i updated unitnames to include the CGN and air assault divisions for germany only:
http://www1.datafilehost.com/d/93789dd9
CGN uses normal CA names, and air assault i named "1. Luftkavallerie Division" and so on.
of course a lot more to add, like the frigate and corvette flottes. this is a bit of a headstart, and if your OCD like me and need your capital ships and best divisions named properly i think you'll appreciate it.
edit: also CGN can only attach 1 brigade? WAD? I tried adding "max_allowed_brigades" line to the division file and it crashed my game
Wow! indeed, i appreciate it. This is exactly what we need, helping people.
About CGN crash... i honestly don't know, i added the next line:
into d_02.txt , just after "allowed_brigades" group and it works fine.
BTW, a small issue, i guess that it's hard in the case of nazi Germany but, i think that the best format for modern ships is to add their pennant number in brackets right after the ship name.
oh i forgot to mention: DDG are listed as capital ships. in division_types it's type is heavy_cruiser.
^Isnt that WAD? DDGs practicly eclipsed all other capital ships into modern age. Effectively becoming Cruisers by armament and capitals by size compared to frigates and covettes.
What Hindo said, it is WAD, in the modern times, it is the ability of missile shooting what made them capital ships and are, therefore counted as capital ships and individually
Then by that logic CLAAs should be brigade models too, right? Since AEGIS ships were remoddelled DDs/CRs designs, like how CLAAs were rebuilt ships turned into AA platforms.
That's why i asked the forum first. To gather opinions. However, IIRC, and, correct me if i'm wrong, both Atlanta and Dido were designed from scratch to be AA cruisers. Were the AEGIS ships designed from scratch to play those defensive and support roles?
perhaps, but for organization purposes it sure makes for some ugly looking fleets.
the latest CL's and CA's are still more powerful in game terms AFAIK.
But, considering that many fleets had only one or two destroyers in their fleets, and some others, none, it's the best solution, IMO. Regarding statistics, they are reviewable, of course, but you have to take into account some limitations, for instance, the first DDG model is intended to represent a converted normal destroyer, IE, a destroyer which her guns have been replaced by missile launchers, and, despite of having a more powerful armament, they were not like nowadays DDGs.
BTW, in case you didn't realize it frigates are also counted as flotillas in a ratio of 5 frigates = 1 flotilla and corvettes are in a ratio of 10 corvettes = 1 flotilla. And when i mean corvette i would like it to be understood in a broad sense because it brings together also patrol ships, missile boats... and so on.
Please note that the refuelling planes brigades doe not add to the range. Instead it will limit them by their own range so an advanced jet fighter can only have a range of 3000 instead. If you want to boost the planes range then you will have to use the range command.
really? But in the configuration file, the advanced jet fighter has a maximum range of 1300 so, it seems like an advance, doesn't it?
The refueling airplanes grant range bonuses based on the strategic bombers.