Adventurers & Cadets: Realm Decisions & Events
After reading some past comments on this forums, I came to an agreement with a lot of the forum goers here that the "Adventurers" aspect from "The Old Gods DLC" was a sorely missed opportunity. Other aspects include of course, the Cadet Branches. Though I was initially against this, after some time I realised the cool aspects of this. With that I present you this mini-mod; Adventurers & Cadets.
Requirements
- Crusader Kings II version 2.2.1.1
Recommended
- The Old Gods DLC
- The Republic DLC
Installation
- Download the mod from the link below
- Delete any existing version
- Extract the downloaded content to: ***My Documents\Paradox Interactive\Crusader Kings II\mod
- Enjoy
Current Features
- You can now just pack everything up and go on an adventure.
- Have your revenge upon adventurers by doing a payback adventure conquest upon them.
- Establish Cadet Branches for you siblings. Beware, this causes them to be a different dynasty from you.
- As a republic, bribe everyone (1000 Gold) and establish a monarchy.
- With a new honorary title, you can now adopt a person of your choice.
- If you are old and sick of ruling (age 50+, content or infirm), you can now opt to abdicate and retire to a monastery.
Planned Features
- Whole load of events.
- Opinions and shit.
- Aesthetics.
Screenshots
- Coming Soon -
Downloads: View attachment AdventurersCadets005.zip (Beware: this is Alpha so expect plenty of things to just not work, use at own risk)
Changelogs
Version 0.0.5
- Updated for compatibility with Art of War
- Updated for compatibility with Way of Life (Beta)
- Temporary Adventurer Titles should disappear now once land is acquired
Older Versions
- Updated for compatibility with Art of War
- Updated for compatibility with Way of Life (Beta)
- Temporary Adventurer Titles should disappear now once land is acquired
Older Versions
Version 0.0.4
- Updated for compatibility with Charlemagne
- Added a decision to end the adventure (also dissolves the Adventurer title)
- Corrected a bug where a decision led to an incorrect event
- Fixed localisation error
Version 0.0.3
- Children of the new Cadet branch should convert to the proper dynasty
- Adventurers should lose their Adventurer title after gaining land (still very iffy on this)
- An optional converter which makes slight improvement on Groogy's Pet Project
Version 0.0.2
- Adventurers can now declare war via decision to claim a land they are currently on
- Events when you are an adventurer
- Reduced the amount of CTD when you decide to go adventuring
- Kings and Emperors who go on adventures, now become independent rather than staying a vassal to your heir
Version 0.0.1
- Added an ability to go on an adventure
- Added an ability to establish a cadet branches for you siblings
- Added an ability to form a feudal monarchy as a republic
- Added a new honorary title for adoption
- Can now adopt a person that is not of your dynasty
- Once certain requirements are met, players can now choose to abdicate
- Updated for compatibility with Charlemagne
- Added a decision to end the adventure (also dissolves the Adventurer title)
- Corrected a bug where a decision led to an incorrect event
- Fixed localisation error
Version 0.0.3
- Children of the new Cadet branch should convert to the proper dynasty
- Adventurers should lose their Adventurer title after gaining land (still very iffy on this)
- An optional converter which makes slight improvement on Groogy's Pet Project
Version 0.0.2
- Adventurers can now declare war via decision to claim a land they are currently on
- Events when you are an adventurer
- Reduced the amount of CTD when you decide to go adventuring
- Kings and Emperors who go on adventures, now become independent rather than staying a vassal to your heir
Version 0.0.1
- Added an ability to go on an adventure
- Added an ability to establish a cadet branches for you siblings
- Added an ability to form a feudal monarchy as a republic
- Added a new honorary title for adoption
- Can now adopt a person that is not of your dynasty
- Once certain requirements are met, players can now choose to abdicate
Compatibility
As this mod does not change any core files, expect it to be compatible with almost any mod.
Credits
yclept for his Founder of the Republic.
Last edited: