It's going to be interesting to see if they can get a system to work that makes you enjoy getting the country destroyed that you just spend hours to build.
We've never really got an internal politics update, because and they never really got antiblobbing mechanics to work because "losing half your country isn't fun". EU IV disasters have a giant "do these things to just skip them!" notification, so that you can avoid them or they bribe you with bonuses when you can't.
I don't think I've ever seen Paradox make a mechanic that doesn't follow the "the line must go up!" principle, without having to change it after the outrage, so I hope this one will be the one