Making good paradox ideas transferable from one game to another

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Aigle édenté

First Lieutenant
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Sep 23, 2015
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Greetings,
I intend to make this thread collective as they are surely many good things that can be spread between paradox games. It is inevitably based on our judgment as we post and what may seem a good idea to someone may not be to another. Also we can suppose that as Paradox has made a given improvement in one game they can easily extend it to others. So please post here your ideas that you like in one game and want to see it in other paradox games...
 

Aigle édenté

First Lieutenant
66 Badges
Sep 23, 2015
254
25
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • For The Glory
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Lithoids
  • Europa Universalis IV: El Dorado
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Imperator: Rome - Magna Graecia
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
I start first :
In a siege, in Imperator - Rome, the first class of siege event is "lack of materials". It is better and more logical than repeating "lack of food" like what we can see in EU4 (I own the french version of the game so I don't know exactly how were spelled the siege events about food. I suppose that as it is in french they are trully similar). I would like to see this good idea in IR extended to EU4.
 
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