The thing with ships are you need to play on the islands map to really see any benefit to using them.
Spells which grant land units the ability to walk on water really hit the need for having them... though I always tend to build one or two ships early game to get treasures and find where the monster spawn points are.
I to, would like to see naval warfare enhanced. The first step would be to introduce a limited number of perk upgrades and a few ship specific perks.
Perhaps using them as transports instead of the current method.... but I really like the current implementation of switch land units for cogs when the first harbor is built.
Spells which grant land units the ability to walk on water really hit the need for having them... though I always tend to build one or two ships early game to get treasures and find where the monster spawn points are.
I to, would like to see naval warfare enhanced. The first step would be to introduce a limited number of perk upgrades and a few ship specific perks.
Perhaps using them as transports instead of the current method.... but I really like the current implementation of switch land units for cogs when the first harbor is built.