Hello everyone!
As promised on the stream last week, I’d write a shorter dev diary to let you know what we’re up to now. As you probably have heard, I have now taken over as the game director for Stellaris, so that Martin can go work on [REDACTED]. Check out Martin’s goodbye message on twitter if you haven’t already!
So what are we doing now then? We have updated the beta branch last week, and will update it again soon before we disappear for a brief while over the holidays. Whenever it's ready, Jamie will be making a post about it. The beta branch should include some performance improvements related to slowdowns caused by gateways and wormholes in later stages of the game.
In the beginning of the next year we will be taking more time for post-launch support by focusing on bugs, improving performance and more quality-of-life stuff. One small spoiler that I can mention is that we’re looking into improving the planet interface, and I’ll probably post some more sneak peeks about it in the beginning of next year
We don’t really have that much more to say right now, but I will try to be back with the next dev on the 10th or 17th of January.
Until then, have a great holiday with family, friends, and of course, the Blorg! Happy holidays!
Blorg celebrating the holidays. Date unknown. Photographer unknown, but most likely the blorg itself.
As promised on the stream last week, I’d write a shorter dev diary to let you know what we’re up to now. As you probably have heard, I have now taken over as the game director for Stellaris, so that Martin can go work on [REDACTED]. Check out Martin’s goodbye message on twitter if you haven’t already!
So what are we doing now then? We have updated the beta branch last week, and will update it again soon before we disappear for a brief while over the holidays. Whenever it's ready, Jamie will be making a post about it. The beta branch should include some performance improvements related to slowdowns caused by gateways and wormholes in later stages of the game.
In the beginning of the next year we will be taking more time for post-launch support by focusing on bugs, improving performance and more quality-of-life stuff. One small spoiler that I can mention is that we’re looking into improving the planet interface, and I’ll probably post some more sneak peeks about it in the beginning of next year
We don’t really have that much more to say right now, but I will try to be back with the next dev on the 10th or 17th of January.
Until then, have a great holiday with family, friends, and of course, the Blorg! Happy holidays!
Blorg celebrating the holidays. Date unknown. Photographer unknown, but most likely the blorg itself.