A naval victory (see attached image) where you lose your 3 top capital ships and the 'loser' takes no casualties. I see that AoD has maintained the ancient HOI tradition of rubbish naval combat.
That sounds like some awful naval positioning to me. Undefended TPs get sunk no problem in the online games I've played. Even defended ones do too!
No worries at all, thanks for your response.
Hmmm, I take it you're playing vanilla. The world's resources are handled much differently in the Improved 1936 mod I use, but I imagine trading with the UK and anyone else you can pre-war alongside the USA is possible, and strongly desired. Ideally you trade so much that can take you into 1942/43, by which time you'd have defeated the USSR, or perhaps it would then be time to use synthetic plants if not.
Japan taking Malaysia would also be a great help in this regard, the issue there would be how to ship the resources across the Indian and Atlantic Oceans though. But investing in convoys and escorts is probably more wise then synthetic plants in this regard.
No worries at all, hope I can help.
Are you able to share a save from a day or two before these battles occur and tell me what I need to do to trigger it happening (ie keep X fleet in a certain location)? You find saves in your AoD folder/scenarios/save games, can then upload via Dropbox/OneDrive etc, or even directly upload to this website via the "Attach file" function.
Mr_BOnarpte, thank you so very much! The "Improved 1936 mod" is what I'm going to get immediately! Gosh, having real results on naval battles is the finest music to my ears. It really is.I use the Improved 1936 mod (link in my signature) for all my games, the AI is just so much better, and resources are a lot more important, and there's even more historical events, and many existing ones have been balanced out.
Admittedly I barely play single player - in the latest online game I'm in, I've had no issue sinking the Soviet and Chinese fleets, the Imperial Japanese Navy has had great successes! Most recently in providing crucial assistance in landing in Shanghai (in July 1940!), taking Nanjing, and even as far as Xiangfan. Our cavalry were just 2 weeks away from Chongqing, but with our supply lines stretched, and constant bombardment from the Soviet Air fleets, we decided we'd conquered enough and made our retreat. Currently we're in a precarious position, defending from Tianjin to Chongyin as Chinese and Soviet divisions have been on a near constant assault of our lines in the mountainous and forested regions of Manchuria, alongside Beiping, Tianjin and Kalgan.
I'm glad you're back playing it, as you say it's just too good!
Maybe the supply demand jumps because you're building and placing down new units? The game rushes to fulfil their stockpile ASAP, which is especially fast in high ESE areas.Haha, currently. with my Germany troops just setting on their butts, no wars then, from July 1940 to May 1941 has my supply needs bouncing massively forever all over the place. Even though almost "all" my army isn't moving anywhere at all. Lol! I just won't miss that stuff.
Hope you enjoy Bewarned it's got a steep learning/adjustment curve as the world has been transformed, and every AI with it!The "Improved 1936 mod" is what I'm going to get immediately!
Completely agreed!Thanks a million sir!!! A good AOD is a very, very great thing.