The reason that it's taking so long is that the game has shifted me down to 20 second "action immanent" turns, regardless of which turn-button I press. This might take a while...
The reason that it's taking so long is that the game has shifted me down to 20 second "action immanent" turns, regardless of which turn-button I press. This might take a while...
He's picked us up on passive sensors?
We must pursue regardless...Our goal is the destruction of the Prix...
That's the obvious conclusion... but why is he running away? Course 210 is almost directly away from us. You would expect a Prix warship to close in, not run away. I am starting to believe that this new ship isn't a warship at all... which still leaves the REAL Prix warship (the one than whacked Guillaume HJ) unaccounted-for. It's around here somewhere.
Assuming that this ship is indeed a commercial vessel, I would prefer to take out his warship(s) first, and only then hunt down the civilian ship(s).
That's the obvious conclusion... but why is he running away? Course 210 is almost directly away from us. You would expect a Prix warship to close in, not run away. I am starting to believe that this new ship isn't a warship at all... which still leaves the REAL Prix warship (the one than whacked Guillaume HJ) unaccounted-for. It's around here somewhere.
Or, considering that he MAY have been firing missiles already, he's returning home to reload? Or merely standing off after launching the first salvo?
Where does his course lead him? Planet? Jump point?
Perhaps they out range us and are trying to keep at a distance where they can fire and we cannot return fire.
Since the commercial ship now have spotted us and is running away the warship may now approach on us. I think we should continue the plan.
I don't know where the jump points ARE... our scout was killed before he could survey the system. Course 210 degrees does NOT take him directly towards any planet or wreck.
What did he use for a target solution? He never turned on any active sensors. Unless he is relying entirely on homing warheads, he can't possibly hit us without a target solution (normally provided by a combination of active sensors and fire control computers).
What did he use for a target solution? He never turned on any active sensors. Unless he is relying entirely on homing warheads, he can't possibly hit us without a target solution (normally provided by a combination of active sensors and fire control computers).
How probable is it, that the AI is retreating into the void just for the lulz without real "destination"? Since he is not heading for a planet, it maybe means he is on the way to a jump point. And that reinforcement is on its way to help him.
Can really strong passive sensors provide a target solution?
You never saw him turn on an active sensor, in any case; or is that impossible to miss?
This is very tense
What is our plan if the Prix refuse combat?