They are still committed to implementing the Legendary MechWarriors Kickstarter goal, and it will be done over time. Some will be controllable, some not.
I'll save you some digging: https://www.twitch.tv/videos/321328654Drats, missed it. There was no info on steam about it this time. Time to dig into VOD.
I really like the feel of how Mitch and Kiva describes it. Rather than having all Cameos filled out of the gate and to one level (perhaps as Single Player Skirmish Mode Lances), spacing them out through a series of expansions... (hmm... expansions would connote that we’d be paying for something that was already earned in KickStarter and though I may be wrong, i don’t see HBS making us pay for what we’ve already earned) ...perhaps attached to a few Free Updates, where each of the earned KickStarter Cameos can soon perhaps even benefit from their own scripted FLASHPOINT or series of interlocked FLASHPOINTS would to me be so very much worth it! And to me so much more immersive if the FLASHPOINT Mechanism is used, than if at Launch there had been a series of single “named” Lances available in Single Player Skirmish Mode (without any associated storyline.)They are still committed to implementing the Legendary MechWarriors Kickstarter goal, and it will be done over time. Some will be controllable, some not.
This is exactly why I'm excited about this DLC. It sets us up for continuing new story content, which is one of the things that will keep me coming back to Battletech.I agree with Lady Alecto then. It might not seem like the dramatic choice to some at first glance, but I really do believe when we look back we will all see that this was a much more far reaching and impressive additional implementation of a mechanic for them to risk adding than the ordinary single additional story campaign.
It adds a mechanic method for as many (branching) short stories as can be cranked out, and they can thus continue to be cranked out after.
I also don't see that happening. HBS did a good job of honoring their KS commitments with the Shadowrun games and they've been straightforward about the goals that they have not yet delivered for Battletech.i don’t see HBS making us pay for what we’ve already earned
I hope that Coolant Vent just goes away completely.
I really like the feel of how Mitch and Kiva describes it. Rather rthan having all Cameos filled out of the gate and to one level (perhaps as Single Player Skirmish Mode Lances), spacing them out through a series of expansions... (hmm... expansions would connote that we’d be paying for something that was already earned in KickStarter and though I may be wrong, i don’t see HBS making us pay for what we’ve already earned) ...perhaps attached to a few Free Updates, where each of the earned KickStarter Cameos can soon perhaps even benefit from their own scripted FLASHPOINT or series of interlocked FLASHPOINTS would to me be so very much worth it! And to me so much more immersive if the FLASHPOINT Mechanism is used, than if at Launch there had been a series of single “named” Lances available in Single Player Skirmish Mode (without any associated storyline.)
In other words so much more can soon be made out of the KickStarter-earned Cameos, if they are incorporated into future FLASHPOINT scripted mini-story arcs!
While we don’t yet know how these cameos will preciselybwirk out, the FLASHPOINT Mechanism will soon give HBS some very interesting options! : )
Thanks for the clarification. It sounds like you will be doing right by us, which is exactly what I expected.We're creating multiple types of cameos such as appearances in Events, appearances as characters in Flashpoint conversations, playable units in missions, etc. Some will be free in updates like 1.3 and some will be in paid expansions like Flashpoint. The commitment is that no character we committed to in the Kickstarter will ONLY be in paid content and most if not all will be available in both over time. The second commitment is that a cameo character won't appear in paid content before appearing in free content.
Kiva also mentioned the Raven
I got the Raven reference but completely missed the Clan one....and the Clans.
Indeed, the Clans are a ways off... just how far, only BATTLETECH Illuminati know. : )I got the Raven reference but completely missed the Clan one.
I personally think the Clans are a long way away (like 2 years, it’s a long way to travel from their Homeworlds)
As a fan since the early 90s I’m more at home in Pre 3050 Succession wars Inner Sphere were a merc company could make an impact.
Price has yet to be made public...how much will it cost?
It can be difficult to drop into the BATTLETECH Lobby without coordination and find a match in under a few minutes.about half a year I was not there in the multiplayer?
is there something new?
Perhaps nobody is playing unless the tournament is that?
how much will it cost?