Good day and welcome to the penultimate Dharma Development Diary. Today we shall be going over the main mechanical changes in Dharma, a Cliff Notes if you will, of the large additions and changes to the game. If you have been keeping a hawk eye on the development diaries throughout Dharma, I suspect there will be little in the way of new information for you today.
Governments:
Without the Dharma Expansion, Governments will largely work as they did in the 1.25 England Update.
For Dharma owners, everything changes: When you start your game, you will have 1 Base reform passed which is the fundamental power structure of your nation, which usually unlocks core governmental mechanics that you would expect, such as English Monarchy for England, granting them Parliaments, or The Papal States having Papacy.
As the game goes on, you will generate reform progress, up to 10 per year depending on how autonomous your land is, and this will be used to pass additional reforms, granting bonuses, affecting estates and unlocking mechanics. The cost for each reform increases with each one passed. Switching one reform that you have already taken in the same tier to another will give 10 corruption.
Upon completion of the Government Reforms, options are made available to switch government type entirely, allowing Republics, Theocracies and Monarchies to reform from one to the other, and giving Tribal nations a way to evolve their governments into one of those three, or doubling down and reforming into a Horde.
I had originally planned to put all the reforms here, but they have already been woven into the Dharma Manual released yesterday.
Estates:
As we've mentioned, Estates have been made a free, base feature in EU4 for all players, regardless of DLC ownership. Additionally, they no longer demand a set amount of land and cause disaster for your nation at 100% influence as opposed to 80%. I covered these changes in a previous dev diary but it seems prudent to echo them here:
- Confiscating estate land now gives a +5 unrest modifier in the province for 15 years. This modifier goes away if you give the land to another estate.
- Confiscating estate land now adds 25 local autonomy in the province that the estate was previously in.
- Advisors generated by Estate interactions now scale in cost depending on estate influence.
- Influence from estate events generally increased.
- Cossack Estate now gains twice as much influence per development in granted provinces.
- The cap for how much development in granted provinces can increase influence is now 50% rather than 40% for all estates.
Dharma owners will find themselves enjoying new estate types when playing in India with the addition of the Marathas, Rajputs, Brahmins, Vaishyas and Jains.
Policies:
Policies have been reworked for all users who update to the 1.26 Mughals version. They still require 2 idea groups completed to take, however instead of a 5 policies cap, you will be able to take up to 3 of each Type of policy (ADM/MIL/DIP) for a total of 9 Policies. Additionally, the first policy of each type does not cost monarch points. The UI has been remade to accommodate this and the effects of policies given a rebalance in light of these changes.
For Dharma owners, we have added a couple of new modifiers: One to boost the number of available policies, and another to increase the number of free policies you are able to take.
Of course, there is so much more in Dharma, but today was just to recap on the larger mechanical changes coming to the game and bring everyone up to speed with what Dharma will bring to the table. Next week is our final dev diary before release, where we will divulge the full Changelog for Dharma and the 1.26 Mughals Update.
Dharma itself releases on Thursday 6th September at a recommended retail price of $19.99. See you next week!
Governments:
Without the Dharma Expansion, Governments will largely work as they did in the 1.25 England Update.
For Dharma owners, everything changes: When you start your game, you will have 1 Base reform passed which is the fundamental power structure of your nation, which usually unlocks core governmental mechanics that you would expect, such as English Monarchy for England, granting them Parliaments, or The Papal States having Papacy.
As the game goes on, you will generate reform progress, up to 10 per year depending on how autonomous your land is, and this will be used to pass additional reforms, granting bonuses, affecting estates and unlocking mechanics. The cost for each reform increases with each one passed. Switching one reform that you have already taken in the same tier to another will give 10 corruption.
Upon completion of the Government Reforms, options are made available to switch government type entirely, allowing Republics, Theocracies and Monarchies to reform from one to the other, and giving Tribal nations a way to evolve their governments into one of those three, or doubling down and reforming into a Horde.
I had originally planned to put all the reforms here, but they have already been woven into the Dharma Manual released yesterday.
Estates:
As we've mentioned, Estates have been made a free, base feature in EU4 for all players, regardless of DLC ownership. Additionally, they no longer demand a set amount of land and cause disaster for your nation at 100% influence as opposed to 80%. I covered these changes in a previous dev diary but it seems prudent to echo them here:
- Confiscating estate land now gives a +5 unrest modifier in the province for 15 years. This modifier goes away if you give the land to another estate.
- Confiscating estate land now adds 25 local autonomy in the province that the estate was previously in.
- Advisors generated by Estate interactions now scale in cost depending on estate influence.
- Influence from estate events generally increased.
- Cossack Estate now gains twice as much influence per development in granted provinces.
- The cap for how much development in granted provinces can increase influence is now 50% rather than 40% for all estates.
Dharma owners will find themselves enjoying new estate types when playing in India with the addition of the Marathas, Rajputs, Brahmins, Vaishyas and Jains.
Policies:
Policies have been reworked for all users who update to the 1.26 Mughals version. They still require 2 idea groups completed to take, however instead of a 5 policies cap, you will be able to take up to 3 of each Type of policy (ADM/MIL/DIP) for a total of 9 Policies. Additionally, the first policy of each type does not cost monarch points. The UI has been remade to accommodate this and the effects of policies given a rebalance in light of these changes.
the_combination_act = {
monarch_power = ADM
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = innovativeness_ideas
}
production_efficiency = 0.20
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
the_court_of_wards_and_liveries = {
monarch_power = ADM
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = economic_ideas
}
global_tax_modifier = 0.10
cavalry_cost = -0.10
ai_will_do = {
factor = 1
modifier = {
factor = 0
legitimacy = 95
}
modifier = {
factor = 1.5
NOT = { legitimacy = 80 }
}
modifier = {
factor = 1.5
NOT = { legitimacy = 60 }
}
modifier = {
factor = 1.5
NOT = { legitimacy = 40 }
}
modifier = {
factor = 1.5
NOT = { legitimacy = 20 }
}
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.25 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.45
}
modifier = {
factor = 1.5
tax_income_percentage = 0.7
}
}
}
formalized_measures = {
monarch_power = ADM
potential = {
has_idea_group = plutocracy_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = plutocracy_ideas
full_idea_group = economic_ideas
}
global_tax_modifier = 0.10
republican_tradition = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.25 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.45
}
modifier = {
factor = 1.5
tax_income_percentage = 0.7
}
}
}
agricultural_cultivations = {
monarch_power = ADM
potential = {
has_idea_group = economic_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = economic_ideas
full_idea_group = quantity_ideas
}
development_cost = -0.1
land_forcelimit_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { army_size_percentage = 0.9 }
}
modifier = {
factor = 1.5
army_size_percentage = 1.1
}
modifier = {
factor = 1.5
army_size_percentage = 1.5
}
modifier = {
factor = 1.5
army_size_percentage = 2
}
modifier = {
factor = 1.5
army_size_percentage = 2.5
}
}
}
the_espionage_act = {
monarch_power = ADM
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = spy_ideas
}
stability_cost_modifier = -0.25
diplomats = 1
ai_will_do = {
factor = 0.6
}
}
manueline_architecture = {
monarch_power = ADM
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = expansion_ideas
}
build_cost = -0.15
ai_will_do = {
factor = 1
modifier = {
factor = 0.1
is_at_war = yes
}
}
}
the_royal_commission_act = {
monarch_power = ADM
potential = {
has_idea_group = spy_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = administrative_ideas
}
yearly_corruption = -0.1
global_spy_defence = 0.2
ai_will_do = {
factor = 0.6
}
}
edict_of_resistance = {
monarch_power = ADM
potential = {
has_idea_group = defensive_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = religious_ideas
}
global_unrest = -1
hostile_attrition = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
public_welfare_act = {
monarch_power = ADM
potential = {
has_idea_group = defensive_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = economic_ideas
}
global_unrest = -1
stability_cost_modifier = -0.1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
NOT = { average_effective_unrest = 1 }
}
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
the_spy_discovery_act = {
monarch_power = ADM
potential = {
has_idea_group = defensive_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = administrative_ideas
}
yearly_corruption = -0.1
global_spy_defence = 0.2
ai_will_do = {
factor = 0.6 #Keep in mind lower stab cost is probably pretty weak given this costs ADM...
}
}
enforce_religious_law = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = spy_ideas
}
global_missionary_strength = 0.01
global_spy_defence = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
the_tolerance_act = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = plutocracy_ideas
}
tolerance_heretic = 2
rival_border_fort_maintenance = -0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
vassal_taxation_policy = {
monarch_power = ADM
potential = {
has_idea_group = offensive_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = administrative_ideas
}
vassal_income = 0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
the_pioneer_policy = {
monarch_power = ADM
potential = {
has_idea_group = offensive_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = expansion_ideas
}
auto_explore_adjacent_to_colony = yes
ai_will_do = {
factor = 0.6
}
}
land_inheritance_act = {
monarch_power = ADM
potential = {
has_idea_group = administrative_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = plutocracy_ideas
}
global_tax_modifier = 0.1
global_manpower_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.15 }
}
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.25 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.45
}
modifier = {
factor = 1.5
tax_income_percentage = 0.7
}
}
}
the_witchcraft_act = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = aristocracy_ideas
}
global_unrest = -1
global_missionary_strength = 0.01
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
the_education_act = {
monarch_power = ADM
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = plutocracy_ideas
}
prestige = 0.5
advisor_cost = -0.1
ai_will_do = {
factor = 0.8
}
}
policy_of_calculate_delay = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = diplomatic_ideas
}
religious_unity = 0.2
global_missionary_strength = 0.01
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
the_loyalty_act = {
monarch_power = ADM
potential = {
has_idea_group = spy_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = expansion_ideas
}
global_autonomy = -0.05
global_spy_defence = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { average_autonomy_above_min = 1 }
}
modifier = {
factor = 1.5
average_autonomy_above_min = 20
}
modifier = {
factor = 1.5
average_autonomy_above_min = 40
}
modifier = {
factor = 1.5
average_autonomy_above_min = 60
}
modifier = {
factor = 1.5
average_autonomy_above_min = 80
}
}
}
exchange_of_ideas = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = trade_ideas
}
idea_cost = -0.1
global_institution_spread = 0.2
ai_will_do = {
factor = 0.8
}
}
vassal_obligations_act = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = economic_ideas
}
vassal_income = 0.25
vassal_forcelimit_bonus = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
foreign_advisors = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = innovativeness_ideas
}
advisor_cost = -0.1
ae_impact = -0.1
ai_will_do = {
factor = 1
}
}
vassal_integration_act = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = administrative_ideas
}
prestige = 0.5
vassal_forcelimit_bonus = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
overseas_dominions = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = expansion_ideas
}
vassal_income = 0.25
global_tariffs = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
enlightened_aristocracy = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = aristocracy_ideas
}
production_efficiency = 0.1
religious_unity = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
modifier = {
factor = 0.6
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
the_liberation_act = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = offensive_ideas
}
global_unrest = -1
years_of_nationalism = -5
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
visionary_thinkers = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = quality_ideas
}
prestige = 0.5
prestige_decay = -0.01
ai_will_do = {
factor = 0.6
}
}
the_transportation_act = {
monarch_power = ADM
potential = {
has_idea_group = naval_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = economic_ideas
}
global_trade_goods_size_modifier = 0.1
production_efficiency = 0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
harbour_administration = {
monarch_power = ADM
potential = {
has_idea_group = naval_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = administrative_ideas
}
embracement_cost = -0.2
global_ship_recruit_speed = -0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
supply_convoys = {
monarch_power = ADM
potential = {
has_idea_group = naval_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = expansion_ideas
}
state_maintenance_modifier = -0.20
liberty_desire_from_subject_development = -0.02
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
cultural_recognition_act = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = plutocracy_ideas
}
num_accepted_cultures = 1
global_institution_spread = 0.1
ai_will_do = {
factor = 1
}
}
the_licensing_of_the_press_act = {
monarch_power = ADM
potential = {
has_idea_group = administrative_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = aristocracy_ideas
}
legitimacy = 1
republican_tradition = 0.1
devotion = 1
horde_unity = 1
meritocracy = 0.5
ai_will_do = {
factor = 0.8
}
}
the_dissolution_act = {
monarch_power = ADM
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = economic_ideas
}
global_tax_modifier = 0.15
global_autonomy = -0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { tax_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.2
}
modifier = {
factor = 1.5
tax_income_percentage = 0.3
}
modifier = {
factor = 1.5
tax_income_percentage = 0.4
}
modifier = {
factor = 1.5
tax_income_percentage = 0.5
}
modifier = {
factor = 0.6
NOT = { average_autonomy_above_min = 1 }
}
modifier = {
factor = 1.5
average_autonomy_above_min = 20
}
modifier = {
factor = 1.5
average_autonomy_above_min = 40
}
modifier = {
factor = 1.5
average_autonomy_above_min = 60
}
modifier = {
factor = 1.5
average_autonomy_above_min = 80
}
}
}
the_statute_of_monopolies = {
monarch_power = ADM
potential = {
has_idea_group = trade_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = economic_ideas
}
production_efficiency = 0.1
trade_efficiency = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
modifier = {
factor = 0.6
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
taxation_with_representation = {
monarch_power = ADM
potential = {
has_idea_group = expansion_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = plutocracy_ideas
}
production_efficiency = 0.1
global_manpower_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
cultural_understanding = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = spy_ideas
}
global_unrest = -1
rebel_support_efficiency = 0.25
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { average_effective_unrest = 1 }
}
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
the_citrus_statute = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = maritime_ideas
}
global_tax_modifier = 0.10
sunk_ship_morale_hit_recieved = -0.33
ai_will_do = {
factor = 0.6
}
}
diplomatic_cooperation_act = {
monarch_power = DIP
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = diplomatic_ideas
}
advisor_cost = -0.10
diplomatic_reputation = 1
ai_will_do = {
factor = 1
}
}
the_banking_system = {
monarch_power = ADM
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = trade_ideas
}
interest = -0.25
trade_efficiency = 0.1
ai_will_do = {
factor = 1.5
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
church_sponsored_guilds = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = trade_ideas
}
global_trade_goods_size_modifier = 0.1
global_missionary_strength = 0.01
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
anti_heresy_act = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = offensive_ideas
}
religious_unity = 0.2
global_heretic_missionary_strength = 0.03
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
monarch_power = ADM
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = innovativeness_ideas
}
production_efficiency = 0.20
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
the_court_of_wards_and_liveries = {
monarch_power = ADM
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = economic_ideas
}
global_tax_modifier = 0.10
cavalry_cost = -0.10
ai_will_do = {
factor = 1
modifier = {
factor = 0
legitimacy = 95
}
modifier = {
factor = 1.5
NOT = { legitimacy = 80 }
}
modifier = {
factor = 1.5
NOT = { legitimacy = 60 }
}
modifier = {
factor = 1.5
NOT = { legitimacy = 40 }
}
modifier = {
factor = 1.5
NOT = { legitimacy = 20 }
}
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.25 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.45
}
modifier = {
factor = 1.5
tax_income_percentage = 0.7
}
}
}
formalized_measures = {
monarch_power = ADM
potential = {
has_idea_group = plutocracy_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = plutocracy_ideas
full_idea_group = economic_ideas
}
global_tax_modifier = 0.10
republican_tradition = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.25 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.45
}
modifier = {
factor = 1.5
tax_income_percentage = 0.7
}
}
}
agricultural_cultivations = {
monarch_power = ADM
potential = {
has_idea_group = economic_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = economic_ideas
full_idea_group = quantity_ideas
}
development_cost = -0.1
land_forcelimit_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { army_size_percentage = 0.9 }
}
modifier = {
factor = 1.5
army_size_percentage = 1.1
}
modifier = {
factor = 1.5
army_size_percentage = 1.5
}
modifier = {
factor = 1.5
army_size_percentage = 2
}
modifier = {
factor = 1.5
army_size_percentage = 2.5
}
}
}
the_espionage_act = {
monarch_power = ADM
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = spy_ideas
}
stability_cost_modifier = -0.25
diplomats = 1
ai_will_do = {
factor = 0.6
}
}
manueline_architecture = {
monarch_power = ADM
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = expansion_ideas
}
build_cost = -0.15
ai_will_do = {
factor = 1
modifier = {
factor = 0.1
is_at_war = yes
}
}
}
the_royal_commission_act = {
monarch_power = ADM
potential = {
has_idea_group = spy_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = administrative_ideas
}
yearly_corruption = -0.1
global_spy_defence = 0.2
ai_will_do = {
factor = 0.6
}
}
edict_of_resistance = {
monarch_power = ADM
potential = {
has_idea_group = defensive_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = religious_ideas
}
global_unrest = -1
hostile_attrition = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
public_welfare_act = {
monarch_power = ADM
potential = {
has_idea_group = defensive_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = economic_ideas
}
global_unrest = -1
stability_cost_modifier = -0.1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
NOT = { average_effective_unrest = 1 }
}
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
the_spy_discovery_act = {
monarch_power = ADM
potential = {
has_idea_group = defensive_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = administrative_ideas
}
yearly_corruption = -0.1
global_spy_defence = 0.2
ai_will_do = {
factor = 0.6 #Keep in mind lower stab cost is probably pretty weak given this costs ADM...
}
}
enforce_religious_law = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = spy_ideas
}
global_missionary_strength = 0.01
global_spy_defence = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
the_tolerance_act = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = plutocracy_ideas
}
tolerance_heretic = 2
rival_border_fort_maintenance = -0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
vassal_taxation_policy = {
monarch_power = ADM
potential = {
has_idea_group = offensive_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = administrative_ideas
}
vassal_income = 0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
the_pioneer_policy = {
monarch_power = ADM
potential = {
has_idea_group = offensive_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = expansion_ideas
}
auto_explore_adjacent_to_colony = yes
ai_will_do = {
factor = 0.6
}
}
land_inheritance_act = {
monarch_power = ADM
potential = {
has_idea_group = administrative_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = plutocracy_ideas
}
global_tax_modifier = 0.1
global_manpower_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.15 }
}
modifier = {
factor = 0.75
NOT = { tax_income_percentage = 0.25 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.45
}
modifier = {
factor = 1.5
tax_income_percentage = 0.7
}
}
}
the_witchcraft_act = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = aristocracy_ideas
}
global_unrest = -1
global_missionary_strength = 0.01
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
the_education_act = {
monarch_power = ADM
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = plutocracy_ideas
}
prestige = 0.5
advisor_cost = -0.1
ai_will_do = {
factor = 0.8
}
}
policy_of_calculate_delay = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = diplomatic_ideas
}
religious_unity = 0.2
global_missionary_strength = 0.01
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
the_loyalty_act = {
monarch_power = ADM
potential = {
has_idea_group = spy_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = expansion_ideas
}
global_autonomy = -0.05
global_spy_defence = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { average_autonomy_above_min = 1 }
}
modifier = {
factor = 1.5
average_autonomy_above_min = 20
}
modifier = {
factor = 1.5
average_autonomy_above_min = 40
}
modifier = {
factor = 1.5
average_autonomy_above_min = 60
}
modifier = {
factor = 1.5
average_autonomy_above_min = 80
}
}
}
exchange_of_ideas = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = trade_ideas
}
idea_cost = -0.1
global_institution_spread = 0.2
ai_will_do = {
factor = 0.8
}
}
vassal_obligations_act = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = economic_ideas
}
vassal_income = 0.25
vassal_forcelimit_bonus = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
foreign_advisors = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = innovativeness_ideas
}
advisor_cost = -0.1
ae_impact = -0.1
ai_will_do = {
factor = 1
}
}
vassal_integration_act = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = administrative_ideas
}
prestige = 0.5
vassal_forcelimit_bonus = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
overseas_dominions = {
monarch_power = ADM
potential = {
has_idea_group = influence_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = expansion_ideas
}
vassal_income = 0.25
global_tariffs = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
enlightened_aristocracy = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = aristocracy_ideas
}
production_efficiency = 0.1
religious_unity = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
modifier = {
factor = 0.6
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
the_liberation_act = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = offensive_ideas
}
global_unrest = -1
years_of_nationalism = -5
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
visionary_thinkers = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = quality_ideas
}
prestige = 0.5
prestige_decay = -0.01
ai_will_do = {
factor = 0.6
}
}
the_transportation_act = {
monarch_power = ADM
potential = {
has_idea_group = naval_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = economic_ideas
}
global_trade_goods_size_modifier = 0.1
production_efficiency = 0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
harbour_administration = {
monarch_power = ADM
potential = {
has_idea_group = naval_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = administrative_ideas
}
embracement_cost = -0.2
global_ship_recruit_speed = -0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
supply_convoys = {
monarch_power = ADM
potential = {
has_idea_group = naval_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = expansion_ideas
}
state_maintenance_modifier = -0.20
liberty_desire_from_subject_development = -0.02
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
cultural_recognition_act = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = plutocracy_ideas
}
num_accepted_cultures = 1
global_institution_spread = 0.1
ai_will_do = {
factor = 1
}
}
the_licensing_of_the_press_act = {
monarch_power = ADM
potential = {
has_idea_group = administrative_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = aristocracy_ideas
}
legitimacy = 1
republican_tradition = 0.1
devotion = 1
horde_unity = 1
meritocracy = 0.5
ai_will_do = {
factor = 0.8
}
}
the_dissolution_act = {
monarch_power = ADM
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = economic_ideas
}
global_tax_modifier = 0.15
global_autonomy = -0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { tax_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
tax_income_percentage = 0.2
}
modifier = {
factor = 1.5
tax_income_percentage = 0.3
}
modifier = {
factor = 1.5
tax_income_percentage = 0.4
}
modifier = {
factor = 1.5
tax_income_percentage = 0.5
}
modifier = {
factor = 0.6
NOT = { average_autonomy_above_min = 1 }
}
modifier = {
factor = 1.5
average_autonomy_above_min = 20
}
modifier = {
factor = 1.5
average_autonomy_above_min = 40
}
modifier = {
factor = 1.5
average_autonomy_above_min = 60
}
modifier = {
factor = 1.5
average_autonomy_above_min = 80
}
}
}
the_statute_of_monopolies = {
monarch_power = ADM
potential = {
has_idea_group = trade_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = economic_ideas
}
production_efficiency = 0.1
trade_efficiency = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
modifier = {
factor = 0.6
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
taxation_with_representation = {
monarch_power = ADM
potential = {
has_idea_group = expansion_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = plutocracy_ideas
}
production_efficiency = 0.1
global_manpower_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { production_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
production_income_percentage = 0.2
}
modifier = {
factor = 1.5
production_income_percentage = 0.3
}
modifier = {
factor = 1.5
production_income_percentage = 0.4
}
modifier = {
factor = 1.5
production_income_percentage = 0.5
}
}
}
cultural_understanding = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = spy_ideas
}
global_unrest = -1
rebel_support_efficiency = 0.25
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { average_effective_unrest = 1 }
}
modifier = {
factor = 1.5
average_effective_unrest = 2
}
modifier = {
factor = 1.5
average_effective_unrest = 4
}
modifier = {
factor = 1.5
average_effective_unrest = 6
}
modifier = {
factor = 1.5
average_effective_unrest = 8
}
}
}
the_citrus_statute = {
monarch_power = ADM
potential = {
has_idea_group = humanist_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = maritime_ideas
}
global_tax_modifier = 0.10
sunk_ship_morale_hit_recieved = -0.33
ai_will_do = {
factor = 0.6
}
}
diplomatic_cooperation_act = {
monarch_power = DIP
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = diplomatic_ideas
}
advisor_cost = -0.10
diplomatic_reputation = 1
ai_will_do = {
factor = 1
}
}
the_banking_system = {
monarch_power = ADM
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = trade_ideas
}
interest = -0.25
trade_efficiency = 0.1
ai_will_do = {
factor = 1.5
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
church_sponsored_guilds = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = trade_ideas
}
global_trade_goods_size_modifier = 0.1
global_missionary_strength = 0.01
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
anti_heresy_act = {
monarch_power = ADM
potential = {
has_idea_group = religious_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = offensive_ideas
}
religious_unity = 0.2
global_heretic_missionary_strength = 0.03
ai_will_do = {
factor = 1
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.5
NOT = { religious_unity = 0.2 }
}
}
}
the_recruiting_act = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = economic_ideas
}
global_sailors_modifier = 0.25
naval_maintenance_modifier = -0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
modifier = {
factor = 1.5
navy_size = 50
}
modifier = {
factor = 1.5
navy_size = 100
}
modifier = {
factor = 1.5
navy_size = 150
}
modifier = {
factor = 1.5
navy_size = 200
}
}
}
hold_the_weather_gauge = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = offensive_ideas
}
leader_naval_manuever = 1
ship_durability = 0.05
ai_will_do = {
factor = 1
}
}
the_wooden_wall = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = defensive_ideas
}
global_ship_cost = -0.10
naval_forcelimit_modifier = 0.15
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
the_importation_act = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = administrative_ideas
}
trade_efficiency = 0.20
ai_will_do = {
factor = 1.2
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
colonial_expansions = {
monarch_power = DIP
potential = {
has_idea_group = expansion_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = exploration_ideas
}
global_colonial_growth = 20
native_uprising_chance = -0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
beneficial_neglect = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = innovativeness_ideas
}
colonist_placement_chance = 0.05
global_trade_power = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.6
NOT = { num_of_colonies = 1 }
}
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
restrictions_for_colonies = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = religious_ideas
}
global_tariffs = 0.1
liberty_desire_from_subject_development = -0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { colony = 1 }
}
modifier = {
factor = 1.25
colony = 2
}
modifier = {
factor = 1.25
colony = 3
}
modifier = {
factor = 1.25
colony = 4
}
modifier = {
factor = 1.25
colony = 5
}
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.2 }
}
}
}
naval_infrastructure_act = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = expansion_ideas
}
naval_forcelimit_modifier = 0.33
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size_percentage = 0.9 }
}
modifier = {
factor = 1.5
navy_size_percentage = 1.1
}
modifier = {
factor = 1.5
navy_size_percentage = 1.5
}
modifier = {
factor = 1.5
navy_size_percentage = 2
}
modifier = {
factor = 1.5
navy_size_percentage = 2.5
}
}
}
new_naval_tactis = {
monarch_power = DIP
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = maritime_ideas
}
leader_naval_manuever = 1
heavy_ship_power = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
trade_connection_policy = {
monarch_power = DIP
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = trade_ideas
}
global_foreign_trade_power = 0.30
merchants = 1
ai_will_do = {
factor = 0.8
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
naval_secrecy_act = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = defensive_ideas
}
global_spy_defence = 0.2
naval_morale = 0.1
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
streamlined_galley_production = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = quantity_ideas
}
galley_cost = -0.15
galley_power = 0.15
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_galley = 10 }
}
}
}
cloth_quality_edict = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = quality_ideas
}
trade_efficiency = 0.2
ai_will_do = {
factor = 1.2
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
production_quota_act = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = quantity_ideas
}
global_trade_goods_size_modifier = 0.2
ai_will_do = {
factor = 0.7
}
}
encouragement_of_merchant_navy = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = expansion_ideas
}
trade_efficiency = 0.1
trade_steering = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
commercial_embassies = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = expansion_ideas
}
global_trade_power = 0.1
diplomatic_reputation = 1
ai_will_do = {
factor = 0.8
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
mandatory_service = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = plutocracy_ideas
}
reelection_cost = -0.10
legitimacy = 1.0
devotion = 1.0
horde_unity = 1.0
meritocracy = 0.5
may_recruit_female_generals = yes
female_advisor_chance = 0.25
ai_will_do = {
factor = 0
}
}
professional_diplomatic_corps = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = quality_ideas
}
diplomatic_reputation = 1
war_exhaustion = -0.05
ai_will_do = {
factor = 0.7
}
}
colonial_companies_act = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = plutocracy_ideas
}
range = 0.20
global_colonial_growth = 10
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.6
NOT = { num_of_colonies = 1 }
}
}
}
protected_shipping_lanes = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = plutocracy_ideas
}
light_ship_cost = -0.15
light_ship_power = 0.15
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_light_ship = 10 }
}
}
}
chaplains_of_the_fleet = {
monarch_power = DIP
potential = {
has_idea_group = religious_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = maritime_ideas
}
naval_morale = 0.1
recover_navy_morale_speed = 0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
multilingual_diplomats = {
monarch_power = DIP
potential = {
has_idea_group = humanist_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = diplomatic_ideas
}
num_accepted_cultures = 1
improve_relation_modifier = 0.2
ai_will_do = {
factor = 1
}
}
native_assimilation_act = {
monarch_power = DIP
potential = {
has_idea_group = humanist_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = exploration_ideas
}
global_colonial_growth = 10
native_assimilation = 0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
the_foreign_aid_act = {
monarch_power = DIP
potential = {
has_idea_group = humanist_ideas
has_idea_group = influence_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = influence_ideas
}
diplomatic_upkeep = 1
diplomatic_reputation = 1
ai_will_do = {
factor = 0.9
}
}
cultural_unity = {
monarch_power = DIP
potential = {
has_idea_group = influence_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = religious_ideas
}
culture_conversion_cost = -0.2
ai_will_do = {
factor = 0.6
}
}
terms_of_surrender_statute = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = diplomatic_ideas
}
capture_ship_chance = 0.33
ai_will_do = {
factor = 0.6
}
}
skilled_cartographers = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = exploration_ideas
}
global_naval_engagement_modifier = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.6
NOT = { num_of_colonies = 1 }
}
}
}
fortified_trading_posts = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = trade_ideas
}
global_ship_trade_power = 0.4
light_ship_cost = -0.1
ai_will_do = {
factor = 0.9
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
the_integrated_administration_act = {
monarch_power = DIP
potential = {
has_idea_group = influence_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = quality_ideas
}
vassal_income = 0.25
global_institution_spread = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
the_cooperation_act = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = influence_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = influence_ideas
}
caravan_power = 0.33
merchants = 1
ai_will_do = {
factor = 0.7
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.2 }
}
}
}
record_keeping_act = {
monarch_power = DIP
potential = {
has_idea_group = administrative_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = diplomatic_ideas
}
diplomats = 1
merc_maintenance_modifier = -0.15
ai_will_do = {
factor = 0.6
}
}
colonial_administration_act = {
monarch_power = DIP
potential = {
has_idea_group = administrative_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = exploration_ideas
}
global_colonial_growth = 10
colonist_placement_chance = 0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
naval_school_act = {
monarch_power = DIP
potential = {
has_idea_group = administrative_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = maritime_ideas
}
navy_tradition = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { navy_size = 20 }
}
}
}
the_foreign_support_act = {
monarch_power = DIP
potential = {
has_idea_group = spy_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = economic_ideas
}
rebel_support_efficiency = 0.50
diplomats = 1
ai_will_do = {
factor = 0
}
}
the_stamp_act = {
monarch_power = DIP
potential = {
has_idea_group = economic_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = economic_ideas
full_idea_group = exploration_ideas
}
global_tariffs = 0.25
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { colony = 1 }
}
modifier = {
factor = 1.5
colony = 2
}
modifier = {
factor = 1.5
colony = 3
}
modifier = {
factor = 1.5
colony = 4
}
modifier = {
factor = 1.5
colony = 5
}
}
}
black_chamber_act = {
monarch_power = DIP
potential = {
has_idea_group = spy_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = offensive_ideas
}
spy_offence = 0.10
diplomats = 1
ai_will_do = {
factor = 0.6
}
}
diplomatic_defence_act = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = defensive_ideas
}
diplomats = 1
diplomatic_upkeep = 1
ai_will_do = {
factor = 0.7
modifier = {
factor = 0
NOT = { num_of_cities = 10 }
}
}
}
armed_neutrality_act = {
monarch_power = DIP
potential = {
has_idea_group = defensive_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = trade_ideas
}
trade_steering = 0.25
merchants = 1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
the_naval_supremacy_act = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = maritime_ideas
}
privateer_efficiency = 0.5
blockade_efficiency = 0.5
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
letters_of_marque = {
monarch_power = DIP
potential = {
has_idea_group = offensive_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = exploration_ideas
}
privateer_efficiency = 0.5
ship_durability = 0.05
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { num_of_light_ship = 20 }
}
}
}
trained_marines_act = {
monarch_power = DIP
potential = {
has_idea_group = quality_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = maritime_ideas
}
naval_morale = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = economic_ideas
}
global_sailors_modifier = 0.25
naval_maintenance_modifier = -0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
modifier = {
factor = 1.5
navy_size = 50
}
modifier = {
factor = 1.5
navy_size = 100
}
modifier = {
factor = 1.5
navy_size = 150
}
modifier = {
factor = 1.5
navy_size = 200
}
}
}
hold_the_weather_gauge = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = offensive_ideas
}
leader_naval_manuever = 1
ship_durability = 0.05
ai_will_do = {
factor = 1
}
}
the_wooden_wall = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = defensive_ideas
}
global_ship_cost = -0.10
naval_forcelimit_modifier = 0.15
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
the_importation_act = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = administrative_ideas
}
trade_efficiency = 0.20
ai_will_do = {
factor = 1.2
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
colonial_expansions = {
monarch_power = DIP
potential = {
has_idea_group = expansion_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = exploration_ideas
}
global_colonial_growth = 20
native_uprising_chance = -0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
beneficial_neglect = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = innovativeness_ideas
}
colonist_placement_chance = 0.05
global_trade_power = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.6
NOT = { num_of_colonies = 1 }
}
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
restrictions_for_colonies = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = religious_ideas
}
global_tariffs = 0.1
liberty_desire_from_subject_development = -0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { colony = 1 }
}
modifier = {
factor = 1.25
colony = 2
}
modifier = {
factor = 1.25
colony = 3
}
modifier = {
factor = 1.25
colony = 4
}
modifier = {
factor = 1.25
colony = 5
}
modifier = {
factor = 0
religious_unity = 1
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.8 }
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.6 }
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.4 }
}
modifier = {
factor = 1.25
NOT = { religious_unity = 0.2 }
}
}
}
naval_infrastructure_act = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = expansion_ideas
}
naval_forcelimit_modifier = 0.33
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size_percentage = 0.9 }
}
modifier = {
factor = 1.5
navy_size_percentage = 1.1
}
modifier = {
factor = 1.5
navy_size_percentage = 1.5
}
modifier = {
factor = 1.5
navy_size_percentage = 2
}
modifier = {
factor = 1.5
navy_size_percentage = 2.5
}
}
}
new_naval_tactis = {
monarch_power = DIP
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = maritime_ideas
}
leader_naval_manuever = 1
heavy_ship_power = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
trade_connection_policy = {
monarch_power = DIP
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = trade_ideas
}
global_foreign_trade_power = 0.30
merchants = 1
ai_will_do = {
factor = 0.8
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
naval_secrecy_act = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = defensive_ideas
}
global_spy_defence = 0.2
naval_morale = 0.1
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
streamlined_galley_production = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = quantity_ideas
}
galley_cost = -0.15
galley_power = 0.15
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_galley = 10 }
}
}
}
cloth_quality_edict = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = quality_ideas
}
trade_efficiency = 0.2
ai_will_do = {
factor = 1.2
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
production_quota_act = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = quantity_ideas
}
global_trade_goods_size_modifier = 0.2
ai_will_do = {
factor = 0.7
}
}
encouragement_of_merchant_navy = {
monarch_power = DIP
potential = {
has_idea_group = trade_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = trade_ideas
full_idea_group = expansion_ideas
}
trade_efficiency = 0.1
trade_steering = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
commercial_embassies = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = expansion_ideas
}
global_trade_power = 0.1
diplomatic_reputation = 1
ai_will_do = {
factor = 0.8
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
mandatory_service = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = plutocracy_ideas
}
reelection_cost = -0.10
legitimacy = 1.0
devotion = 1.0
horde_unity = 1.0
meritocracy = 0.5
may_recruit_female_generals = yes
female_advisor_chance = 0.25
ai_will_do = {
factor = 0
}
}
professional_diplomatic_corps = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = quality_ideas
}
diplomatic_reputation = 1
war_exhaustion = -0.05
ai_will_do = {
factor = 0.7
}
}
colonial_companies_act = {
monarch_power = DIP
potential = {
has_idea_group = exploration_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = exploration_ideas
full_idea_group = plutocracy_ideas
}
range = 0.20
global_colonial_growth = 10
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.6
NOT = { num_of_colonies = 1 }
}
}
}
protected_shipping_lanes = {
monarch_power = DIP
potential = {
has_idea_group = maritime_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = maritime_ideas
full_idea_group = plutocracy_ideas
}
light_ship_cost = -0.15
light_ship_power = 0.15
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_light_ship = 10 }
}
}
}
chaplains_of_the_fleet = {
monarch_power = DIP
potential = {
has_idea_group = religious_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = maritime_ideas
}
naval_morale = 0.1
recover_navy_morale_speed = 0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
multilingual_diplomats = {
monarch_power = DIP
potential = {
has_idea_group = humanist_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = diplomatic_ideas
}
num_accepted_cultures = 1
improve_relation_modifier = 0.2
ai_will_do = {
factor = 1
}
}
native_assimilation_act = {
monarch_power = DIP
potential = {
has_idea_group = humanist_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = exploration_ideas
}
global_colonial_growth = 10
native_assimilation = 0.5
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
the_foreign_aid_act = {
monarch_power = DIP
potential = {
has_idea_group = humanist_ideas
has_idea_group = influence_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = influence_ideas
}
diplomatic_upkeep = 1
diplomatic_reputation = 1
ai_will_do = {
factor = 0.9
}
}
cultural_unity = {
monarch_power = DIP
potential = {
has_idea_group = influence_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = religious_ideas
}
culture_conversion_cost = -0.2
ai_will_do = {
factor = 0.6
}
}
terms_of_surrender_statute = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = diplomatic_ideas
}
capture_ship_chance = 0.33
ai_will_do = {
factor = 0.6
}
}
skilled_cartographers = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = exploration_ideas
}
global_naval_engagement_modifier = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.6
NOT = { num_of_colonies = 1 }
}
}
}
fortified_trading_posts = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = trade_ideas
}
global_ship_trade_power = 0.4
light_ship_cost = -0.1
ai_will_do = {
factor = 0.9
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
the_integrated_administration_act = {
monarch_power = DIP
potential = {
has_idea_group = influence_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = quality_ideas
}
vassal_income = 0.25
global_institution_spread = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
the_cooperation_act = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = influence_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = influence_ideas
}
caravan_power = 0.33
merchants = 1
ai_will_do = {
factor = 0.7
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.2 }
}
}
}
record_keeping_act = {
monarch_power = DIP
potential = {
has_idea_group = administrative_ideas
has_idea_group = diplomatic_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = diplomatic_ideas
}
diplomats = 1
merc_maintenance_modifier = -0.15
ai_will_do = {
factor = 0.6
}
}
colonial_administration_act = {
monarch_power = DIP
potential = {
has_idea_group = administrative_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = exploration_ideas
}
global_colonial_growth = 10
colonist_placement_chance = 0.05
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
naval_school_act = {
monarch_power = DIP
potential = {
has_idea_group = administrative_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = maritime_ideas
}
navy_tradition = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { navy_size = 20 }
}
}
}
the_foreign_support_act = {
monarch_power = DIP
potential = {
has_idea_group = spy_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = economic_ideas
}
rebel_support_efficiency = 0.50
diplomats = 1
ai_will_do = {
factor = 0
}
}
the_stamp_act = {
monarch_power = DIP
potential = {
has_idea_group = economic_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = economic_ideas
full_idea_group = exploration_ideas
}
global_tariffs = 0.25
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { colony = 1 }
}
modifier = {
factor = 1.5
colony = 2
}
modifier = {
factor = 1.5
colony = 3
}
modifier = {
factor = 1.5
colony = 4
}
modifier = {
factor = 1.5
colony = 5
}
}
}
black_chamber_act = {
monarch_power = DIP
potential = {
has_idea_group = spy_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = offensive_ideas
}
spy_offence = 0.10
diplomats = 1
ai_will_do = {
factor = 0.6
}
}
diplomatic_defence_act = {
monarch_power = DIP
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = defensive_ideas
}
diplomats = 1
diplomatic_upkeep = 1
ai_will_do = {
factor = 0.7
modifier = {
factor = 0
NOT = { num_of_cities = 10 }
}
}
}
armed_neutrality_act = {
monarch_power = DIP
potential = {
has_idea_group = defensive_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = defensive_ideas
full_idea_group = trade_ideas
}
trade_steering = 0.25
merchants = 1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
the_naval_supremacy_act = {
monarch_power = DIP
potential = {
has_idea_group = naval_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = maritime_ideas
}
privateer_efficiency = 0.5
blockade_efficiency = 0.5
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
letters_of_marque = {
monarch_power = DIP
potential = {
has_idea_group = offensive_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = exploration_ideas
}
privateer_efficiency = 0.5
ship_durability = 0.05
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { num_of_light_ship = 20 }
}
}
}
trained_marines_act = {
monarch_power = DIP
potential = {
has_idea_group = quality_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = maritime_ideas
}
naval_morale = 0.2
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
privy_council_establishment_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = defensive_ideas
}
defensiveness = 0.10
yearly_corruption = -0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0.2
is_at_war = yes
}
}
}
the_mercenary_registration_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = quantity_ideas
}
possible_mercenaries = 0.25
merc_maintenance_modifier = -0.15
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_provincial_taxation_system = {
monarch_power = MIL
potential = {
has_idea_group = administrative_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = quantity_ideas
}
land_maintenance_modifier = -0.05
manpower_recovery_speed = 0.15
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_mining_act = {
monarch_power = MIL
potential = {
has_idea_group = expansion_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = quality_ideas
}
leader_land_fire = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_liquor_act = {
monarch_power = MIL
potential = {
has_idea_group = quality_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = administrative_ideas
}
recover_army_morale_speed = 0.15
reinforce_speed = 0.15
ai_will_do = {
factor = 0.6
}
}
horse_artillery = {
monarch_power = MIL
potential = {
has_idea_group = offensive_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = economic_ideas
}
artillery_power = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { artillery_fraction = 0.2 }
}
modifier = {
factor = 1.5
artillery_fraction = 0.28
}
modifier = {
factor = 1.5
artillery_fraction = 0.38
}
modifier = {
factor = 1.5
artillery_fraction = 0.45
}
}
}
public_road_act = {
monarch_power = MIL
potential = {
has_idea_group = offensive_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = trade_ideas
}
movement_speed = 0.10
trade_efficiency = 0.10
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
superior_supply_system = {
monarch_power = MIL
potential = {
has_idea_group = quality_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = exploration_ideas
}
manpower_recovery_speed = 0.1
land_attrition = -0.25
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
modern_siege_weapons = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = offensive_ideas
}
siege_ability = 0.1
leader_siege = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
superior_fortification_act = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = defensive_ideas
}
defensiveness = 0.1
fort_maintenance_modifier = -0.10
ai_will_do = {
factor = 1
}
}
modern_firearm_techniques = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = quality_ideas
}
infantry_power = 0.2
ai_will_do = {
factor = 1.2
modifier = {
factor = 1.5
infantry_fraction = 0.28
}
modifier = {
factor = 1.5
infantry_fraction = 0.38
}
modifier = {
factor = 1.5
infantry_fraction = 0.45
}
}
}
the_garrison_act = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = quantity_ideas
}
fort_maintenance_modifier = -0.20
garrison_size = 0.1
ai_will_do = {
factor = 1
}
}
military_zeal_act = {
monarch_power = MIL
potential = {
has_idea_group = quality_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = religious_ideas
}
land_morale = 0.05
siege_ability = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
field_priests = {
monarch_power = MIL
potential = {
has_idea_group = religious_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = quantity_ideas
}
land_morale = 0.1
recover_army_morale_speed = 0.05
ai_will_do = {
factor = 1.2
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
pen_rely_on_sword_act = {
monarch_power = MIL
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = quantity_ideas
}
diplomatic_reputation = 1
land_forcelimit_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { army_size_percentage = 0.9 }
}
modifier = {
factor = 1.5
army_size_percentage = 1.1
}
modifier = {
factor = 1.5
army_size_percentage = 1.5
}
modifier = {
factor = 1.5
army_size_percentage = 2
}
modifier = {
factor = 1.5
army_size_percentage = 2.5
}
}
}
local_army_organisation = {
monarch_power = MIL
potential = {
has_idea_group = expansion_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = defensive_ideas
}
global_regiment_cost = -0.1
recover_army_morale_speed = 0.05
ai_will_do = {
factor = 1
}
}
underhanded_diplomacy_act = {
monarch_power = MIL
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = offensive_ideas
}
possible_mercenaries = 0.5
diplomatic_reputation = 1
ai_will_do = {
factor = 0.6
}
}
hired_adventurers_act = {
monarch_power = MIL
potential = {
has_idea_group = quantity_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = quantity_ideas
full_idea_group = exploration_ideas
}
global_manpower_modifier = 0.1
leader_land_manuever = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_tenures_abolition_act = {
monarch_power = MIL
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = aristocracy_ideas
}
free_leader_pool = 1
diplomats = 1
ai_will_do = {
factor = 0.6
}
}
colonial_garrisons = {
monarch_power = MIL
potential = {
has_idea_group = quantity_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = quantity_ideas
full_idea_group = expansion_ideas
}
land_forcelimit_modifier = 0.1
global_colonial_growth = 10
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
the_maritime_intelligencer_unit = {
monarch_power = MIL
potential = {
has_idea_group = naval_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = spy_ideas
}
siege_blockade_progress = 1
global_naval_engagement_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_heavy_ship = 10 }
}
}
}
the_nautic_education_act = {
monarch_power = MIL
potential = {
has_idea_group = naval_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = innovativeness_ideas
}
recover_navy_morale_speed = 0.05
leader_naval_fire = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 10 }
}
modifier = {
factor = 0.6
NOT = { navy_size = 20 }
}
}
}
zealous_captains = {
monarch_power = MIL
potential = {
has_idea_group = naval_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = religious_ideas
}
sunk_ship_morale_hit_recieved = -0.10
leader_naval_shock = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 10 }
}
modifier = {
factor = 0.6
NOT = { navy_size = 20 }
}
}
}
autonomous_estates = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = aristocracy_ideas
}
global_unrest = -1
vassal_forcelimit_bonus = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
inspirational_leaders = {
monarch_power = MIL
potential = {
has_idea_group = humanist_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = quantity_ideas
}
leader_land_shock = 1
ai_will_do = {
factor = 1.2
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_naval_inspection_act = {
monarch_power = MIL
potential = {
has_idea_group = humanist_ideas
has_idea_group = naval_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = naval_ideas
}
ship_durability = 0.05
recover_navy_morale_speed = 0.05
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
the_preparation_act = {
monarch_power = MIL
potential = {
has_idea_group = humanist_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = defensive_ideas
}
land_attrition = -0.25
war_exhaustion = -0.05
ai_will_do = {
factor = 0.9
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
local_militias = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = defensive_ideas
}
war_exhaustion = -0.03
defensiveness = 0.1
ai_will_do = {
factor = 1
}
}
foreign_conscription_centers = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = offensive_ideas
}
reinforce_cost_modifier = -0.20
diplomatic_upkeep = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
guerilla_warfare = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = quantity_ideas
}
hostile_attrition = 1
global_garrison_growth = 0.1
ai_will_do = {
factor = 0.8
}
}
weapon_quality_standards = {
monarch_power = MIL
potential = {
has_idea_group = economic_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = economic_ideas
full_idea_group = quality_ideas
}
discipline = 0.05
ai_will_do = {
factor = 2
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
noble_loyalty_act = {
monarch_power = MIL
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = spy_ideas
}
cavalry_power = 0.20
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { cavalry_fraction = 0.2 }
}
modifier = {
factor = 1.5
cavalry_fraction = 0.28
}
modifier = {
factor = 1.5
cavalry_fraction = 0.38
}
modifier = {
factor = 1.5
cavalry_fraction = 0.45
}
}
}
the_colonial_nobility_act = {
monarch_power = MIL
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = exploration_ideas
}
global_manpower_modifier = 0.33
ai_will_do = {
factor = 0.8
}
}
nobles_in_navy_act = {
monarch_power = MIL
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = maritime_ideas
}
navy_tradition_decay = -0.01
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
military_allotment_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = plutocracy_ideas
}
global_manpower_modifier = 0.33
ai_will_do = {
factor = 0.8
}
}
unified_army_command = {
monarch_power = MIL
potential = {
has_idea_group = plutocracy_ideas
has_idea_group = influence_ideas
}
allow = {
full_idea_group = plutocracy_ideas
full_idea_group = influence_ideas
}
vassal_forcelimit_bonus = 1
reduced_liberty_desire = 10
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
trade_kontor_network = {
monarch_power = MIL
potential = {
has_idea_group = plutocracy_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = plutocracy_ideas
full_idea_group = trade_ideas
}
merchants = 1
global_regiment_cost = -0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
deserteur_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = quality_ideas
}
army_tradition_decay = -0.01
ai_will_do = {
factor = 0.75
modifier = {
factor = 0
NOT = { army_tradition = 2 }
}
modifier = {
factor = 1.5
army_tradition = 30
}
modifier = {
factor = 1.5
army_tradition = 50
}
modifier = {
factor = 1.5
army_tradition = 80
}
}
}
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = defensive_ideas
}
defensiveness = 0.10
yearly_corruption = -0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0.2
is_at_war = yes
}
}
}
the_mercenary_registration_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = quantity_ideas
}
possible_mercenaries = 0.25
merc_maintenance_modifier = -0.15
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_provincial_taxation_system = {
monarch_power = MIL
potential = {
has_idea_group = administrative_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = administrative_ideas
full_idea_group = quantity_ideas
}
land_maintenance_modifier = -0.05
manpower_recovery_speed = 0.15
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_mining_act = {
monarch_power = MIL
potential = {
has_idea_group = expansion_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = quality_ideas
}
leader_land_fire = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_liquor_act = {
monarch_power = MIL
potential = {
has_idea_group = quality_ideas
has_idea_group = administrative_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = administrative_ideas
}
recover_army_morale_speed = 0.15
reinforce_speed = 0.15
ai_will_do = {
factor = 0.6
}
}
horse_artillery = {
monarch_power = MIL
potential = {
has_idea_group = offensive_ideas
has_idea_group = economic_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = economic_ideas
}
artillery_power = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { artillery_fraction = 0.2 }
}
modifier = {
factor = 1.5
artillery_fraction = 0.28
}
modifier = {
factor = 1.5
artillery_fraction = 0.38
}
modifier = {
factor = 1.5
artillery_fraction = 0.45
}
}
}
public_road_act = {
monarch_power = MIL
potential = {
has_idea_group = offensive_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = offensive_ideas
full_idea_group = trade_ideas
}
movement_speed = 0.10
trade_efficiency = 0.10
ai_will_do = {
factor = 1
modifier = {
factor = 0.6
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
superior_supply_system = {
monarch_power = MIL
potential = {
has_idea_group = quality_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = exploration_ideas
}
manpower_recovery_speed = 0.1
land_attrition = -0.25
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
modern_siege_weapons = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = offensive_ideas
}
siege_ability = 0.1
leader_siege = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
superior_fortification_act = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = defensive_ideas
}
defensiveness = 0.1
fort_maintenance_modifier = -0.10
ai_will_do = {
factor = 1
}
}
modern_firearm_techniques = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = quality_ideas
}
infantry_power = 0.2
ai_will_do = {
factor = 1.2
modifier = {
factor = 1.5
infantry_fraction = 0.28
}
modifier = {
factor = 1.5
infantry_fraction = 0.38
}
modifier = {
factor = 1.5
infantry_fraction = 0.45
}
}
}
the_garrison_act = {
monarch_power = MIL
potential = {
has_idea_group = innovativeness_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = innovativeness_ideas
full_idea_group = quantity_ideas
}
fort_maintenance_modifier = -0.20
garrison_size = 0.1
ai_will_do = {
factor = 1
}
}
military_zeal_act = {
monarch_power = MIL
potential = {
has_idea_group = quality_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = quality_ideas
full_idea_group = religious_ideas
}
land_morale = 0.05
siege_ability = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
field_priests = {
monarch_power = MIL
potential = {
has_idea_group = religious_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = religious_ideas
full_idea_group = quantity_ideas
}
land_morale = 0.1
recover_army_morale_speed = 0.05
ai_will_do = {
factor = 1.2
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
pen_rely_on_sword_act = {
monarch_power = MIL
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = quantity_ideas
}
diplomatic_reputation = 1
land_forcelimit_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { army_size_percentage = 0.9 }
}
modifier = {
factor = 1.5
army_size_percentage = 1.1
}
modifier = {
factor = 1.5
army_size_percentage = 1.5
}
modifier = {
factor = 1.5
army_size_percentage = 2
}
modifier = {
factor = 1.5
army_size_percentage = 2.5
}
}
}
local_army_organisation = {
monarch_power = MIL
potential = {
has_idea_group = expansion_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = expansion_ideas
full_idea_group = defensive_ideas
}
global_regiment_cost = -0.1
recover_army_morale_speed = 0.05
ai_will_do = {
factor = 1
}
}
underhanded_diplomacy_act = {
monarch_power = MIL
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = offensive_ideas
}
possible_mercenaries = 0.5
diplomatic_reputation = 1
ai_will_do = {
factor = 0.6
}
}
hired_adventurers_act = {
monarch_power = MIL
potential = {
has_idea_group = quantity_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = quantity_ideas
full_idea_group = exploration_ideas
}
global_manpower_modifier = 0.1
leader_land_manuever = 1
ai_will_do = {
factor = 1
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_tenures_abolition_act = {
monarch_power = MIL
potential = {
has_idea_group = diplomatic_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = diplomatic_ideas
full_idea_group = aristocracy_ideas
}
free_leader_pool = 1
diplomats = 1
ai_will_do = {
factor = 0.6
}
}
colonial_garrisons = {
monarch_power = MIL
potential = {
has_idea_group = quantity_ideas
has_idea_group = expansion_ideas
}
allow = {
full_idea_group = quantity_ideas
full_idea_group = expansion_ideas
}
land_forcelimit_modifier = 0.1
global_colonial_growth = 10
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { num_of_colonists = 1 }
}
modifier = {
factor = 0.1
NOT = { num_of_colonies = 1 }
}
}
}
the_maritime_intelligencer_unit = {
monarch_power = MIL
potential = {
has_idea_group = naval_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = spy_ideas
}
siege_blockade_progress = 1
global_naval_engagement_modifier = 0.1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { num_of_heavy_ship = 10 }
}
}
}
the_nautic_education_act = {
monarch_power = MIL
potential = {
has_idea_group = naval_ideas
has_idea_group = innovativeness_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = innovativeness_ideas
}
recover_navy_morale_speed = 0.05
leader_naval_fire = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 10 }
}
modifier = {
factor = 0.6
NOT = { navy_size = 20 }
}
}
}
zealous_captains = {
monarch_power = MIL
potential = {
has_idea_group = naval_ideas
has_idea_group = religious_ideas
}
allow = {
full_idea_group = naval_ideas
full_idea_group = religious_ideas
}
sunk_ship_morale_hit_recieved = -0.10
leader_naval_shock = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { navy_size = 10 }
}
modifier = {
factor = 0.6
NOT = { navy_size = 20 }
}
}
}
autonomous_estates = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = aristocracy_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = aristocracy_ideas
}
global_unrest = -1
vassal_forcelimit_bonus = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
inspirational_leaders = {
monarch_power = MIL
potential = {
has_idea_group = humanist_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = quantity_ideas
}
leader_land_shock = 1
ai_will_do = {
factor = 1.2
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
the_naval_inspection_act = {
monarch_power = MIL
potential = {
has_idea_group = humanist_ideas
has_idea_group = naval_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = naval_ideas
}
ship_durability = 0.05
recover_navy_morale_speed = 0.05
ai_will_do = {
factor = 0.8
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
the_preparation_act = {
monarch_power = MIL
potential = {
has_idea_group = humanist_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = humanist_ideas
full_idea_group = defensive_ideas
}
land_attrition = -0.25
war_exhaustion = -0.05
ai_will_do = {
factor = 0.9
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
local_militias = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = defensive_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = defensive_ideas
}
war_exhaustion = -0.03
defensiveness = 0.1
ai_will_do = {
factor = 1
}
}
foreign_conscription_centers = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = offensive_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = offensive_ideas
}
reinforce_cost_modifier = -0.20
diplomatic_upkeep = 1
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
guerilla_warfare = {
monarch_power = MIL
potential = {
has_idea_group = influence_ideas
has_idea_group = quantity_ideas
}
allow = {
full_idea_group = influence_ideas
full_idea_group = quantity_ideas
}
hostile_attrition = 1
global_garrison_growth = 0.1
ai_will_do = {
factor = 0.8
}
}
weapon_quality_standards = {
monarch_power = MIL
potential = {
has_idea_group = economic_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = economic_ideas
full_idea_group = quality_ideas
}
discipline = 0.05
ai_will_do = {
factor = 2
modifier = {
factor = 1.5
is_at_war = yes
}
}
}
noble_loyalty_act = {
monarch_power = MIL
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = spy_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = spy_ideas
}
cavalry_power = 0.20
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { cavalry_fraction = 0.2 }
}
modifier = {
factor = 1.5
cavalry_fraction = 0.28
}
modifier = {
factor = 1.5
cavalry_fraction = 0.38
}
modifier = {
factor = 1.5
cavalry_fraction = 0.45
}
}
}
the_colonial_nobility_act = {
monarch_power = MIL
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = exploration_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = exploration_ideas
}
global_manpower_modifier = 0.33
ai_will_do = {
factor = 0.8
}
}
nobles_in_navy_act = {
monarch_power = MIL
potential = {
has_idea_group = aristocracy_ideas
has_idea_group = maritime_ideas
}
allow = {
full_idea_group = aristocracy_ideas
full_idea_group = maritime_ideas
}
navy_tradition_decay = -0.01
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { navy_size = 20 }
}
}
}
military_allotment_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = plutocracy_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = plutocracy_ideas
}
global_manpower_modifier = 0.33
ai_will_do = {
factor = 0.8
}
}
unified_army_command = {
monarch_power = MIL
potential = {
has_idea_group = plutocracy_ideas
has_idea_group = influence_ideas
}
allow = {
full_idea_group = plutocracy_ideas
full_idea_group = influence_ideas
}
vassal_forcelimit_bonus = 1
reduced_liberty_desire = 10
ai_will_do = {
factor = 1
modifier = {
factor = 0
NOT = { vassal = 1 }
}
modifier = {
factor = 1.5
vassal = 2
}
modifier = {
factor = 1.5
vassal = 3
}
modifier = {
factor = 1.5
vassal = 4
}
modifier = {
factor = 1.5
vassal = 5
}
}
}
trade_kontor_network = {
monarch_power = MIL
potential = {
has_idea_group = plutocracy_ideas
has_idea_group = trade_ideas
}
allow = {
full_idea_group = plutocracy_ideas
full_idea_group = trade_ideas
}
merchants = 1
global_regiment_cost = -0.1
ai_will_do = {
factor = 0.6
modifier = {
factor = 0
NOT = { trade_income_percentage = 0.1 }
}
modifier = {
factor = 1.5
trade_income_percentage = 0.2
}
modifier = {
factor = 1.5
trade_income_percentage = 0.3
}
modifier = {
factor = 1.5
trade_income_percentage = 0.4
}
modifier = {
factor = 1.5
trade_income_percentage = 0.5
}
}
}
deserteur_act = {
monarch_power = MIL
potential = {
has_idea_group = spy_ideas
has_idea_group = quality_ideas
}
allow = {
full_idea_group = spy_ideas
full_idea_group = quality_ideas
}
army_tradition_decay = -0.01
ai_will_do = {
factor = 0.75
modifier = {
factor = 0
NOT = { army_tradition = 2 }
}
modifier = {
factor = 1.5
army_tradition = 30
}
modifier = {
factor = 1.5
army_tradition = 50
}
modifier = {
factor = 1.5
army_tradition = 80
}
}
}
For Dharma owners, we have added a couple of new modifiers: One to boost the number of available policies, and another to increase the number of free policies you are able to take.
Of course, there is so much more in Dharma, but today was just to recap on the larger mechanical changes coming to the game and bring everyone up to speed with what Dharma will bring to the table. Next week is our final dev diary before release, where we will divulge the full Changelog for Dharma and the 1.26 Mughals Update.
Dharma itself releases on Thursday 6th September at a recommended retail price of $19.99. See you next week!