Bit of a problem. Am using the mod and it works great for normal missions - but the Flashpoint missions always hang with an infinite loading cirle when the picture of the Leopard over a planet appears. Any ideas?
Bit of a problem. Am using the mod and it works great for normal missions - but the Flashpoint missions always hang with an infinite loading cirle when the picture of the Leopard over a planet appears. Any ideas?
Trying to get some help with the issue described here. The only mods I've loaded are BEX 3025 Commander's Edition (with CAB) and the Commander Portrait Loader. I've tried messing with SimGameConstants and DifficultySettings, but I can't lessen the ginormous amount of time to ready a mech. The time appears to be based upon the Mech itself, and potentially upon the structure/armor that has to be added, since the timeline changes based on the mech. But I have NO idea what I'd need to change to fix it, any the issue is most likely with BEX. @Pode appeared to tie it to the choices made at game start to customize the campaign.
Any help would be most appreciated. Thanks!
Which mod in this collection grants a pilot "mech mastery", with reduced fatigue and +1 piloting skill after enough missions? I really like this system, but my pilots' experience isn't tracked for more than three mechs, and I like to promote my skilled pilots to better and better mechs over time. Is the list of mech experience saved somewhere I can edit myself?
Ok, so last night I did a clean install with 1.8.1 base game and the newest version of the mod. I have noticed a BIG difference in how smooth the game runs now and it seems to have reduced the memory leak substantially. I was able to run like 4-5 missions in a row last night with no noticeable slow down.
I don't know if its the mod or just the official patch that helped, but it has made a huge difference so far.
What´s the side ot the CAB? I´m in the initialicing cache phase (489/694) with almost 3200 MB.
What´s the side ot the CAB? I´m in the initialicing cache phase (489/694) with almost 3200 MB.
Yeah. This one is a keeper. Thank you, Good @Ballacraine. :bow:I don't know if any members of this Mod Team frequent this thread, but I would like to draw folk's attention to this mod released recently onNexus.
Career Leopard Start
I have not posted a direct link as it used to be frowned upon, at least until mods were supported.
Whilst it seems to be a little rough around the edges, I think it is an excellent concept.
If properly implemented it should increase the variety, challenge & length of a career game.
Guys, I'm still in January 3025 but having finally taken the plunge into BEX 3025 Commander's Edition - I'm loving it so far! All the little extra nuances...like morale & ejections just add so much more after a half-dozen vanilla career/campaign runs. Galaxy at War alone is going to add 1000s more hours to my gameplay I think.
Thanks all!
Mission Control mod also expands the roster and map size giving you something more tactical than mere lance level skirmishes.