I totally forgot about the ability to migrate (no DLC, I know ), and going south sounds like a good plan. Those things about vassalising and migrating is easy to investigate: just start a game and see what happens, just to find out.
watching DDRJAKE playing on very hard..
Makes me wonder if Common Sense WAS enabled for this Jangladesh campaign. Seems development is indeed lowish compared to other very hard runs.
I should check it really, as I realised (wealth of nations) edit: El Dorado was also off for this campaign...
edit: it WAS on, as I remember using paid features from Common Sense in this camapign, like returning core for 10 prestige loss.
@trojan1234 So..... I got no clue why AI didn't develop a lot in my campaign here.
So what came out for natives from the feature stream - once they reform their religion they'll start being able to go feudal. Still leaves a lot up in the air.
If I followed the Dev MP session well, I believe westernising as we know it will be removed. Westernising with RoM and beyond will now mean keeping up with the institutions and how they spread. If you border a Western nation it will spread its embraced institutions to its neighbours, so in that regard you're right.does the old mechanic for pagans native americans getting tech from western colonizers still work? AKA westernizing/reforming government or however its called?
Its been WAY too long.
No idea. The question was thrown from chat - how does the removal of westernization impact natives and @DDRJake 's response was that they now have to reform religion for feudalism to spread.does the old mechanic for pagans native americans getting tech from western colonizers still work? AKA westernizing/reforming government or however its called?
Its been WAY too long.
If I followed the Dev MP session well, I believe westernising as we know it will be removed. Westernising with RoM and beyond will now mean keeping up with the institutions and how they spread. If you border a Western nation it will spread its embraced institutions to its neighbours, so in that regard you're right.
I think we'll only be sure about how this works is when RoM comes out, when everybody is able to explore this new feature.
I didn't know about the positive opinion. Also, am I right to suggest that you can get Renaissance as a native if you develop your land higher than 20? I believe that is one of the requirements to get it. If so, that means if you have MP enough (which I think will be the case as a native), gaining that institute won't be a problem.Correct, Westernization being removed is one of the first things they announced with RoM. You will have 0% tech penalty if you have embraced the most current institution. Each institution will tick up to what looks like a 50% tech malus until it's embraced. If you border any nation that has embraced the institution AND have positive relations with them, you will get that institution to spread towards your adjacent provinces. There are other ways to get it to spread, but that's a bit more complicated then I really want to type up right now. I know you can increase development to get it to spread for certain institutions if not all of them but I think there is a unique modifier per institution for how it spreads besides you owning a province that has the institution in it or bordering a country that has it embraced and you have positive relations with them.
You lose the province when you migrate, so you do lose your development invested.I didn't know about the positive opinion. Also, am I right to suggest that you can get Renaissance as a native if you develop your land higher than 20? I believe that is one of the requirements to get it. If so, that means if you have MP enough (which I think will be the case as a native), gaining that institute won't be a problem.
And finally before I stop debating this, I don't know if you migrate if you loose all your development and get reduced to 1/1/1 again, that's something you'll have to find out.
I didn't see this post on my first response.so, you can develop a tribe into oblivion, migrate wherever you want, keep 1/1/1 tech, border Mexico or so and annex them all and then reforming religion and teching up from bordering colonizers?
What EXACTLY will get me boats and ability to colonize carribean? Do I still have to core a landline to nearest European?
They added so many new mechanics that I never toyed around with as native american tribe
Heh, maybe I should start chat with experienced folks here instead of posting this here
You lose the province when you migrate, so you do lose your development invested.
It seems like it. However it seems like developing a province will just give you static institution points as well, so /shrug on what all it means at this point. There is a lot of conflicting information going on that we're likely stuck until Oct 11th for an answer since the Devs didn't answer my RoM natives thread from what I can tell so far
I could be completely wrong - note I am garbage at knowing non-mesoamerican special mechanics. That said, to my knowledge the way migration works is that you move to a new province aka you lose whatever you invested into your old province since developing is at a province level, not a nation level - much like buildings. Again though, I could be completely wrong on this - probably should have given that disclaimer first but I could have sworn I read somewhere that development is lost upon migration and given to the province that is now owner-less.wait, development is lost on migrating?
How can development manpower be 'lost'? I can understand the part about administrative and diplo but....
*SIGH*
Man, think I'll go and read the eu4 wiki on all the post art of war mechanics regarding native american tribes.
Seems I NEED it
I just finished reading of this wonderful AAR. Absolutely splendid. Congratulations Atwix!
Good luck if you decide to pick those natives!
I noticed you put an image with the girl from Turn up the speakers video (Mileena Fox) in some post
@atwix , I think this is the answer you were looking for regarding your 1.19 native run. I quoted this from the DD today, you might want to take a look at it as it explains most changes for patch 1.18 .American Natives reforming their religion gain all the institutions from their advanced neighbour