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Looks like The Soviet Union will be absorbing the Baltic republics earlier than in OTL... :cool:

I have to ask, why do you have so many political units in Budyenny's army?
 
Good to see a new update !
It's funny to see the freikorps fighting for the baltic states but oh well, I can imagine why making a new faction for them was not a priority !
Is Poland close to enter the war by the way ? I feel it's the last hope for the White forces, it doesn't look like the Baltic states tipped the balance that much.

Looks like The Soviet Union will be absorbing the Baltic republics earlier than in OTL... :cool:

I have to ask, why do you have so many political units in Budyenny's army?

If I remember correctly he suffered from massive desertions during the first months of the war and created a lot of political commissars to put an end to it.
 
@loki: The odds of having a general as bad as Makhin active three turns in a row are roughly 1%. It's unlikely this will happen again any time soon.


Looks like The Soviet Union will be absorbing the Baltic republics earlier than in OTL... :cool:

We will see about the Baltic states. This game is currently in early January 1920 and right now I have a bigger problem on my hands ...


Is Poland close to enter the war by the way ? I feel it's the last hope for the White forces, it doesn't look like the Baltic states tipped the balance that much.

The earliest date for Poland to enter the war is 1 January 1920. As low as Southern White NM is currently, chances are 50% each turn. So yes, the Poles are around the corner.


Concerning political units: Germanpeon, Acham and DarkGarry, I will do my best to answer this but I have to admit that I don't understand everything about this event myself.

This is the responsible script:


SelectFaction = $RED
SelectRegion = $Moscow
StartEvent = evt_nam_RED_RedArmyDeserters|999|1|NULL|NULL|$Moscow|NULL

Conditions
MinDate = 1917/12/01
MaxDate = 1921/12/30
Probability = 30
SelectSubUnits = Families $famLine $famMilitia $famCavalry $famLightInf
EvalSubUnitSel = NULL

Actions
AlterCuSubUnit = ApplyToList;Attempts 30;SkipAttribs 50 #PoliticalUnit#;ChgCohesion -20;ChgHealth -20
DescEvent = evt_desc_RED_RedArmyDeserters

EndEvent​




A few observations:

  • This event has a 30% chance each turn to strike.
  • Whether it fires, doesn't depend on the number of political units on the field. But the more you have, the more stacks will be shielded from its effects. Try to give each stack at least one political unit. Otherwise it will suffer. Some units are difficult to protect, though. Especially horse partisans will usually stay unprotected (they tend to operate on their own behind enemy lines). Similarly, it is difficult to protect Anarchist units (political commissars and Anarchists don't mix well because they belong to different subfactions - the consequence is a hefty command penalty for the entire stack).
  • Only line infantry (= regular and conscripts), militia, light infantry and cavalry suffer from desertion. On the other hand, elite infantry, artillery, partisans on foot and speical units (engineers, supply trains, field hospitals, ...) are immune.
  • At most 30 elements will suffer.
  • Each element that is affected will lose 20 hits which will completely deplete it (standard infantry and cavalry elements in RUS contain exactly 20 hits) as well as 20 points of cohesion damage (the unit will be exhausted - it moves slower and fights worse).
  • From my experience, this event doesn't quite work as the tooltip suggests. In theory, stacks containing a political commissar should be immune. But I am pretty sure that they aren't. My impression is that such a stack can get hit by desertion but the affected elements suffer less (they don't get completely depleted). I may be wrong about this, though.
  • Why am I having so many political units in my stacks? Often I have two political commissars in the big stacks. I tend to change stack composition regularly. Often I dispatch a division for a special task. In that case it's handy to have two commissars. One will accompany the new stack, the other remains with the original force.
  • Moreover many of my divisions contain a political unit as well. This will be a cheka regiment or a VOKhR brigade, though, not a political commissar (don't put them into divisions, they are rather squishy!). Cheka units provide a discipline bonus to the entire stack as well as a cohesion bonus to the division. The discipline bonus is a unique feature of cheka units, the cohesion bonus is a feature every elite infantry provides (more information about division composition can be found in my first AAR).
  • Under the current version (patch 1.05a) desertion events only exist for the Reds and Siberians. On the Siberian side only WH3 units are affected (this means Czech, Komuch and other foreign troops are immune); on the Red side all subfactions suffer (Reds and Anarchists). The Southern White have no desertion event at all! Hopefully this will be changed in a future version (but this depends on lodilefty - who has taken over patching RUS and is doing an amazing job!:))
 
I figured you had the extra Chekas for splitting stacks, makes sense. Thanks for breaking down the desertion event mechanics!

We will see about the Baltic states. This game is currently in early January 1920 and right now I have a bigger problem on my hands ...

The earliest date for Poland to enter the war is 1 January 1920. As low as Southern White NM is currently, chances are 50% each turn. So yes, the Poles are around the corner.

Ahem. Nothing to see here...

Next update should be good.
 
Exactly,
What I observed so far about desertions is that:
1) when political commissar is present effect of desertion is smaller, but it stll affects.

2) Units are never destroyed by desertion. At worst the affected regiment is left all red (but 50 men left, I think).

3) desertion does different level of damages to regiments (not same 20 health subtracted)
 
Is it possible to knock the Baltic states back out of the war, or are they all treated as part of the White pool that contains the Northern Whites as well (can't remember if that would be the Southern Whites or the Siberians)? In other words, is there a way to remove the Latvians/Lithuanians/Estonians by annexing their home country, or is the only way to get rid of them to comprehensively destroy all their armed forces?

Nice move towards Riga - how far is Daugavpils from Riga and is Budyenny's force strong enough that you can leave viable garrisons along the way? Or does a march on Riga simply mean that the Whites close the railroad behind you and you get stuck in the hostile interior?
 
I just read this whole thread and I must say I'm impressed by the quality of this AAR, you are very clear in your explanations and your style makes reading your feats a most entertaining experience.
 
Is it possible to knock the Baltic states back out of the war, or are they all treated as part of the White pool that contains the Northern Whites as well (can't remember if that would be the Southern Whites or the Siberians)? In other words, is there a way to remove the Latvians/Lithuanians/Estonians by annexing their home country, or is the only way to get rid of them to comprehensively destroy all their armed forces?

Nice move towards Riga - how far is Daugavpils from Riga and is Budyenny's force strong enough that you can leave viable garrisons along the way? Or does a march on Riga simply mean that the Whites close the railroad behind you and you get stuck in the hostile interior?

No the Balts will stay until the bitter end. They are under the control of the Southern White player which enables perfect cooperation between Balts and Northern Whites.

Riga? - Please forgive me for not answering that one just yet.


I just read this whole thread and I must say I'm impressed by the quality of this AAR, you are very clear in your explanations and your style makes reading your feats a most entertaining experience.

Thank you! :) If I managed to convey some of the fun I am having with this game, then the time spent writing this and editing screenshots is worth it.
 
Chapter 21 - The Good, the Bad and the Ugly: South and East, October - December 1919




No mercy for these enemies of the people, the enemies of socialism, the enemies of the working people! War to the death against the rich and their hangers-on, the bourgeois intellectuals; war on the rogues, the idlers and the rowdies!
-
Lenin



By October 1919, the war had slipped into stalemate almost everywhere. Both sides seemed out of breath after the furious battles of the previous months.


Southern front:

After the major offensives and battles of the summer and autumn, the war reverted back to guerilla style operations and raids that had characterized the previous winter. While White and Red cavalry and partisans were harassing supply lines and each other while the big infantry formations spent the next four months sitting around in muddy trenches.

winter1919a.png

An ever increasing number of soldiers were concentrated around Kharkov. The Red Army alone had more than 150.000 men in the city and the surrounding regions and more reinforcements purred into the sector each day. Generals and soldiers alike knew that the relative calm wouldn't last.
For the moment, the Volunteers and their French allies tried to tighten the semicircle around Kharkov but were very careful to avoid battles. The two bloody defeats at Merefa were still too fresh.

winter1919g.png

In the meantime, Stalin send his favourite expendables onto new raids: the leaderless Anarchists saddled their horses once more, they were to strike deep into the White hinterland. Their horsemen outflanked Berthelot's French corps, then advanced south along River Sudzina. But unbeknown to the Soviets, an Ukrainian force had been hiding in the forests of Pereiaslav, badly outnumbered and ill-nourished, the Ukrainians stood no chance.

winter1919h.png

But this unexpected interference ruined Stalin's plan. The element of surprise was lost and the Anarchists arrived a lot more tired at Cherkassy then it had been expected. As a result d'Anselme's mixed force of French and White fared surprisingly well. The Anarchists lost 1.100 men while only inflicting 900 enemy casualties.

winter1919i.png

Obviously, the Anarchists were under no illusion about keeping Cherkassy. On 1 December 1919, the Black Army abandoned the city and struck north-west. Their next target was a small Volunteer force that had taken the city of Konotop, north of Kiev. This time the surprise worked. The Whites hadn't expected to be attacked from their rear; 40% of their force was killed, the rest fled in complete disorder. Even without leaders the Anarchists had once more proven their worth as one of the most valuable – if ill-treated – combat force of Soviet Russia.

winter1919n.png

But the regular Red Army units hadn't been completely idle either. Several junior commanders had taken the initiative and dealt small blows against White raiding parties.
On 4 December, Tukhachevsky had left Voronezh unprotected for a few days in order to hunt down Mamontov's Cossacks. He cornered them just east of Kursk and wiped them out. Stalin was furious since Tukhachevsky had blatantly disregarded his orders not to leave Voronezh. One day, he would get even – but for the moment it was hard to argue with success and thus Stalin grudgingly recommended Tukhachevsky for a promotion.[1]

winter1919l.png

At Tzaritsyn, Kamenev was more open minded towards small counter-attacks. During the last days of 1919, he dispatched several of his subordinates to wipe out White forces that had been harassing the Tambov-Tzaritsyn railway. Yakir reconquered the Volga harbour of Kamyshin where to everyone's surprise a Southern White Volga fleet was sighted.[2] Unfortunately the gunboats escaped before Yakir's men could reach the harbour.

winter1919o.png

Further west, Kniaginsky cleared out the Cossack hotbed of Mikhailovka from where countless raids had been launched. Three Cossack regiments were annihilated and Kniaginsky gained his second star.[3]


Siberian front:

In the East, Operation Red Flood had run out of steam. Most importantly, the White river blockade was delaying reinforcements on the wrong side of the Volga. In particular it kept Trotzky away from the front. Unwilling to abandon his luxurious railway train, the Bolshevik War Commissar was stuck far away from the front.[4] Moreover, Semenov had scratched together the last Siberian reserves and assembled a fairly powerful corps at Ufa. This railway hub was an excellent defensive position. Rough territory protected its rear and flanks making flanking attempts almost impossible. And Semenov was strong enough to thwart a direct attack by the Red forces available. Thus Parsky and Ghai-Khan had to content themselves with securing the railway lines up to Ufa until fresh reinforcements could arrive.

In the meantime, Red forces cleaned out the rear. The huge Green Volga uprising had fielded 50.000 combatants in its best days. But it had never been under a good star. Frunze had butchered a seizable force early on. After that the rebels had failed to secure a viable source of supplies. In consequence, hunger had taken a horrible toll. By December hardly 10.000 rebels were left when Kork fell upon them with an army of 30.000 Red conscripts. Those who survived the onslaught starved during the next weeks. The Volga rebellion had found an inglorious end.

winter1919m.png

Further north, Vatzetis started a limited offensive of his own; its objective was the city of Perm. Most Siberian forces had been retreated from the area in order to secure Ufa. All that was left was a single division under Molchanov. Vatzetis swiftly attacked. But even his elite Latvians couldn't outmarch the trains Molchanov's men had boarded.

winter1919b.png

All Vatzetis had to show for his effort was the destruction of a Siberian mountain infantry regiment. His frustration reached its peak when he found the Kama crossings blocked by White gunboats. Days ago the road to Perm had been wide open but now his target was out of his reach.[5]

winter1919c.png

Stalin took that botched operation as pretext to get rid of a commander he didn't trust. Like a bucket of dirt, a series of well constructed lies was showered upon Vatzetis.[6] The Latvian was arrested and Stalin had already marked an execution date in his calender. But Trotzky intervened at the last minute and managed to save the general's life. However Vatzetis' reputation had been too thoroughly sullied and he wasn't to return to active command.[7]

Stalin's intervention dealt a crippling blow to Vatzetis' former force. There was only a single general left to command a force of almost 30.000 men. Luckily, Egorov wasn't completely incompetent, he organized half his men into a single, powerful corps and marched north in order to secure the western side of River Kama. The rest of Vatzetis former force waited at Sarapul until some new general could assume command.[8]
Egorov continued his advance slowly but methodically. By December the Kama was frozen and he could finally cross, but at that point Perm was no longer undefended.

South of the Ural the steppes of Central Asia lay wide open. It was here that Zinoviev and the 15.000 men of his Turkestan army had dug in. These were the forgotten heroes of Soviet Russia. Beleaguered since late 1918, these men had been cut off from the rest of the Red Army for more than a year. Supplies were starting to run low but there were still a few fish left in the Aral Sea. What had been a series of brutal battles during the spring and summer of 1919, had calmed down in recent months. But when Orenburg fell to Frunze in October 1919, both sides knew that this was bound to change. Now Martynov shared Zinoviev's predicament: He was trapped in an isolated position without a working supply line. The Siberians had little choice but to try and break through one more time.

winter1919d.png

It wasn't a hopeless venture, Between them Martynov and Seid-Alim Khan had more than 28.000 fighters. Zinoviev Reds were outnumbered by 2:1. Moreover, the Red troops were of lesser quality, half of them were undisciplined Red Guards. But the Reds had one major advantage, they had had months to tear out the railway tracks around Aralsk. Thus Martynov had to leave his four powerful armoured trains behind when he attacked.

winter1919f.png

However, Martynov's attack coincided with heavy rain purring down on the desert. Each gorge became a torrential river. The dirt roads were covered in mud. When Martynov arrived at Aralsk on 24 November 1919, his men were already exhausted. Even worse, Seid-Alim Khan's force was nowhere to be seen. Nevertheless the Siberian general chose to attack. His men fought bravely, but the Reds hadn't spend the last year, defending desert rocks only to give up now that help was on its way. The Siberians bombarded the Communist trenches, they charged at them, but nothing helped. Zinoviev's veterans just kept killing Whites. Eventually, Martynov ended this futile exercise and sounded the retreat.

winter1919j.png

Seid-Alim Khan arrived 6 days later and received just as cold a welcome. Zinoviev's men stopped the White charge in a hail of bullets and even had the audacity to counter-attack the next day. Seid-Alim's expedition ended in a wild flight across the desert. After two days of combat he had lost half his force. In total, Martynov's latest attempt at conquering Aralsk had cost 7.200 White lives as opposed to 3.700 Red fallen.


winter1919k.png

In the meantime, Frunze had made slow but steady progress south. Aktjubinsk was taken on 23 November. And by the end of the year, he was finally within striking distance of Martynov. 1920 would see an end of the siege of Aralsk, one way or another ...

winter1919e.png

But at Moscow, Aralsk was already forgotten. Lenin was sitting at his Kremlin desk; his face was pale. In his hands he held a short telegram. The news couldn't have been worse ...


-----------------------------------------------------------------------------
[1] Finally, I had a first rate two-star general in the South again.
[2] It seems Ian had decided to provide assistance to Durk's attempts at blocking the Volga.
[3] No big successes but small improvements to my situation: less enemy raiders and two newly promoted two-star generals – even if one had abysmal stats – not enough to celebrate but playing the Reds is a grinding game; every small victory brings you one step closer to wearing the Whites down.
[4] I had relied on Trotzky to boost the strategic ratings of my rather weak corps commanders. Ghai-Khan had a rating of 3, Parsky only of 2 (his stats suffer severely if he is promoted). Without Trotzky close-by, both generals were inactive most of the time.
[5] Losing my river fleet kept haunting me in this game. I believe it saved the Siberians from defeat in those last months of 1919.
[6] Unfortunately, this is a lot less absurd than it may sound. In his “confession” during the second Moscow show trial, Karl Radek denounced the supposed sympathizers of his group as “semi-Trotskyites, quarter-Trotskyites, one-eighth-Trotskyites”. One would have thought Stalin's interrogators could have come up with more convincing crimes when they “prepared” their victims for their confessions. The accusation of poisoning the poet Gorky was raised during the Trial against the Twenty-One (which included Bukharin but also the man who as chief of the NKVD had organized the previous show trials, Yagoda). As for the fluoridation of vodka … well, I hope you know your cinema.
[7] There are a few events that remove Red commanders over the course of the game. The victims are always high-ranking and fairly talented. It's pretty much the opposite of a Darwinism, in RUS the fittest perish first.
[8] Which turned out to take time. First the new generals had to get to Sarapul; then the wait for one of them to become active started. A one star doesn't help much unless, you can get him to form a division. All that takes a while with crappy Red 2-0-0 generals.
 
What happened? Did the Poles declare war at the First Opportunity. Or have the Whites been more Cunning. Actually the Poles attack wouldn't be that "bad" since Kiev and most of the Ukraine is already under White Control all they would be able to do is Grab Belarus and perhaps drive you out of Kharkov but that would take time but still it's not a good situation. But What else could it be. They can't call in the Finns and the Caucasians wouldn't be that great a threat. Well They'll strengthen the Whites but it might not be enough to shift the balance of Power.Yudenich could be it. With the support of the Balts his army could well be strong enough to shift the Balance of power up north enough to cause the fall of Petrograd But I doubt it slightly from the fact you say the news couldn't be much worse. So it's either the Poles (Which seems unlikely unless your opponents got really lucky with the Odds of them turning up) or Yudenich or have Yudenich been called in as have the Caucasians and the Poles all attack at the same time (Unlikely but the event that's happened must be pretty drastic given the Fact the News could not be much worse.

Else Where it seems my Prediction of Zinoviev leading the Red re conquest of Central Asia seems to be about to come true.
 
Poles. Almost definitely. Yudenich... possible but less likely.
 
Nice to Zinoviev and his command are being pulled out of the fire. They've done a great job by merely surviving, although I dare say their jobs aren't done yet.

By the by, the picture editing for the shot with Frunze's route south is top notch. I shudder to think how long it would take me to do something similar.
 
Nice, an update ! It had been a while.
I will follow the previous posters and bet on a Polish intervention.
I have a question by the way, when I start a campain I always wonder what to do with Zinoviev. I always try to follow the railroad to the Caspian Sea and then to ship the men to Astrakhan but everytime they get stopped along the way and end up starving to death. In your game they stayed in Aralsk but if I remember correctly their survival until now was pure luck. Is there a reliable way to save this army ?
 
Please excuse me, but I won't respond to your thoughts about what happened just yet. However there are two factors none of you has thought of ...
Work on the next update is progressing well. You won't have to wait much longer for an answer. :)


Else Where it seems my Prediction of Zinoviev leading the Red re conquest of Central Asia seems to be about to come true.
Nice to Zinoviev and his command are being pulled out of the fire. They've done a great job by merely surviving, although I dare say their jobs aren't done yet.

Zinoviev's survival was rather unexpected. Sending Frunze south is a bit of a waste, though. He could have served me better on a more important front. But in an irrational way, I felt obliged to provide help to the Turkestan Army after it had held out for such a long time.


the usual brutal stuff of massacre and gouging out advantages,

RUS has most admirably managed to toe the fine line between being a game, yet being honest about the dark sides of history at the same time. I appreciate that RUS doesn't treat the cruelty of this conflict with silence. Terror and brutality are not completely ignored and the assortment of despicable characters that shaped this conflict aren't glorified (like some WW II games have an unfortunate tendancy of doing). But at the same time, these facettes of history are implemented with a degree of abstraction appropriate for a game.

Another completely different type of brutality is added to this AAR by the fact that it follows a multiplayer game. Loki, you put this quite bluntly recently: "In truth, MP is about beating the hell out of your opponent." But weirdly, this can also add a certain sportsmenship to the game that was completely lacking in the real Russian Civil War. Durk and Ian are long-standing PBEM partners of mine and I consider them friends. We fight this match as tough as possible, but fairness isn't among the hundred of thousands of casualties we have been piling up.


By the by, the picture editing for the shot with Frunze's route south is top notch. I shudder to think how long it would take me to do something similar.

Thanks for the compliment! I enjoy playing around with graphic programs. And AGEOD games offer a lot of opportunities in that regard since they have really beautiful graphics; for an AAR writer it's a big treasure just waiting to be used. Also, the company is very open and supportive towards including the work of volunteers. For example most of their games contain a certain number of graphics (units, leaders, ...) made by players (for my part, I have done quite a few leader graphics for RUS and RoP).


I have a question by the way, when I start a campain I always wonder what to do with Zinoviev. I always try to follow the railroad to the Caspian Sea and then to ship the men to Astrakhan but everytime they get stopped along the way and end up starving to death. In your game they stayed in Aralsk but if I remember correctly their survival until now was pure luck. Is there a reliable way to save this army ?

Until this game I thought that Zinoviev and his men are dead meat from the very start. There are two possible evacuation routes:
1. towards the Caspain Sea
2. across the steppe to the Volga
In my experience both will almost certainly end in starvation (only the cavalry can be saved that way). In consequence, I usually tried to defend Tashkent as long as possible. It inevitably resulted in Zinoviev's army being wiped out. My strategy to bunker down at Aralsk in this game, was the result of necessity. Durk was incredibly fast and Tashkent was already under siege when Zinoviev spawned. Aralsk was the only depot left to the Reds in all of Central Asia.

After this game, I would say: Zinoviev can be saved provided the Whites don't send a strong force from the North. This would delay their main offensive westward by three or four critical turns which is why some PBEM opponents may choose to ignore Aralsk or send insufficient forces like Durk did. But if a Siberian player really wants to kill Zinoviev then there is no way of stopping him.
 
In the Central Asia it is a blitzkrieg for Whites - they have advantage and need to rush at all cost. If they fail to attack real fast Reds can entrench. That what happened in this game.

When playing Reds I usually send two-star commander to eliminate Command Penalty.

The whole theater of operations is not important overall and the decision to send there Martinov's army is strange. It is dispersion of efforts and it contributed greatly to the defeats Siberians faced. Even more strange is that army failed to accomplish its task an wipe reds out of Aralsk (current army strength is about medium red division - it is BAD).
 
Wait a moment has Trotsky been killed by some tiny utterly insignificant force that you would have discounted utterly utterly wrecking your national morale.