Finally you will be able to terrorize your own citizens as Russian Tsars did in history.
On sale... That shouldnt be necessaryI've paid at least $80US buying on sale, although I purchased mandate the second I could. I have around 1100 hours in it, but let's just use 800 hours for ease, my cost per hour of fun is at around 10 cents and dropping every day.
I am extremely excited for this immersion DLC and hope more will follow. I don't need huge game changing mechanics every 2 months, but I would absolutely welcome DLCs that made using different countries feel even more different.
On sale... That shouldnt be necessary
True. There was "White Rus" - all lands under control of Moscow principality and "Black Rus" - lands, controlled by Poland and Lithuania. Still, question of legitimacy on the claims of the only Rus successor was later solved by Poland - when they started to opress orthodox population in Lithuania. After that Moscow has become the only undoubted leader of all Russian land.
Religion in Eastern Europe was some kind of "ideology", which affected politics pretty much. Religion divided Russians and Lithuanians way more than language or ruler did.Legal, legitimate claims of territory have nothing to do with religious freedoms and disputes in other states. Those are just imperialist land grabs and the rest is mere rhetoric. Consider the game time period where a protestant would not have the same rights or privileges in Russia as an orthodox person. Would that give Sweden a right to legitimately make war upon Russia and grant it a claim to the territory? There might be a fuss about it in the prelude to war but Sweden would really be angling for Baltic dominance and everyone knows it. Using religious divisions to accomplish political, imperialist goals is one of the oldest tricks in the book. If you are just talking about the game, a little historical inquiry is valid to get the feel right but gameplay concerns remain paramount.
The White Rus and Black Rus division you articulated is inaccurate. The states were not the dividing lines of the regions; the regions preexist the states in question. You also omitted Red Rus, probably because it destroys your argument. Being part of "Rus lands" and rather Catholic in composition just blows up your conflation of religious and legal justifications. So much for that false simplicity. Moreover, whatever oppression you are talking about probably occurred post-Jesuit arrival in 1564, or post PLC created in 1569, and much more likely was post 1595 with the rift between Ruthenian Orthodoxy and Eastern Orthodoxy. These dates matter because the Third Rome idea is promulgated by a monk in Pskov in 1510 and we date the founding of the Tsardom of Russia to Ivan IV in 1547. Accordingly, it seems the claims of Muscovy/Russia are more political and imperial than religious in nature, and the game reflects this pretty well by granting the Muscovy, Novgorod, Tver, etc. player permanent claims on these territories upon forming Russia. Do you really want the game mechanic for claims on this territory to be dependent on what a PLC player or AI is doing? Yeah, I didn't think so.
Regards, comrade crazyzombie.
The idea is to make a smaller expansion type with a clear focus. More information to come!
Religion in Eastern Europe was some kind of "ideology", which affected politics pretty much. Religion divided Russians and Lithuanians way more than language or ruler did.
From the point of view of orthodox Russian catholic Poles were heretics, and Lithuanians - even worse, traitors of "True Faith". Poles payed to Russians with the same penny, treating them as "wrong christians and barbarians".
They do have some new provinces, as you may have seen already. The Russian government-forms (Principality and Tsardom) have gotten some unique mechanics too.I hope to see some buffs for the russian minor nations such as Ryazan. Moscovy by itself - too easy to play.
I think you're underplaying the role rulers play in utilizing religion as a weapon of division to achieve their political ends, but I really only care about the game mechanics here. IMHO the game does a good job of representing this so I'm still arguing for no change as regards your original post.Religion in Eastern Europe was some kind of "ideology", which affected politics pretty much. Religion divided Russians and Lithuanians way more than language or ruler did.
From the point of view of orthodox Russian catholic Poles were heretics, and Lithuanians - even worse, traitors of "True Faith". Poles payed to Russians with the same penny, treating them as "wrong christians and barbarians".
It's just a DLC-name and something Moscow was named. Vienna was never the third Rome, nor was Paris.Problem with DLC name is that Russia is not only one who claims to be third Rome. Holy Roman Empire for example. Napoleonic France also. Italy. It would be more appropiate name if DLC would include stuff for more nations and not only for Russians. Third Rome is more generic name and not really especially Russian.
But not really a big deal.