Very very nice! And it's always great to hear that you are still keeping the modability .
Johan said:We also wanted to give combat a more blitzkrieg feeling. With more provinces there is more opportunities for you to carve out armoured breakthroughs and exploitation. Creating opportunities for encirclements or battles of manoeuvre were both sides. Mobile troops attack and counter attack. We are aiming to try and create a canvas were you can practice the operational art.
Sarmatia1871 said:Huzzah - looks interesting!
On a purely poetic level, it is also quite amusing that it will be possible to bomb Slough...
OHgamer said:excellent, just excellent.
One question, is the tripling of size based on the size of the current HoI2 map or the current EU3 map dimensions (I'm hazarding to guess the latter).
King said:Just to confirm that is based ont he number of pixels in the EU3 map.
King said:Just to confirm that is based on the number of pixels in the EU3 map.
Akjosch said:EU3 map is 1872x720 pixels in size: 3x that gives 5616x2160 pixels.
That's a pixel being about 7km (almost 4.5 miles) in length on the equator, and on average about 320 pixels (a block 18x18 pixels) per land province.
with the usual deformations in Europe (bigger than real)Akjosch said:EU3 map is 1872x720 pixels in size: 3x that gives 5616x2160 pixels.
That's a pixel being about 7km (almost 4.5 miles) in length on the equator, and on average about 320 pixels (a block 18x18 pixels) per land province.
hildoceras said:with the usual deformations in Europe (bigger than real)
Akjosch said:EU3 map is 1872x720 pixels in size: 3x that gives 5616x2160 pixels.
That's a pixel being about 7km (almost 4.5 miles) in length on the equator, and on average about 320 pixels (a block 18x18 pixels) per land province.
rommel_sniper said:That meens that, in average, each province will be a 2240km2 or 15876k2 of surface?