I Pull The Strings, But It's All Relative- A Kongo AAR
After two previous attempts to do an AAR, both of which my computer destroyed, i have come to the conclusion that i am going to have another go at it.
The nation which i have chosen is to be Kongo, why is that? I hear you subconciously ask, well, the reason is this. It's the only nation in the game which starts off completely can utterly islated from the world with no way to expand unless you pick QFTNW; so i thought it would be rather interesting to what i acheive...
However, i'm going to try something different whilst i play through the game, rather than scheming throughout and trying to plan ahead i will instead try and play what-i-have-yet-to-come-up-with-a-name-for-but-will-for-now-call-a-circumstancial-form-of-gameplay.
Essentially it is this, the decisions which the leader of my nation make will be determined by the land's of which i know, my countries history (and therefore experience) and the type of ruler i have. So for example (to make this simple), if i have a ruler with a high warfare value i will be aggressive, if i have a leader with a good administration value i will be mindful of what the people want. And so on and so forth. (hate to be complex but it though it would make it more interesting)
Notes:
EU3 V.1.3.
Mod: Unlimited time mod (lot's of time to get things done)
Start Date: 1372, January the 1st, a nice Sunday afternoon.
Anyone who can come up with a name for my style of planning which is less then a paragraph long please say so here, Many thanks!
P.S. Please bear with me, keep the advice coming so i don't make it unbearable but make it constructive!
After two previous attempts to do an AAR, both of which my computer destroyed, i have come to the conclusion that i am going to have another go at it.
The nation which i have chosen is to be Kongo, why is that? I hear you subconciously ask, well, the reason is this. It's the only nation in the game which starts off completely can utterly islated from the world with no way to expand unless you pick QFTNW; so i thought it would be rather interesting to what i acheive...
However, i'm going to try something different whilst i play through the game, rather than scheming throughout and trying to plan ahead i will instead try and play what-i-have-yet-to-come-up-with-a-name-for-but-will-for-now-call-a-circumstancial-form-of-gameplay.
Essentially it is this, the decisions which the leader of my nation make will be determined by the land's of which i know, my countries history (and therefore experience) and the type of ruler i have. So for example (to make this simple), if i have a ruler with a high warfare value i will be aggressive, if i have a leader with a good administration value i will be mindful of what the people want. And so on and so forth. (hate to be complex but it though it would make it more interesting)
Notes:
EU3 V.1.3.
Mod: Unlimited time mod (lot's of time to get things done)
Start Date: 1372, January the 1st, a nice Sunday afternoon.
Anyone who can come up with a name for my style of planning which is less then a paragraph long please say so here, Many thanks!
P.S. Please bear with me, keep the advice coming so i don't make it unbearable but make it constructive!