<mode Oscar>
... and now I'd just like to thank all my friends, my family, my staff, my co-stars, the production crew, the sponsors, my agent, her lawyer, his cat .. </Oscar>
Seriously, a big
Thank-you! to everyone who has stuck with this to the end, and doubly to everyone who has commented, without whom it would all have ended rather ignominiously around page 2.
Mettermrck - Glad you liked it. I was toying with several ideas for the ending almost up to the last post, and only when the game broke the fourth wall on me with the stability bug did I know which one I was going to use.
Oh and the Queen fully believed that resistance was futile. Resistance to her, anyway.
Slinky - All good things come to an end - and if it takes too long the audience gets bored.
ColossusCrusher - Don't sweat it. I'm not sure I understand it all myself, but it felt right.
PersonGuyFellow - Thank-you for commenting. Too late for assimilation, but thank-you anyway.
coz1 - Glad (again) that you liked it. If a writer of your talents thinks it's worth commenting, I must be doing something right.
C.N. - By the end the game had become something of a slog (whack revolt, build stuff, whack revolt, send colonist, whack revolt, send merchant, whack revolt...) but I thought I owed it to the audience to actually finish.
I don't have GalCivII, otherwise I might be tempted.
stnylan - Thank-you for all your comments. I thought the ending needed to be a little more than "Pop-up box:
You Win".
Pro - Thank-you, and thanks for commenting.
Lord Strange - Inca? Technically possible, I suppose, but it would require exploiting the system in order to westernise, then an eternal crusade for the second half of the game. EU3 (unlike EU2) does actually let you stay at war indefinitely even at low stability without your empire simply exploding, but as far as I'm concerned its (a) another exploit and (b) no fun. I'll take a rest from squishing rebels, thanks.
aHuman(oid) - Chimu?? You overrate me, truly you do. I'm not that level of player (though I'd probably do better a second time, having seen some of the mistakes not to make). You'd need better micromangement skills than I have, more patience and a
whole lot more time.
Slawter - I'm saying it too much, but thank-you again. Without readers, writing is pointless, and it's feedback like yours that keeps me writing.
And what next? Well, I'd like a chance to actually
play NA a bit before I get on to writing about it. On the other hand, I've recently started playing HOI2 again, which has given me a couple of ideas. On the other had there's Rome coming out soon...