Destroying construction sectors makes huge amounts of radicals and while this can be later rectified by SoL increase, the micro is very tedious such that it is better to just give them their wages. I think the best way to micro this is to only allocate construction as much as there is positive balance.
This can be done automatic (via decisions or tickbox) or done with slider.
This can be done automatic (via decisions or tickbox) or done with slider.