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In a game, I annexed Soviet puppet Chechosloavkia as UK
and my Yugaslavian allies got Znojmo and the other province next to it, it was an old problem with these two cores.

Also, JAP released China-Nanking and there were a lot of provinces missing for them...
They had only Nanjing and 1 more province, all the surroundings remained Japanese and the rest of Chinese provinces were cut off.
That was a miserable puppet!
 
In aod I made a lot of work on pupets and one of them was China-Nanking. I will later help wit this nation but, I dont have time for it now maybe on a 1.4-IC. If China-Nanking can get more extras in national provnices it would be good.

Best thing would have been if Nanjing just needed to be liberate and that it had the same claims more and les as N.china and communist china.
 
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You just need Nanjing to liberate it but it has the same claims more and les as N.china and communist china.

Are you sure? Why were all the provinces surrounding Nanjing missing? I have a screenshot, too, if necessary.
You only need to fix the cores in that case.

One more thing=
Greece has core on skopje, but no province between that and original Greece.



Could there be some events for countries after the Germany surrenders event to claim back their provinces?

I have seen a messy market-liberal half-free Austria with some provinces still kept by the US...
and they won't sell them at any price!
 
ive installed this (patch 1.03 beta 7) over my darkest hour/ iron cross 1.2 installation.

could you tell me what the check digits should be ? I have Darkest hour/iron cross V1.2 QSTE displayed.

Also when looking at the pros and cons for a particular tech (As Germany), they all display zero (0) for penalties to dissent even as is the case for war economy the dissent penalty being 5
 
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New beta 8

Code:
Beta8 :
- Disband transport : +20 convoys, disband destroyer: +5 escorts (arma version)
- Added option : Build in allied province: in war, you can build in allied provinces (except industry, rocket and nuclear). Right click over the allied province and select the building.
- Added 'leader traits' filter (arma version)
- Added 'Air mission in province' button (arma version)
- Division info (obsolete model) : letter U (upgrade) and the upgrade progress (arma version)
- Added color info in diplomacy panel (arma version)
- Naval bombers have more losses in naval combat (arma version)
- Puppets send directly supplies to the master (>1000 supplies) (arma version)
- Inventions events accept 'persistent = yes' (arma version)
- Unit info : if your unit has 'hq region/area' bonus, your unit show a special image (arma version)
- Added 'Oil conversion' button (arma version)
- Performance optimization : Peace -> 10% , War -> 81% (compared with ic 1.02) (arma version)
- Added option : Show terrain info (arma version)
- Improved convoy system (arma version)
- Capturing the enemy capital: you gain 10% of the supplies (before 25%) (arma version)
- Puppets don't help with resources to the master (arma version)
- Improved supplies algorithm (arma version)
- Division info show the current oil/supply consumption (arma version)
- Adapted AoD 1.08
- AI/'Auto send convoys' -> islands with allied units, send supply convoys (arma version)
- Allies continue sending blueprints (arma version)
- Improved command 'set_leader_skill which = -1' -> only active leaders gain skill (arma version)
- Fixed AI : build coastal forts in provinces without beach (arma version)
- Fixed AI : launch invasion in provinces without port (arma version)
- Improved special plates (arma version)
- Fixed a problem with sleepleader/wakeleader commands (china liberation without leaders) (arma version)
- All scenarios : Revised naval techs
- Revised naval models : UK,USA,GER,ITA,JAP,SOV,FRA
- Fixed cas,naval bomber,tactical bomber,interceptor,transport plane sprites
- Fixed : BEL,HOL move their capital back to europe after germany has been defeated
- Revised 'middle east' surrender events
- Fixed ctd in 1942: MEX->325014 'Sinking of Mexican ships'
- Redesigned JAP surrender events
- Reduced convoy and escort production time
- Increased convoy and escort size (20)
- Revised AA-light cruiser speed
- Revised naval units models : ENG,FRA,USA,JAP,GER,ITA,SOV
- Revised fort position : Puerto Princesa
- Revised China-Nanjing (Japanese puppet)
 
Loving what I just read quintelosky. The one that really jumped out at me was - Added 'Air mission in province' button (arma version)
Does that mean that with this new patch playing IC + Arma we can now specifically select which province we want launch an air attack upon? Such as
Ground Attack, Interdiction, Strategic Bombardment, etc just like in Darkest Hour?

Awesome work
Thanks
 
What i would like to see added is skill levels of tech teams go up in arma+ic. I like playing the minor nations. But their tech team skills r to low to be able to compete with other nations. IE china has very low skill tech teams. Even 2 prov com china has better tech than nat china. In most cases im using skill 1 or 2 tech teams as they r the only ones with more than 1 area they can research. Its taking 2 years just to get upto level 2 inf. The only good thing about china is its high manpower. But u cant use it cause it takes forever to build anything or research better units. Im in 42 now from a 33 start and still cant research capital ships or build anything better than than basic int and no bombers yet and still only level 2 inf. It would be a big help if the tech teams could gain skill levels if they r used a lot like they do in AOD.
Im also having CTD when i try to manualy set up convoy routes. As soon as i hit create convoy button it CTD's every time.
I tried AOD with IC but i didnt like it as much as arma+IC. I gave up trying to add IC to DH as it just wont go onto it.
Ive also noticd i cant have IC on more than 1 of the HOI games at a time. so only use it on arma. When i try to add it to AOD arma no longer works and have to uninstall it and reload it again. When i re add IC to it AOD stops working. BUt thats no big lose as i gave up on DH and AOD as i dont like them very much anyway. Im addicted to arma +IC. I play it for about 12 hrs a day every day lol. I have noticed that the AI cheats really bad even when i have it on no cheating. IE com china has 2 provs with no resouces or factories yet they can support 12 divs. Ive also noticed than com china is in a diff place when i play nat china. When i play Germany or UK com china is 4 provs with plenty of resources and facyories but a small army and further north on the mongolia border. But when i play nat china its on the south coast with 2 provs and a big army. I do like the beta patch so far. Its made some nice improvements to the game. But im missing the 2 buttons i use the most.But after reading this i see how to prioties prodcution now lol. Its been a pain in the backside having to move items up and down 1 place at time. The upgrade button does not always work though. Its fine for divs. But it wont work for attachements unless they r part of the div in the que. IE attachments on their own wont upgrade with the upgrade button.
 
I almost cried when I saw the techteam 'Nikola Tesla' in yugoslav colors, with the skill 9. Also, there is another great name for industrial research, with skill 6 - techteam 'Milutin Milankovic'. Teachteam 'Arso Jovanovic' will learn as german blietzkrieg tactics. I manage to survive the german attack with 130 division, defending the only urban Belgrade province, with fort level 10.
Great game.
 
Have you given the Polish and Norwegian armies steroids?

New game IC over DH latest patches: A stack of 9 german type IV infantry (with SP Arty)led by a general and with an HQ next door gets completely mullered by 4 polish infantry units. I even had 2 seperate stuka stacks providing ground support.


A naval assualt of 3 waves of 3 type 2 marines completely ground down by 1 Norwegian infantry unit.
Setting was hard and aggressive.

Usually on this setting im in warsaw quite quickly and norway is never a challenge. Its october 20th and im still trying to cross the border.
 
Have you given the Polish and Norwegian armies steroids?

New game IC over DH latest patches: A stack of 9 german type IV infantry (with SP Arty)led by a general and with an HQ next door gets completely mullered by 4 polish infantry units. I even had 2 seperate stuka stacks providing ground support.


A naval assualt of 3 waves of 3 type 2 marines completely ground down by 1 Norwegian infantry unit.
Setting was hard and aggressive.

Usually on this setting im in warsaw quite quickly and norway is never a challenge. Its october 20th and im still trying to cross the border.

Wow, that DOES sound hard... Did u check the bonuses they got? I always change them to my liking in the misc. EDIT: or was it db? file.
 
By the way, Magellan Rise refers to the province of Africa.
And yet we must somehow solve the transport problems that are given to the Pearl Harbor event. Two of them have a team "amphibious ships." If these teams disconnected, the transport will have a speed of 0!
The event id = 1770 must be reversed lines:
Code:
name = EVT_1770_ACTA
ai_chance = 100
 
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After the annexation of the USA, Japan, the supply to the UK under the Lend-Lease is still going!
The same problem and Lend-Lease to the USSR when Iran Axis (Teheran Route).
 
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Lend lease needs to fixed. I played as USA and DOW the UK in 39 just before Germany DOW Poland. But it triggered the lend lease event and as a result i was sending supplies and all the other lend lease stuff to my enemy lol. I only wanted to DOW Canada but no option for it so had to DOW UK to get at Canada. That was F.D.R's plan red drawn up in 1933 but never put into operation cause they could not get Germany and Japan to join them and they Could not beat the UK commonwealth without their help. The USA was going to DOW The UK in 38 but they didnt have enough ships to stop the royal navy bringing in men to defend canada. so a massive ship building program was started. They were ready to DOW UK in 42 but Japan found out about it and did pearl harbour to stop them. Bit stupid of Japan though cause it caused the USA to join the allies instead of the Axis which is what F.D.R wanted. It was discoverd last year what F.D.R was really upto. The USA was sending stuff to Japan and Germany through lend lease as well as the alllies but that was kept secret. F.D.R tried to give the Philipines to Japan as a token of friendship if they would form an alliance with them against the UK in 35. But Japan said no. He also rounded up as many jews and blacks as he could without being noticed and shipped them to Germany for the nazi's to deal with as an offer to join the axis. But again Germany said no. Imagine how the world would be now if they did join the axis.
 
Hello Quintelosky and merry merry Christmas !!

(No, I'm not going to ask you about the patch. Yet. I just wanted to wish you merry Christmas!
I can wait for the patch. I understand that you need to spend these days with the people you love.
And that you have a real life. As we do.
So...*ehm*... Merry Christmas! And a happy new years eve too.)
 
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