Welcome!
The Seven Kingdoms is a mod for Crusader Kings 2, built for large multiplayer games in a sandbox environment, generally with a predefined setting. It will feature bookmarks from the years 6566-7500, the last dates stopping before the 'Doom of Valyria'. (Note that we will NOT include Valyria in any way, we will only have Westeros and the western Free Cities)
With over 1400 Provinces, the mod rivals the Vanilla game and exceeds the 'Game of Thrones Mod' in regards to the number of provinces. However, it will likely feature far fewer events and simplified mechanics for the purpose of stable and engaging multiplayer.
Intensity wise, it will likely rival the Vanilla game, though we intend for it to be just as stable if not more so. Good practice with how we create our events and decisions, and how we write our triggers will be of great importance. Avoiding events, although great for singleplayer, such as the Winter event and slavery chains seen in Game of Thrones, will be but a small way we hope to boost our performance.
We intend to make all of this mod's mechanics from scratch, if possible. It will be updated on a very much long-term process, and early playable versions will likely be used for our weekly games.
Current State: Alpha, Prototype
The Team & Contributors:
(big shout out to Vierwood and tsf4, the mod would have not got so far if it not for their tireless effort!)
Although everyone in the team has helped around with just about everything from ideas or contributions, their main work will be spotlighted along with their listing!
Rowan - Project Lead, building system, the map, lazy af
Vierwood - History, titles, characters, province names
tsf4 - History, titles, cultural buildings, characters, barony history, province and barony names
Moen - Flags, dynasty flags & other GFX tidbits
Feliprinsss - Oceans names, suggestions, tweaks and tidbits
ZeroFighterR - Lore (blame him if anything is wrong), buildings, events, nicknames & other flavour
Almaron - Extensive lore advice, examples & suggestions
General Contributors:
blackninja9939 - For help, advice and some edits here and there!
Existential Crisis - A couple of characters.
Patrick - Ideas
This mod can also be found on moddb
The Seven Kingdoms is a mod for Crusader Kings 2, built for large multiplayer games in a sandbox environment, generally with a predefined setting. It will feature bookmarks from the years 6566-7500, the last dates stopping before the 'Doom of Valyria'. (Note that we will NOT include Valyria in any way, we will only have Westeros and the western Free Cities)
With over 1400 Provinces, the mod rivals the Vanilla game and exceeds the 'Game of Thrones Mod' in regards to the number of provinces. However, it will likely feature far fewer events and simplified mechanics for the purpose of stable and engaging multiplayer.
Intensity wise, it will likely rival the Vanilla game, though we intend for it to be just as stable if not more so. Good practice with how we create our events and decisions, and how we write our triggers will be of great importance. Avoiding events, although great for singleplayer, such as the Winter event and slavery chains seen in Game of Thrones, will be but a small way we hope to boost our performance.
We intend to make all of this mod's mechanics from scratch, if possible. It will be updated on a very much long-term process, and early playable versions will likely be used for our weekly games.
Current State: Alpha, Prototype
The Team & Contributors:
(big shout out to Vierwood and tsf4, the mod would have not got so far if it not for their tireless effort!)
Although everyone in the team has helped around with just about everything from ideas or contributions, their main work will be spotlighted along with their listing!
Rowan - Project Lead, building system, the map, lazy af
Vierwood - History, titles, characters, province names
tsf4 - History, titles, cultural buildings, characters, barony history, province and barony names
Moen - Flags, dynasty flags & other GFX tidbits
Feliprinsss - Oceans names, suggestions, tweaks and tidbits
ZeroFighterR - Lore (blame him if anything is wrong), buildings, events, nicknames & other flavour
Almaron - Extensive lore advice, examples & suggestions
General Contributors:
blackninja9939 - For help, advice and some edits here and there!
Existential Crisis - A couple of characters.
Patrick - Ideas
This mod can also be found on moddb
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