Making good paradox ideas transferable from one game to another

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First Lieutenant
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Sep 23, 2015
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Greetings,
I intend to make this thread collective as they are surely many good things that can be spread between paradox games. It is inevitably based on our judgment as we post and what may seem a good idea to someone may not be to another. Also we can suppose that as Paradox has made a given improvement in one game they can easily extend it to others. So please post here your ideas that you like in one game and want to see it in other paradox games...
 
I start first :
In a siege, in Imperator - Rome, the first class of siege event is "lack of materials". It is better and more logical than repeating "lack of food" like what we can see in EU4 (I own the french version of the game so I don't know exactly how were spelled the siege events about food. I suppose that as it is in french they are trully similar). I would like to see this good idea in IR extended to EU4.
 
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