99
[15:57:28][localization_util.cpp:24]: Missing localization key [Cardassian] events/STH_test_events.txt:103
[15:57:28][localization_util.cpp:24]: Missing localization key [Dominion] events/STH_test_events.txt:107
[15:57:28][localization_util.cpp:24]: Missing localization key [Ferengi] events/STH_test_events.txt:111
[15:57:28][localization_util.cpp:24]: Missing localization key [Generic 01] events/STH_test_events.txt:115
[15:57:28][localization_util.cpp:24]: Missing localization key [Generic 02] events/STH_test_events.txt:119
[15:57:28][localization_util.cpp:24]: Missing localization key [Generic 03] events/STH_test_events.txt:123
[15:57:28][localization_util.cpp:24]: Missing localization key [Generic 04] events/STH_test_events.txt:127
[15:57:28][localization_util.cpp:24]: Missing localization key [Husnock] events/STH_test_events.txt:131
[15:57:28][localization_util.cpp:24]: Missing localization key [Kazon] events/STH_test_events.txt:135
[15:57:28][localization_util.cpp:24]: Missing localization key [Suliban] events/STH_test_events.txt:139
[15:57:28][localization_util.cpp:24]: Missing localization key [Tellarite] events/STH_test_events.txt:143
[15:57:28][localization_util.cpp:24]: Missing localization key [Tholian] events/STH_test_events.txt:147
[15:57:28][localization_util.cpp:24]: Missing localization key [Sheliak] events/STH_test_events.txt:151
[15:57:28][localization_util.cpp:24]: Missing localization key [Vidiian] events/STH_test_events.txt:155
[15:57:28][localization_util.cpp:24]: Missing localization key [Voth] events/STH_test_events.txt:159
[15:57:28][localization_util.cpp:24]: Missing localization key [Vulcan] events/STH_test_events.txt:163
[15:57:28][localization_util.cpp:24]: Missing localization key [Xindi] events/STH_test_events.txt:167
[15:57:28][localization_util.cpp:24]: Missing localization key [All Systems] events/STH_test_events.txt:280
[15:57:28][localization_util.cpp:24]: Missing localization key [Fed 04] events/STH_test_events.txt:296
[15:57:28][localization_util.cpp:24]: Missing localization key [All Exploration] events/STH_test_events.txt:328
[15:57:28][localization_util.cpp:24]: Missing localization key [All Military] events/STH_test_events.txt:375
[15:57:28][localization_util.cpp:24]: Missing localization key [purge non dominion vorta] events/STH_test_events.txt:448
[15:57:28][localization_util.cpp:24]: Missing localization key [Name: [Root.Leader.GetName]] events/STH_test_events.txt:700
[15:57:28][localization_util.cpp:24]: Missing localization key [First Name: [Root.Leader.GetFirstName]] events/STH_test_events.txt:701
[15:57:28][localization_util.cpp:24]: Missing localization key [Second Name: [Root.Leader.GetSecondName]] events/STH_test_events.txt:702
[15:57:28][localization_util.cpp:24]: Missing localization key [Formal Name: [Root.Leader.GetFormalName]] events/STH_test_events.txt:703
[15:57:28][localization_util.cpp:24]: Missing localization key [Informal Name: [Root.Leader.GetInformalName]] events/STH_test_events.txt:704
[15:57:28][localization_util.cpp:24]: Missing localization key [It is too risky] events/STH_war_events.txt:416
[15:57:28][localization_util.cpp:24]: Missing localization key [[Root.Owner.GetRemarkable]] events/anomaly_events_1.txt:31
[15:57:28][localization_util.cpp:24]: Missing localization key [[Root.Owner.GetFascinating]] events/anomaly_events_1.txt:148
[15:57:28][localization_util.cpp:24]: Missing localization key [[Root.Owner.GetExcellent]] events/anomaly_events_1.txt:354
[15:57:28][localization_util.cpp:24]: Missing localization key [[Root.Owner.GetInteresting]] events/anomaly_events_1.txt:429
[15:57:28][localization_util.cpp:24]: Missing localization key [[Root.Owner.GetIntriguing]] events/anomaly_events_1.txt:608
[15:57:28][localization_util.cpp:24]: Missing localization key [country.59.desc.borg] events/country_events.txt:2334
[15:57:28][localization_util.cpp:24]: Missing localization key [[Root.GetExcellent]] events/pirate_events.txt:735
[15:57:29][start_screen_messages.cpp:51]: Couldn't find localization for start screen message: START_SCREEN_TUR
[15:57:30][colony_type.cpp:210]: Error reading Colony Automation Database (common/colony_automation). Colony Automation Database is empty.
[15:57:30][planet_class.cpp:231]: Failed to find entity "subcomplex_xx_entity" for planet pc_subcomplex
[15:57:30][planet_class.cpp:231]: Failed to find entity "relic_world_xx_entity" for planet pc_relic
[15:57:31][prescripted_systems.cpp:849]: There are no initializers with [usage = fallen_empire_init]. Game won't be able to generate fallen empires
[15:57:35][trigger.cpp:493]: Invalid Scope type for trigger count_owned_fleet in file: events/STH_test_events.txt line: 668 line : 1
[15:57:36][localization_util.cpp:24]: Missing localization key [count_owned_fleet_trigger] for trigger tooltip
[15:57:36][containerwindow.cpp:814]: interface/loadgame_view.gui: Could not find instantTextboxType "syncing_label" in window "LoadGameScreen".
[15:57:58][containerwindow.cpp:793]: interface/mainmenu_view.gui: Could not find buttonType "privacy" in window "window".
[15:57:58][containerwindow.cpp:844]: interface/claims_view.gui: Could not find icon "hex_background" in window "claims_view".
[15:58:40][game_text.cpp:640]: Unknown property: GetName
[15:58:50][trigger_impl.cpp:840]: Script Error: Invalid context switch[owner], file: common/buildings/STH_buildings.txt line: 25185, Scope:
 

Izonar

Second Lieutenant
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Jul 20, 2007
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Hi

Borg Bug ( mirror scenario)
Vers. Wells 2.7.2 Checksum: E4f4

I<m playing the borg, i have a pop up every month from the First federation giving me 2 option : change my slavery policy and purges policy ( we have no choice to accept) or the borg collective will not be bullied.
Every month i coose we have no choice to accept and it keep coming back.
when i choose will not be bullied it stop.
 

Maerker

Sergeant
Feb 15, 2017
73
0
Hallo,

ich hatte mich schon früher einmal gemeldet. Es geht um Völker, die in das Warp-Zeitalter geholt wurden. Hier scheinen mehrere Probleme vorzuliegen.

Ich habe die Edo-Einheit bei Rubicon sowie die Talos der Talos-Star-Group ins Warpzeitalter geholt. Beide besitzen keine Schiffsmodelle und ihre Schiffe erhalten nur Torpedo-Waffen, jedoch keine Strahlenwaffen. Dies bleibt auch nach längerer Forschungszeit so (siehe Screenshots). Es wirkt als hätten diese Völker keine Strahlenwaffentechnologiezuweisung.

Ein weiteres Problem: Das Volk im Capella-System befand sich in der Bronzezeit. Nachdem ich es technisch aufgerüstet hatte, übernahm es zwar das Sternensystem, stieg aber nur in die Renaissance auf. Weiteres technisches Aufrüsten ist nicht möglich, auch keine Diplomatie.
 

Attachments

mitch_mja

Recruit
Jun 28, 2020
1
0
hi I have played the game, great by the way, however, the game crashes to desktop and closes. this seems to happen at a fixed time. I was playing the federation mirror universe. I reloaded the game but the same date causes the game to crash - 2024 - 04 - 14. this is the second time I have started from fresh start but get to a similar point where it crashes.
I have tried to start the game with opengl and as an administrator. I have also gone into the last save and stopped any building upgrade, fleet movements, and new research to see if that crashes the game but no luck. its not my pc as its above spec and recently upgraded. any Ideas on why this happens and suggestions to resolve?? thanks
 

A Turtle

Recruit
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Oct 12, 2019
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I'm on mac and it crashes around 2223, playing on a medium galaxy with 50% empires as krenim. Anything that can help?