None really..
The leader might be particularly talented
None really..
If possible you want these people not to be populists to begin with. Find out the next generation of leaders and make sure they do not become populists is a good idea.The leader might be particularly talented
I don't recall if in EU:R characters, who were unhappy by their lack of success in their faction, could become populists.If possible you want these people not to be populists to begin with. Find out the next generation of leaders and make sure they do not become populists is a good idea.
Agree it look nice like an improvement over EU: Rome should be.This game caught my attention when it was first announced, but I haven't kept up with the Dec Diaries. I can see that was a mistake. I really like the look of this game. Can't wait for Launch. :bow:
They could. Characters with the ambition to obtain a title would gain a small amount of populist conviction every month until they got it.I don't recall if in EU:R characters, who were unhappy by their lack of success in their faction, could become populists.
Im pretty sure you will be able to do that as that was something you could do in EU: Rome.I wish we will be able to tear down the Senate's power though tiranny, personal power and maybe military action to top it. Dictatorial Rome is best Rome.
Sorry, by asking if populists were bad I didn’t mean morally. I mean for the health of the Republic or people or whatnot.
Populists gaining power supposedly have no advantages for you. But I wasn’t sure that makes sense — populists are historically disruptive, yes, but because they failed to take power through traditionally approved methods (hence the criticism for flattering the common people).
But in IR, if populists control the Senate.... haven’t they taken power in the traditional way? Haven’t they proven the need for their ideas? If so, then having the populist “bonus” actually be a negative suggests that populists could never be good for the state.
I’m not sure about that part. Unless the idea is, because populists represent discontent and failure of the traditional governing class, that populist penalties are knock-on effects of whatever failures brought them into power to begin with.
It’s a frame of reference that would be very pleasing to the classical senatorial historian I guess
Pretty bad that Populism is a negative-only
group. Really poor choice.
1) The Roman Republic didn't really have 'parties' in the modern sense. Politics were built around personal relations, not factional ones.
None really..
If you get populists you are doing something wrong, if everyone was happy there would be no reason for populists to exist.I'm curious- is there a reason for that? I ask because well, via dev responses only, this is the last reply on the topic so....