Imperator - Development Diary #13 - 20th of August 2018

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.558
19.756
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
Because in Rome they did but they didnt seem to use it for nothing

You could confiscate their personal wealth if characters joined the losing side of a civil war.

It was a great way to fill your coffers after a lengthy civil war.
 

cristofolmc

Banned
32 Badges
Mar 5, 2009
3.455
4.351
  • 500k Club
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Crusader Kings II
  • Rome Gold
  • Hearts of Iron IV Sign-up
  • Victoria 2
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Art of War
@cristofolmc Your right on it being a waste of potential. The only things that I can recall it being used for was paying loyal soldier wages and receiving the occasional gift. I can't think of anything else off the top of my head.

But yeah its been confirmed (Specifically Dev Diary #7)

There was a short mention of Characters having holdings so I am excited to how that would look like and just other general ways characters could use their wealth.
View attachment 398813

Yeah that's what I'm expecting that they could improve their holdings and thus improving the provinces overall.
 

Manic Eskimo

Lt. General
52 Badges
Sep 1, 2010
1.280
337
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Prison Architect
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Supreme Ruler 2020
  • Rome Gold
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Cradle of Civilization
I am extremely disappointed that populists have remained the only bad guy faction. My list of things that needed to change from the original was very short but this was near the top of it. I hoped for more nuanced gameplay where there were benefits and maluses to all factions.

I really hope they reconsider this at some point. Although 10% to all power costs doesn't seem too bad. I can't remember what the penalties used to be but I recall it being terrible. 10% increase just seems meh.
 

Cheexsta

Veni, vidi, vici
60 Badges
Dec 22, 2005
2.894
59
  • Europa Universalis IV: Rights of Man
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Victoria 2: Heart of Darkness
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Victoria 2
I am extremely disappointed that populists have remained the only bad guy faction. My list of things that needed to change from the original was very short but this was near the top of it. I hoped for more nuanced gameplay where there were benefits and maluses to all factions.
Please see my post on page 7.

There are benefits to a Populist ruler, they're just indirect and come at a hefty price.
 

agus92

Colonel
6 Badges
Oct 27, 2014
861
697
  • Cities: Skylines
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Steel Division: Normandy 44
  • Crusader Kings II
  • Hearts of Iron III
So basically it's the same system as before, but with mana to bypass the loyalty system if it's too much of a nuisance to the player... Just great.
 

Thure

Chartularius Hamburgensis
54 Badges
May 13, 2009
17.056
8.792
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Tyranny - Bastards Wound
  • Stellaris: Humanoids Species Pack
  • Victoria 3 Sign Up
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Age of Wonders III
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Arsenal of Democracy
  • 500k Club
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Rome Gold
  • Sengoku
  • Victoria 2
  • War of the Roses
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
So basically it's the same system as before, but with mana to bypass the loyalty system if it's too much of a nuisance to the player... Just great.

Only if you ignore that fact that replacing senators is raising your tyranny... And the fact that replacing unliked senators happened historically too.
 

Batano

Second Lieutenant
68 Badges
Mar 31, 2015
121
19
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Surviving Mars
  • Stellaris: Distant Stars
  • BATTLETECH - Digital Deluxe Edition
  • BATTLETECH
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44
  • Crusader Kings II: Conclave
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Monks and Mystics
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
Do we know if characters will still have personal wealth in Imperator? Because in Rome they did but they didnt seem to use it for nothing, it was kind of a waste of a feature with a lot of potential. Unless something was going on behind the curtains that we didnt see.

Yes, there were multiple screenshots showing personal wealth on characters. just look at the Dev Diary about characters.
 

ctodd

Second Lieutenant
56 Badges
Dec 26, 2016
199
1
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Cities: Skylines - Natural Disasters
  • Stellaris: Apocalypse
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
So basically it's the same system as before, but with mana to bypass the loyalty system if it's too much of a nuisance to the player... Just great.
I swear if they release a game almost identical to EUR, I’m not buying it. Especially when they could have just patched the old one.
 

Bearjuden

Colonel
82 Badges
Jan 7, 2014
1.146
3.169
  • Crusader Kings II
  • Europa Universalis IV: Common Sense
  • BATTLETECH
  • Crusader Kings II: Horse Lords
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Sign Up
  • Surviving Mars: Digital Deluxe Edition
  • Shadowrun Returns
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Cities: Skylines - Green Cities
  • Victoria 3 Sign Up
  • Darkest Hour
  • Europa Universalis IV
  • Cities: Skylines - Campus
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Way of Life
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Expansion Pass
  • Victoria 2
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Cities: Skylines
  • Hearts of Iron IV: Death or Dishonor
So what does tyranny do, then? This had better be a serious metric, or else what's the reason to not just force things through constantly? Enough of it, I wager, will have you devolve into an empire. This to me implies that autocracies are going to be explicitly weaker than democracies, because otherwise you may even have an incentive to ignore the senate, which makes no sense from a gameplay perspective. But presumably there will be some autocracies at game start, so will they be negatively affected? Or is this being resolved in some other way I've not thought of?

You say the populists are not entirely beneficial. The drawbacks are pretty clear, but this makes it sound like they aren't entirely bad, either. Is there a boon to them that is not explicit in their direct effects? Do they have a tendency to approve whatever you like? The picture provided doesn't seem to back that up, since it says only 5 of 20 support that tribute demand, so what else do they offer?
 

Antediluvian Monster

Gleiwitz/Mainila/Russia
3 Badges
Dec 7, 2015
2.312
2.247
  • Hearts of Iron III
  • Europa Universalis IV
  • Stellaris Sign-up
if you are playing as the roman republic them yes that dirty commie ceasar is a bad thing for you

I'm not sure if you are jesting or not (hence my ironic previous reply) but the word communism refers to a very specific ideology with specific and clearly stated aims (some core ones listed in my previous post). Caesar was not a proponent of communism in any sense.

Just like Cleomenes III was not a marxist in any sense, somebody suggested such hilarity on these forums previously.
 

Atlantians

Field Marshal
101 Badges
Nov 25, 2012
2.973
4.481
  • Cities: Skylines - After Dark
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Battle for Bosporus
  • Stellaris: Megacorp
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sword of the Stars
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Steel Division: Normand 44 - Second Wave
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Crusader Kings II: Charlemagne
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Divine Wind
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Rajas of India
Furthermore, Carthage must be destroyed!
 

Cheexsta

Veni, vidi, vici
60 Badges
Dec 22, 2005
2.894
59
  • Europa Universalis IV: Rights of Man
  • Rome: Vae Victis
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Victoria 2: Heart of Darkness
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Victoria 2
So populists are just generic rebels that are always bad for you? Wasn't Julius Caesar part of the "populist party"?

You say the populists are not entirely beneficial. The drawbacks are pretty clear, but this makes it sound like they aren't entirely bad, either. Is there a boon to them that is not explicit in their direct effects? Do they have a tendency to approve whatever you like? The picture provided doesn't seem to back that up, since it says only 5 of 20 support that tribute demand, so what else do they offer?

See my analysis here.

So what does tyranny do, then? This had better be a serious metric, or else what's the reason to not just force things through constantly? Enough of it, I wager, will have you devolve into an empire. This to me implies that autocracies are going to be explicitly weaker than democracies, because otherwise you may even have an incentive to ignore the senate, which makes no sense from a gameplay perspective. But presumably there will be some autocracies at game start, so will they be negatively affected? Or is this being resolved in some other way I've not thought of?
If it's anything like EUR, it decreases loyalty of characters, increases unrest and reduces omen success chance.

However, one big change in Imperator (as far as we've seen, anyway) is that it makes it easier to "convince" the senate to let you do what you want.

EUR had a good balance between republics/democracies and monarchies: monarchies were much easier to manage, but republics got significant bonuses if you managed it right.
 

Revan F

First Lieutenant
77 Badges
May 5, 2011
237
239
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Mass Transit
  • Stellaris: Distant Stars
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Tyranny - Bastards Wound
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Golden Century
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Parklife
  • Stellaris: Ancient Relics
  • Crusader Kings II: Holy Fury Pre-order
  • Victoria 3 Sign Up
  • Crusader Kings II: Rajas of India
  • Stellaris: Federations
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Dharma Pre-order
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Battle for Bosporus
  • Crusader Kings III
  • Imperator: Rome Sign Up
  • Victoria 2
  • 500k Club
  • Stellaris: Megacorp
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Campus
So far, I mostly like what I am reading.

But two things worry me.

1- I will have to translate the "religious faction" in something vaguely historical in my headcanon. Because it never existed in Rome, never, ever. Religion impacts all apsects of civic life in Rome, deamnding "more religion" is a complete nonsense.


2- More seriously : Where is the tribune of the plebs? No mention of them, and they are essential to the legislative procdure at these times : they could veto any law (jus intercessio) or convene the plebs to vote a law and override senate opposition (plebiscita). I know the game is not a Roman Republic simulator, but if one aspect of the roman political game deserves to be in the game it's this one. Hope they will be covered in a later DD


oh, and question : will the characters be able to change factions at different moments of their life? By conviction or only political opportunism. Take the example of Pompey : he began his career by Joining Sylla, in Italy, so in game terms, he was an elitist. When he reached his first consulate with Crassus, they dismantle Sylla's reforms and enacted a popularis (populists in game term) Policy, and formed a Triumvirate with Caesar and Crassus which is no less than the control of the republic by three popularis figureheads (but Pompey and Crassus were Popularis by political opportunism). Then, Pompey became very lately the darling of the optimates who intrumentalized him against Caesar. Will this back and forth movements be possible in the game?
 
Last edited: