Well spotted
As has been stated several times, the version Arumba is playing is a development build and as you can see is a WIP with many bugs.
This specific one was caused by one event in the pilgrimage chain not having a check on religion, so it was firing the Talos wayshrine instead of "skipping" to the next one along the path as it should under the eight divines.
Code:
custom_tooltip = {
text = onwards_2n_shrine
hidden_tooltip = {
character_event = { id = kreligion.23 days = 36 random = 11 }
random_list = {
25 = { #Bandits
if = {
limit = {
has_character_flag = pilgrimage_divines_guards
}
character_event = { id = kreligion.28 days = 24 random = 12 }
}
if = {
limit = {
NOT = { has_character_flag = pilgrimage_divines_guards }
}
character_event = { id = kreligion.29 days = 24 random = 12 }
}
}
25 = { #Wild Beasts ~ Not done yet
if = {
limit = {
has_character_flag = pilgrimage_divines_guards
}
character_event = { id = kreligion.28 days = 24 random = 12 }
}
if = {
limit = {
NOT = { has_character_flag = pilgrimage_divines_guards }
}
character_event = { id = kreligion.29 days = 24 random = 12 }
}
}
50 = {}
}
}
}
That was the code that was wrong in the event.
Code:
custom_tooltip = {
text = onwards_2n_shrine
hidden_tooltip = {
if = {
limit = {
religion = nine_divines
}
character_event = { id = kreligion.23 days = 36 random = 11 } # Talos's Shrine
}
if = {
limit = {
religion = eight_divines
}
character_event = { id = kreligion.24 days = 36 random = 11 } # Kynareth's Shrine
}
random_list = {
25 = { #Bandits
if = {
limit = {
has_character_flag = pilgrimage_divines_guards
}
character_event = { id = kreligion.28 days = 24 random = 12 }
}
if = {
limit = {
NOT = { has_character_flag = pilgrimage_divines_guards }
}
character_event = { id = kreligion.29 days = 24 random = 12 }
}
}
25 = { #Wild Beasts ~ Not done yet
if = {
limit = {
has_character_flag = pilgrimage_divines_guards
}
character_event = { id = kreligion.28 days = 24 random = 12 }
}
if = {
limit = {
NOT = { has_character_flag = pilgrimage_divines_guards }
}
character_event = { id = kreligion.29 days = 24 random = 12 }
}
}
50 = {}
}
}
}
This is what it should in fact have been. As you can see, nothing major