Oh great avian leader
may i humbly suggest we expand our civillian sector a bit more to support our nessesary expantions to come? economic facilities, some academies to train more of our talented people and more research laps to bring us to equality with the prix.
only thing i dont really think works that well for aurora is the limited beam ranges, i understand it for things like gauss and rail due to the speed of the projectiles but otherwise it is actually one of the greatest little indie games in a long time, would do with a more streamlined interface and some more hints... but it is aweeeeeesum anyways
may i humbly suggest we expand our civillian sector a bit more to support our nessesary expantions to come? economic facilities, some academies to train more of our talented people and more research laps to bring us to equality with the prix.
In many ways the combat system is HH-based. Missiles with ranges in the tens of millions of km, launching in salvos 20-40 seconds apart. Short ranged, fast firing beam weapons with ranges of 500,000 km or less. Point defence comprising anti-missiles and point blank beam weapons, etc.
only thing i dont really think works that well for aurora is the limited beam ranges, i understand it for things like gauss and rail due to the speed of the projectiles but otherwise it is actually one of the greatest little indie games in a long time, would do with a more streamlined interface and some more hints... but it is aweeeeeesum anyways