Hello there!
For this week, we are going to take a look at the Iberian Reconquista and the Northern Crusades. Keep in mind that things aren’t finalized yet, so there might be small errors etc.
Late 12th century or afterwards, the Teutonic Order can decide to start converting the north (Scandinavia/Baltics/Russia), if they aren’t already holding lands in the south or fighting for any lord at the moment. After the original announcement event, any King or Emperor living in the north will be able to ask the Teutons to target a specific ruler to conquer.
After asking the Teutons to target a specific character, the Teutons will send a response letter with their demands, be it land, money or that they will do it for free. After the Teutons have received a target, they will focus their efforts from now on, to convert that specific DeJure Kingdom to Christianity, fighting wars for one Duchy at a time. In other words, other rulers won’t be able to ask them to target any character outside of the DeJure kingdom later on.
After the Northern Crusades start, the Teutons will potentially ask a local ruler for help, receive event troops and start marching upon the Duchy they fight for. Should they win that war, they will become the Teutonic State and start actively pacifying the region. If they lose, they will wait for some more years, before re-launching the Northern Crusades once more. If they keep losing their wars, they will eventually give up their Northern Crusade, and leave the north.
For those helping the Teutons in pacifying the north, there is rewards in the form of gold, piety, artifacts and potentially a bloodline if you are truly pious.
Turning down south, we also have the new Reconquista. For any Iberian Christian ruler (of Duke or higher tier) with lands in the Iberian Peninsula, they can start fighting to reconquer the peninsula for Christendom. A new decision has been added, to start preparing for a Reconquista. This will cost a ruler a substantial amount of prestige, piety and gold. One thing I want to point out, is that the Reconquista wars can be started at any point throughout the game, and it is not attached to the start of the normal Crusades.
After the Reconquista has started, the ruler will start gathering troops and resources the following year. Every month or two, special events will fire for the ruler, to ask the Pope for gold, finding ships, troops etc.
After a year has passed, the preparation events will finally stop, and the ruler will have one more year to find a fitting target to attack. They can of course start attacking someone prior to the preparation year has passed as well, but then at the cost of the special events attached to that period. The new Reconquista Casus Belli will let you attack special regions in Iberia, each one of them consisting of two Duchies (with the exception of Navarra and the Balearic Islands, which is 1).
As a Reconquista is ongoing, a Muslim in the Iberian Peninsula will be able to sell their services to the Christian Reconquistador and vice versa for Christians. This is to simulate the chaotic type of warfare that often happened at the Iberian Peninsula. For those who want to simulate El Cid, there is a special bloodline for someone winning several Reconquista wars from both sides (helping both the Christian attackers, and the Muslim defenders).
The Reconquistador will also be able to set up a beneficiary, akin to normal Crusades, but it isn’t necessary nor pushed as heavily. After all, spreading the faith locally at the Iberian Peninsula is quite the pious task!
If you have a Beneficiary to gain the land, they will have some extra benefits akin to how the Crusaders usually do, with no penalties to the area when the war is won, etc.
A Reconquista will be considered a success when all the lands of Iberia has been taken, or a Christian Emperor of Hispania is crowned. Similarly, if a Muslim gets the Empire of Hispania, they will stop the Reconquista as well.
The title has been changed slightly to reflect this, and you can no longer create the Empire, unless there are no rulers of another faith holding any DeJure Kingdoms. E.g, the Sultan of Andalusia cannot create the Empire of Hispania while there is a Christian King of Asturias.
Of course, there is a bloodline for those who stay loyal to the faith, and fight for Christianity as well. None of that wishy-washy both sides nonsense!
Finally, if Christendom is desperately trying to survive in the region, Reconquista adventurers can start spawning for the Christian rulers of Iberia. They have a shortened preparation time of 1 month, before they declare war on the closest Muslim. If they win the war, they will settle down as a Beneficiary would, with some of those benefits.
And like last week, there is of course two new game rules attached to the two new Crusades.
That was all for the Baltics and the Iberian Peninsula! Hopefully you guys are as stoked for the two new Crusades as we are. Hopefully you’ve enjoyed these extra summer Dev Diaries, and we are back to the usual from next week on!
(Ps. Yes, there isn't really a huge change from the summer Dev Diaries to the usual ones, just that these weren't originally planned)
For this week, we are going to take a look at the Iberian Reconquista and the Northern Crusades. Keep in mind that things aren’t finalized yet, so there might be small errors etc.
Late 12th century or afterwards, the Teutonic Order can decide to start converting the north (Scandinavia/Baltics/Russia), if they aren’t already holding lands in the south or fighting for any lord at the moment. After the original announcement event, any King or Emperor living in the north will be able to ask the Teutons to target a specific ruler to conquer.
After asking the Teutons to target a specific character, the Teutons will send a response letter with their demands, be it land, money or that they will do it for free. After the Teutons have received a target, they will focus their efforts from now on, to convert that specific DeJure Kingdom to Christianity, fighting wars for one Duchy at a time. In other words, other rulers won’t be able to ask them to target any character outside of the DeJure kingdom later on.
After the Northern Crusades start, the Teutons will potentially ask a local ruler for help, receive event troops and start marching upon the Duchy they fight for. Should they win that war, they will become the Teutonic State and start actively pacifying the region. If they lose, they will wait for some more years, before re-launching the Northern Crusades once more. If they keep losing their wars, they will eventually give up their Northern Crusade, and leave the north.
For those helping the Teutons in pacifying the north, there is rewards in the form of gold, piety, artifacts and potentially a bloodline if you are truly pious.
Turning down south, we also have the new Reconquista. For any Iberian Christian ruler (of Duke or higher tier) with lands in the Iberian Peninsula, they can start fighting to reconquer the peninsula for Christendom. A new decision has been added, to start preparing for a Reconquista. This will cost a ruler a substantial amount of prestige, piety and gold. One thing I want to point out, is that the Reconquista wars can be started at any point throughout the game, and it is not attached to the start of the normal Crusades.
After the Reconquista has started, the ruler will start gathering troops and resources the following year. Every month or two, special events will fire for the ruler, to ask the Pope for gold, finding ships, troops etc.
After a year has passed, the preparation events will finally stop, and the ruler will have one more year to find a fitting target to attack. They can of course start attacking someone prior to the preparation year has passed as well, but then at the cost of the special events attached to that period. The new Reconquista Casus Belli will let you attack special regions in Iberia, each one of them consisting of two Duchies (with the exception of Navarra and the Balearic Islands, which is 1).
As a Reconquista is ongoing, a Muslim in the Iberian Peninsula will be able to sell their services to the Christian Reconquistador and vice versa for Christians. This is to simulate the chaotic type of warfare that often happened at the Iberian Peninsula. For those who want to simulate El Cid, there is a special bloodline for someone winning several Reconquista wars from both sides (helping both the Christian attackers, and the Muslim defenders).
The Reconquistador will also be able to set up a beneficiary, akin to normal Crusades, but it isn’t necessary nor pushed as heavily. After all, spreading the faith locally at the Iberian Peninsula is quite the pious task!
If you have a Beneficiary to gain the land, they will have some extra benefits akin to how the Crusaders usually do, with no penalties to the area when the war is won, etc.
A Reconquista will be considered a success when all the lands of Iberia has been taken, or a Christian Emperor of Hispania is crowned. Similarly, if a Muslim gets the Empire of Hispania, they will stop the Reconquista as well.
The title has been changed slightly to reflect this, and you can no longer create the Empire, unless there are no rulers of another faith holding any DeJure Kingdoms. E.g, the Sultan of Andalusia cannot create the Empire of Hispania while there is a Christian King of Asturias.
Of course, there is a bloodline for those who stay loyal to the faith, and fight for Christianity as well. None of that wishy-washy both sides nonsense!
Finally, if Christendom is desperately trying to survive in the region, Reconquista adventurers can start spawning for the Christian rulers of Iberia. They have a shortened preparation time of 1 month, before they declare war on the closest Muslim. If they win the war, they will settle down as a Beneficiary would, with some of those benefits.
And like last week, there is of course two new game rules attached to the two new Crusades.
- Northern Crusade:
- Enabled
- Disabled
- Reconquista:
- Enabled
- Limited (No Adventurers)
- Disabled
That was all for the Baltics and the Iberian Peninsula! Hopefully you guys are as stoked for the two new Crusades as we are. Hopefully you’ve enjoyed these extra summer Dev Diaries, and we are back to the usual from next week on!
(Ps. Yes, there isn't really a huge change from the summer Dev Diaries to the usual ones, just that these weren't originally planned)