2. Add some ways to organize and distribute air forces more easily.
3. Add some UI feedback features to give players more of an idea as to what is happening with the war, and why it's happening. For instance, how many planes are being lost in an air region.
These are definitely two of my biggest issues with the game, and they're pure UI issues. In Hearts of Iron III, I could clearly see at all times how I was doing with regards to air warfare by just looking at the map or bringing up the statistics report. In Hearts of Iron IV, I have to click individual zones constantly. It's a nuisance, and it's very confusing.
On the topic of UI feedback, I'd like to add one more:
Naval battle notifications should be seperate from convoy raids with one-sided damage (the fleet sinking the convoys). It's so confusing when you get a naval alert every single in-game day.
We were talking about how people should feel like we listen to them. I'm not sure that must translate to "work on this stuff we want".
I think the problem isn't the lack of you listening to us; you are listening, you always have. I think the problem is
us knowing whether you're listening. More mention of what you're working on (even if you don't have anything to show yet!), more discussion of things that need work and more clarity on features, especially on paid / free features. I think the CK2 team has always done best when it comes to communication, whereas EU4 was often very confusing resulting in plenty of negative feedback. When we find issues in the game, we often don't know whether you guys know about them already, or whether you are working on fixing them. We have no way to know except for the DDs in which you already announce the fix coming soon, which is already late in the process.
All we need to hear is a "Thank you for your report, I think we'll have to fix it, I'll put it on our to-do list".
In this thread however, the
real underlying problem is Blitz being a paid feature. We expect such a thing to be free, and we're upset about it being behind a paywall. That is where all the red crosses come from, not because this forum is hostile. This is one of the best forums of any gaming community and if anything, you should be
proud that you have such an engaged community. I think the Paradox Gathering showed that we love these games as much as you do.