We have been experiencing some issues with the servers lately so I can't follow-up on it at this time. Sorry.
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[snipped images]@SolSys
Please look into the issue of the graphic not updating for the page File:HOI4_ULTRA_thumbnail.png and the linked page HOI4_ULTRA_(Historical_Industry_Project). Thank you.
Screenshot showing updated "good" image with green border and outdated, distorted "bad" image with red border.
Screenshot showing outdated, distorted "bad" image with red border.
cc: @Vorondil
@SolSysWe have been experiencing some issues with the servers lately so I can't follow-up on it at this time. Sorry.
I think it should be, but it isnt.Isn't the dev responsible for the update of wiki? As there is no official manual. Can't believe the air designer content still hasn't been updated yet.
Isn't the dev responsible for the update of wiki? As there is no official manual. Can't believe the air designer content still hasn't been updated yet.
This is a community maintained wiki -- I believe it says so on the banner -- and, as such, we encourage users to edit content they deem important rather than waiting to be done at an unknown point in time.I think it should be, but it isnt.
This is a community maintained wiki -- I believe it says so on the banner -- and, as such, we encourage users to edit content they deem important rather than waiting to be done at an unknown point in time.
(Please take the time to thank wiki editors using the "thanks" link next to their edit history.)
Sorry, I'll give the dead horse a break again now for a bit
Feel freeWill the air designer information ever get updated….
Keep saying it ever since. Judging from my experience of managing B2C customer bases of tens of million, albeit in a different industry I may only speculate PDX believes it can reap the upside in revenue of remarkable and well-deserved HoI4's growth in popularity yet keep a no fringe business / ops / cost model of a "nerds' sandbox". All those customers furiously asking basic questions on the forum, they do add to the recognized revenue of the day yet no less they will take their toll conversion / LTV / long term revenue both for the base game and for future DLCs.there is some question as to the business sense of relying on a community wiki for a manual for what is a very complex game - and I don't think it's inappropriate for customers to ask why someone would build such a complex game but not go to the effort of making sure there was appropriate guidance as to how to play it
- I tried to find a description of the process on how to make contribution to wiki yet I failed miserably?
- Is there a way to upload / test new wiki page code and not ruin the current version of it? I had a cursory look at the the editor and so far I've found only WYSIWYG editor for the content blocks and hard core editor of native HTML code. Was I too dumb?
- Or may be some kind soul have already developed parsers that convert game files into wiki format? My guess there should definitely be one for country events.
I unblocked you. You didn't accidentally edit the main article. You edited your sandbox and got blocked by the overzealous abuse filter, because you added lines which contain the word "poor" and the abuse filter doesn't like the first three letters of the word. I restored the blocked edit. You can make further experiments in your sandbox, but try not to change lines which contain the first three letters of the word "poor", so that you don't get blocked again. Maybe @SolSys can teach the abuse filter to not block these letter.@grotaclas , thanks for your kind help. While copying Artillery technology article source into my sandbox I mistook the original tab for my sandbox so tried to save into an original article. Luckily I was banned by abuse filter for "Common vandalism" So three questions:
- Can someone unblock me? If it's possible with access rights that limit me to editing only my own sandbox and not the live articles. Don't want to make troubles until I learn to work with the engine.
Technology sharing is another source of bonuses. In my opinion a single "aggregate B%" is fine here.I suggest to update e^x formula to have both country-wide and technology bonuses
The most accurate definition of research time would be the Python snippet at the end of the section. Any attempt to convert such a discrete loop into a continuous integral will necessarily be somewhat imprecise. In that sense the integral shown in the wiki:As I said in the main forum post there are currently two formulas in the Research article (https://hoi4.paradoxwikis.com/Research) -- ln x and e^x. Logarithmic formula does not produce the results observed in the game so I suggest to take it down.
The actual formulas used by the tooltip are a bit different than these two and also take into account saved research days.
Technology sharing is another source of bonuses.
I guess it's a matter of personal taste. You can always put zero in one cell and a lump sum into another For me breaking down them are necessary as the Tech part of my HoI4 Google Sheets separately tracks limited tech boni got through foci, the changes in trade laws due to expenditure of PP and removal of country-wide research debuffs due to foci. So I can't use a lump sumIn my opinion a single "aggregate B%" is fine here.
Here are the results I've got. The formulae text are directly copy-pasted from the calculation cells and not re-written. To cross-check with the game, this is Turkey at Jan, 1, 36 after FA'ing "Mechanized our Army" and "Accelerate Native Fighter Development" from the rightmost military focus tree. It'd be great if you point out what I'm doing wrong with ln xBoth the ln x and e^x formulas derive directly from this integral
=ROUND(365*(B37+1/2)*(1-exp(-2*((C37/365*1/(1+D37+E37)))))) | |||||||
=ROUND(365*(B37+C37/(365*(1+D37+E37))-ln(2*B37+1)/2)) | |||||||
Tech name | AoT | Base Cost | Tech Bonus | Country Bonus | Game + 1 day saved | e^x | ln x |
Mech 40 | 4 | 200 | 200% | 5% | 496 | 496 | 1125 |
Support 39 | 3 | 150 | 300% | 5% | 234 | 235 | 777 |
Fighter 40 | 4 | 200 | 150% | 5% | 574 | 574 | 1137 |
Engineer 45 | 9 | 150 | 300% | 5% | 637 | 637 | 2785 |
Any attempt to convert such a discrete loop into a continuous integral will necessarily be somewhat imprecise. In that sense the integral shown in the wiki:
The ln x formula applies when the research starts before but finishes after the tech becomes current. That's why it might work for refining and atomic. The techs in your quoted spreadsheet all finish before they become current (sixth column is smaller than second column in days).It'd be great if you point out what am I doing wrong with ln x
Yes, you're right! Huge thanks!!! Outputting the results of two formulae depending on the research duration will cover all cases.The ln x formula applies when the research starts before but finishes after the tech becomes current. That's why it might work for refining and atomic. The techs in your quoted spreadsheet all finish before they become current (sixth column is smaller than second column in days).