TOURNAMENTS BETA
Anyone want to help me test the Duel Engine tournaments system?
Changelog from the version up in the first post:
-Replaced the vanilla tournament system with one inspired by the AGOT mod, which adds several new features such as:
--The tournament winner can pick the Queen of Love and Beauty, and maybe start a romance with them
--Some new events during tournaments
--Tournament winners now get medals, and you can see who has one by a new decision
-Added jousting during tournaments
-Jousting now determines the tournament winner
-All duels are less likely to result in death
-CK2 compatible version now has a proper CK2+ version of battle_events.txt
-Meneth's trait assignment system is used for the combat traits
Changes from the old DE/tournament version:
-Only one tournament exists, no more count or duke tournaments (like in vanilla)
-No more people outside of the realm are invited as that never worked anyway
-Rulers will only joust with rulers, barons still joust with lowborn
-The AI will no longer be able to refuse a joust with the player, since this was very annoying (the AI is the one to always start a joust now, so they can still reject beforehand though)
-Wounded jousters no longer become craven if they refuse a new round
-Tournaments no longer last forever, they should end at most after a year
-Random winners will be picked only if there are no valid candidates
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Downloads:
Vanilla
VIET
CK2+
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Possible issues:
-In some cases normal duels may be called instead of jousts, easily visible as the death reason will be death_combat instead of death_accident. I am still trying to track down if that is actually happening
-In one game I had the tournament not start at all, in a year.
-Jousts may still continue after a winner is selected
-Double winners may be selected, or a real 2nd/3rd as well as a hedge knight. There should be some logic to prevent this but I have seen it happen.