For those out of the loop, North America, or rather what would become the Southern and Midwestern United States, wasn't always the sparely populated land that Europeans would encounter in the 17th and 18th centuries. Instead it was populated by the peoples of the Mississippian culture, who engaged in mound building and founded towns and even small cities (low tens of thousands). Now in 1337 this civilization seems to have been past its prime, but late Mississippian culture wouldn't die out until the 18th century, well within the timeframe of this game. This raises the question: how should the mound building civilization be represented ingame? It clearly existed within the relevant timeframe, but it also seems to have died out more or less on its own due to a mix of environmental collapse and of course the European plagues, without substantial contact with Europeans. It's clear that representing these natives as a collection of nomads isn't accurate for the period, though it becomes accurate as the game progresses, raising the question I pose in the title: how can this be accurately represented by Project Caesar?
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