Nice going, there
How much of the dutch east indies do you control at this point ?
How much of the dutch east indies do you control at this point ?
Beat the weaklings.
Did your incomes change much when China got sphered?
War!
Also, are you going to get gas attack/defense soon? Because it'd be a fatal mistake to go to war with France/The Netherlands, only to realize that they already have it.
War against the Netherlands and France. Doubt you havethe BB to take a lot from both. Perhaps this is a case of a little is worth a lot.
Well if you can hire a lot of Chinese mercenaries then I say you can do as you please. Otherwise, I am in favour of crushing rebels rather than fighting the Glorious French Nation.
Rensslaer:[/B] ...The UK does us a favor in China, taking it away from Russia. .. earning 1 IP every 4 days.
how is that a favor ? ?
Rensslaer: ...Technologies are improving .. Liferating .. opening up more options when I decide I can take them.
is it best to only colonize when at peace ? ?
Yes, this could be a great time to commence a campaign to occupy the Netherlands Indies. Though it will be a campaign full of epic battles, in the end you might manage.
Wait ... what am I saying? Don't attack Holland!
No-one can accuse you of being timid... Sounds like this was your best opportunity to jump the Netherlands - whether it was a good enough opportunity remains to be seen.
Your initial moves worked out very well, but that humongous stack in Batavia isn't cooperating. And now it's a race against the clock (or rather, a race to rack up enough war score before French warships and/or troops limit your options). Calling in your allies... I think that's a good move. Assuming that the Chinese, Koreans and Japanese have a way to get troops to the Indies. On the other hand, perhaps the French will go berserk in China and nullify any gains you've made in the Indies that way.
Lots of questions remain. I look forward to their answers.
PS: If the Dutch are using a general whose name matches my forum name, I have serious doubts about their judgment.
I once was playing as Australia, and there was a period of time in which I relied on my sphere-ally Japan's massive army to fight all my wars for me (Australia has a pitiful population). In that game, Japan at least did seem to have enough transports to bring in large numbers of troops. When I was invading Dai Nam, the Japanese ended up landing something like 150,000 troops throughout the course of the war, while I only brought in 12,000 guards. Needless to say, they won that war for me. However, this was against an enemy that had no navy of their own. If you can keep the Dutch and French navies out of the area, I think that at least the Japanese will bring in decent numbers of troops. I'm not sure about the Chinese or Koreans though.
This is a great AAR, Rensslaer, I feel the need to mention that because for some reason I've never posted on this AAR before... I'm surprised by that, considering I have been following this back since the beginning.
It is gratifying to see that you are indeed(theoretically) able to receive large numbers of Chinese and Japanese troops. You probably made the correct decision in declaring war, as otherwise the Ottoman Empire surely would have attacked the Netherlands to take the Indies, and we can't have them looming over the Peaceful and Harmonious States of Asia, especially the small defenseless ones of which Siam is the honourable protector.
From what I've seen the AI does like to build transports, so as long as you can keep the French navy at bay you should be able to get allied assistance. The French honouring their commitment must have been an unwelcome development though - I wonder why the British aren't sinking their ships.
Quite a big stack to deal with. Its going to be a slow grind to the death I imagine. It looks like there is quite a happy little industry going on there which will be nice for the score in the future. Pretty crazy that the transports are holding you up so much, I think this was changed into 1.2? I am curious to see what your spherees will offer here. Anyway good luck with the old dutchies!
Nice
I've just read this AAR through, and while I am disappointed it will not continue, would like to crongragulate the author on bringing Siam this far. Whether AARs really should be done by strategy gods is debatable, but it sure makes a good read!
Another wargoal!
Bad boy!
No ! not again... me wantsss to know what happenssss nexssst ! o
... and congratz on your many victories
I knew the swarms of Asian mercenaries would be useful. But what you need right now is Chulalongkorn of Arabia, I see him sitting in one of those screenshots but he has not yet been sent off to the glorious expedition that will see him the star of an awesome four hour long Hollywood movie.
Wow. 38,000 dead Dutch in Batavia... In the end, that crushing victory was far more lopsided than I had expected, especially considering the fact that they started off with numerical superiority. Really good job working with the tools at your disposal.
Now... France. So far, you have not yet found a strategy to take the pain to them. But apart from bothering you at sea, they haven't interfered with you yet. With Prussia seemingly losing, I wonder how long it'll be before French Doomstacks start showing up... Time to settle?
Interesting little work around on the war goal front. You do seem to be taking the ambitious route with demanding a state from the French. Maybe humiliation would have been the more prudent route? Anyway I hope both goals will be dealt with shortly and hopefully with success!
I've just catched up with this AAR. Great piece of work, Rensslaer! It's so much more interesting than typical conquests of countries which are already considered to be Grand Powers in 1836. I'm waiting for the next updates with great anticipation
I am almost completely sure that the game doesn't waste any points like that, even if you've got a priority but you're at 100 influence already. It just distributes 'm as if you don't have a priority on that country.
Is it really possible to make a separate peace with a minor alliance partner? I would have thought that even if you add another war goal against France, you would still not be able to negotiate peace with the Dutch directly.
A close run thing with that Dutch stack in Batavia. Once you have what you want from the Durtch, you'll try to WP the French. Fighting so far outside home waters is not usually a good idea. The French will eventually concsolidate enough naval strangth to destroy your weakened naval forces as they run for home waters.
Try to land in Amsterdam
Nice handling of the naval side of the war, reckless but effective - except those 4 unescorted transports sunk with troops, almost certainly another no-no in your strategy guide
You seem pretty confident on your chances in Hedjaz against those 84,000 French... I hope you are right!
Ah the British navy, helping to protect the Siamese navy.
91,000 French trioops and you're expecting 16,000 to hold them off and wear them down, gas attack not withstanding.
You've gone for the 15 war score humiliate against the French, which makes sense, especually as the French and British will likely make peace relatively quickly. The Dutch are almost beaten. Java is an expensive region and will fuel Siamese expansion in the area.
I was in such a pack of nerds when I was in high school that we went to see the FIVE hour uncut version of Lawrence of Arabia, which just happened to be showing on our graduation night! I love that movie -- one of my favorites, to be sure. I even wrote T.E. Lawrence into my Fire Warms story, and also did an homage to his charge across the desert at Aqaba (two different scenes from Fire Warms).
Excellent work so far.
(Wow, am i giving adince on how to beat my homeland ? :wacko: )[/FONT][/SIZE]