So, is 10,000 personnel == 10 manpower?
Does that mean a 1939 tank division now only costs 8 manpower since it contains 8000 personnel?
Does that mean a 1939 tank division now only costs 8 manpower since it contains 8000 personnel?
it always had afaikDoes that mean a 1939 tank division now only costs 8 manpower since it contains 8000 personnel?
Ah well, to have everything would be greedy. Still a good feature to try and log where the manpower holes are. (Looking at KR France)only total inflicted not individual
it always had afaik
I think that there are no gameplay changes in that regard. You just damage the unit's STR, there is no separation of materiel and personnel as far as the combat system is concerned. Of course, this is sth that we have been dreaming about for years, so maybe someday...each category has its own reinforcement rate right? how about for instance stuka's for the majority damaging hard targets in a div and arty good at anti personell. This is modelled in as hard and soft attack but the damage is spread out over the whole division. Just a thought that popped up.
In 1.02 planes and brigades are complitely waste of ic.
...Do brigades add to a divisions equipment and personnel? And are their casualty stats tracked?...
Looks very promising. How about current combat, has there been any modifications? In 1.02 planes and brigades are complitely waste of ic. I think it is huge issue that cavalry brigade takes more ic-days than heavy armor brigade.
Will 1.03 add any new event based upon these new possible triggers of equipment lost?