"dear developers, pls tell me the release date. i promise i wont tell anyone." - Cyrus The Great
- 12
- 1
This is the final thing I think they missed in the War update. Unique military units, such as Cretan archers, Numidian Calvary. A combined arms Alexandarian phalanx. These were all vital in the ancient world, particularly the calvary for Rome - there was a reason why both Carthage and Rome desperately needed their support. I strongly urge for this to be ingame.I wasnt sure to get the heirs of Alexander DLC at first but that last mission tree convonced me holy shit, that final mission sounds so cool, even having treasure collecting and all its all so good, thank you for your hard work its so amazing and cant wait for 2.0 to drop, this kind of alternative history mission trees seem veey fun
I however wanted to share an suggestion, the inclusion of a new unit type, the pikemen, i want to lead great armies of hellenuc phalangite soldiers across conquests, please, it would bring a lot to the distinct flavor of warfare to greek, macedonian and hellenic nations and would be perfect for the coing update
overall great work to the devs, cheers
Today we’ll be taking a look at some of the more significant balance changes coming to the game with the advent of the 2.0 release.
to big nations, sure, but to the little one? it is a hell to them to regain manpower, and require a lot of years after integration and buildings took effect, they will be more vulnerable to the largest nation in the time period we start, they could easier generate more manpower that a city-state that expands for example to barbarian lands.I don't think lack of manpower blocking your expansion is a bad thing. It makes battles, planning, etc more meaningful.
What is a bad thing, is getting 15K manpower a month as moderately sized Carthage - I seriously doubt WW1 Germany had those numbers
They are doing "full system overhauls", and it will be FREE.Can you please just stop making focus trees and make full system overhauls as the DLC. I know some people are giga hyped for mission trees and flavor like this, but it does nothing for me. I still want to support the game financially however so its core systems can get the love they need. The current financial system does not allow me to show this however. If I pay for flavor I'm supporting more time investment from the devs on flavor in the future, instead of updating core game mechanics. If I don't pay I'm not supporting a game I have spend 500 hours in and I want to continue supporting. It's just a lose lose for me this way, I'd rather have 2 years without updates if that means we get dynamic cultures and religions instead of what we have now, even if that means a 40 euro dlc. I'm going to vote with my wallet and not buy 15 euro mission tree packs, even though that's the only way I could support this project, it just feels bad.
Ave again, this time we’ll be taking a look at the last mission coming with our expansion Heirs of Alexander, a shared Diadochi mission designed by @TrinTragula which is available to all five Successors when they complete two specific missions from their unique set (e.g. Egypt must complete Eastern Border and Thalassocracy).
It's quite frustrating in most of my playthroughs that in less of 10 in-game years the temples of Delphi and Olympia don't exist any more (destroyed by other Hellenistic factions).