That said, I'm very reluctant to add anything unless I'm 100 % sure (as I would want the Wiki to be right if I used it) that what I'm writing is accurate, so the only thing I have added so far was a tiny addition somewhere in the modding section (as it was something I'd used, so knew it worked). Game mechanics are a little trickier to talk about, as they involved formulas and functions that are nigh-on-impossible to backwards engineer without knowing what's going on behind the scenes, so for a lot of stuff the best I'd be able to do would be 'broad' statements, rather than anything precise.