How will religion work in this game? In particular a country with a diverse religious population, I’ve always felt like religion wasn’t of much importance in vic2 you could go an entire game ignoring it.
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There will be only one Devout IG per nation, I'm able to guarentee; it will be whatever your nation starts as.I do wonder how IGs will work with pluralistic nations (obviously I'm mostly thinking of the U.S. but this would also be a problem for a unified India for example). The Devout IG or a national church IG wouldn't make a lot of sense if there's only one of them. Hopefully we get a different IG for each major religious group (the U.S. should definitely have a high church/low church distinction IMO, and later on a catholic IG)
I think I agree and it is something I am particularly disappointed at. We do know that IG can and will be very different from country to country, but not to the point of having new IG altogether, it seems.Nothing has shown that different countries are able to have their own "unique" IGs (that is, having more/less IGs than other countries).
In Ireland and the Ottoman Empire at least the religion is so mixed in with nationalism that you can simulate the division by whatever system they have to simulate separatism (which I am surprised it is not part of the Political Movement system). It is when religions line don't also follow some other clear lines that it becomes more murky.It would be difficult to represent Germany, Ireland or the Ottoman Empire (for example) without depicting tension between different religious communities.
Which leaves religion pretty vestigial. It becomes a way of saying that Greeks are more unhappy than Albanians (or Kurds?) under Muslim rule because they’re Christians, but then the system gives you a small number of Sunni Greeks and Catholic Serbs who live in Croatia.In Ireland and the Ottoman Empire at least the religion is so mixed in with nationalism that you can simulate the division by whatever system they have to simulate separatism (which I am surprised it is not part of the Political Movement system). It is when religions line don't also follow some other clear lines that it becomes more murky.
Not necessarily in the case of the Ottoman Empire. Christian communities in the Levant didn’t see themselves as a separate national community. The religious tensions in the region had more to with popular perceptions among Muslims that:In Ireland and the Ottoman Empire at least the religion is so mixed in with nationalism that you can simulate the division by whatever system they have to simulate separatism (which I am surprised it is not part of the Political Movement system). It is when religions line don't also follow some other clear lines that it becomes more murky.
There will be only one Devout IG per nation, I'm able to guarentee; it will be whatever your nation starts as.
Nothing has shown that different countries are able to have their own "unique" IGs (that is, having more/less IGs than other countries).
For other religions, they will feel oppressed since the state religion does not match theirs. This will be able to be mitigated by adopting freedom of conscience or total separation, but this would anger your Devout IG.
This is interesting but you only talked about the perception of the dominant religion about the minority religion, and that is already accounted by the regular devout IG. Did Christians have their own unified religious goals to be represented by Interest Groups? Also, wouldn't the Levant be unincorporated territory (it is not even Ottoman at game start)? I feel most POP there wouldn't be represented by IG regardless, but we have heard nothing about how colonies and non incorporated states work.Not necessarily in the case of the Ottoman Empire. Christian communities in the Levant didn’t see themselves as a separate national community. The religious tensions in the region had more to with popular perceptions among Muslims that:
In Anatolia, tensions do become more tied in with national questions, but even then it’s not so clear that most Christians in Anatolia (Greeks, Assyrians, Armenians) actually held separatist sentiments even at the time of WWI. The ruling Pashas seem to have been driven to their genocidal policies less by an actual separatist threat, and more by a combination of paranoia, scapegoating, and chauvinism.
- Christian communities were tools utilized by foreign powers to further their interests.
- Christian communities were receiving rights that undermined the idea of Muslim primacy, or even seemed to privilege Christians.
Pops should convert, yes, just as long as it’s based on population factors and not an EU4-style click button to spend £100 and make 1,000 people into CatholicsI hope that religion should be an important part of game. With mechanics, diplomatic influence, a religious map and option to convert pops.
the overwellming majority of africa, the taiping heavenly kingdom, depending on how yuo cut it the meji restoration, the conversion of kafiristan, and so on, look askance to that statementMost important: very very slow religious conversion and cultural assimilation speed - it should be impossible to convert all India to Anglicanism as Britain or Poland to Orthodoxy as Russia.
Instead conversion and assimilation, promoting your religion and culture should through higher growth for pops u fulfill their demands while minorities without access to nice stuff migrating away. But the time of mass conversion and assimilation was definitely over in the 19th century!
ok let it me more clear - no big conversions between the great monotheistic religions (christianity-islam) and inside them (e.g Catholics-Protestants etc.)the overwellming majority of africa, the taiping heavenly kingdom, depending on how yuo cut it the meji restoration, the conversion of kafiristan, and so on, look askance to that statement