Hi everyone, sorry for the longer then intended absence, but I didn't get time to play the weekend before last, so consequently the update schedule slipped.
There's a link to the files in the first post. Bear in mind that there're are still a few kinks to work through, but it should be OK. Glad to see someone else is a Trebizond fan.
It's simply a result of being so big and having so many non-accepted culture POPs in the Empire. Not sure that they're having little effect. They're driving up militancy quite nicely.
Russia has done very well for themselves. They beat France at the end of the EU3 game, which was quite a surprise to me. However, here they seem hell bent on attracting as many enemies as possible.
I'm not really planning on taking great swathes of territory anywhere but North America, and even that's making me a little uneasy. There has to be some challenge to the game after all.
The emigration figures were from late in the month, but not the last day, so the true figure is likely even higher.
I'll include an overview in a later update, but the westernmost British provinces seem to have majority Chinese populations. Given Japan's antipathy towards Britain and the Chinese opposition to the Empire it's really quite worrying.
Joblessness is still a problem for craftsmen, but I don't think the RGOs are full yet. I certainly haven't researched any of the technologies that would shrink them. I think you're right about the militancy having an effect, but so does the higher consciousness level.
I don't mind the quitters leaving. It's coming back in British brigades that worries me.
Yeah, I pretty much agree with Chris's summary on Russia's current approach to foreign policy. Conquering Britain won't happen, but beating them down in a war is a distinct possibility, especially with the current Cabinet.
It was Kazakh. It's wrong because I have a terrible blindspot for spelling it, so no matter how I write it it always looks wrong to me.
The Russian situation just fell into my lap. I was considering taking them down, then they declared war for more Asian territory, making them a greater threat. Then France joined in against them making it a great opportunity.
More like something the Cabinet did, such as shooting protestors or knocking down their homes. Still, you can't make an omlette without brutal and systematic oppression.
It's all just worthless steppe to me, useful only to deny it to Russia. Japan's policy to to create a ring of compliant buffer states between it and Russia to give advanced warning of any aggressive moves. Taking more territory would make that goal harder to achieve.
From a gameplay point of view, it's also cheaper to liberate a state to an unciv and then conquer it youself: 7 infamy as opposed to 10.
EDIT: Although that's only true in this case if Mongolia was a state, which it almost certainly wasn't. Still, an idea for the future though.
Three of the great powers at war, and now Japan plans to join in! To what madness has our world descended?!
Though I'm still busy with another game, I've been meaning to ask if I can somehow obtain your starting save/mod, so I can try it out. I find Trebizond, in particular, absolutely fascinating in this alternative history.
There's a link to the files in the first post. Bear in mind that there're are still a few kinks to work through, but it should be OK. Glad to see someone else is a Trebizond fan.
One of the reasons I dumped my AAR was what you've got in a screenshot above -- the dozens and dozens of province events with ridiculously low MTTHs, and which seem to have so little an effect. They happen a lot in vanilla, true, but they seem more frequent in conversion AARs.
It's simply a result of being so big and having so many non-accepted culture POPs in the Empire. Not sure that they're having little effect. They're driving up militancy quite nicely.
Wow, Russia certainly has ended up on the wrong side of things. Let's see how they manage when Japan is added to their current list of enemies...
Russia has done very well for themselves. They beat France at the end of the EU3 game, which was quite a surprise to me. However, here they seem hell bent on attracting as many enemies as possible.
Love the maps and charts in the decade summary; they appeal to my inner statistician/hair-splitter. Poor Russia seems to have shot itself in one foot, while the other is about to step on a land mine.
I would be tempted to pummel Manchukuo as well, if only to remove that ugly gap (by the second "A" in Japan). Taking it would give Japanese China much prettier borders. (I realise not every player has that disease, but... well, I do.) Granted, it would be very inconvenient and somewhat dastardly in the eye of the diplomats.
Although you're roleplaying them very effectively, I have to say I can hardly wait until Kuroda and company get the boot. Nearly 66,000 souls emigrating per month ought to be sounding alarm bells to somebody.
I'm not really planning on taking great swathes of territory anywhere but North America, and even that's making me a little uneasy. There has to be some challenge to the game after all.
The emigration figures were from late in the month, but not the last day, so the true figure is likely even higher.
Almost 50,000 emigres to the UK per month is astounding. I would love to know what effect this is having on the British colonies. Any chance of a North America update (comparing the Great Eastlands to the other colonies) at some point?
I'll include an overview in a later update, but the westernmost British provinces seem to have majority Chinese populations. Given Japan's antipathy towards Britain and the Chinese opposition to the Empire it's really quite worrying.
Is there still a massive case of joblessness for your craftsmen or have you managed to fix that now? If not then its pretty easy to see what could be driving that emigration. The rest of it must be the pretty harsh policies of Kuroda-san.
Still, you don't want quitters and lay-abouts in your country. Its good news that they are leaving, more space for true patriots who want to work and be taxed for the good of the Japanese empire.
Joblessness is still a problem for craftsmen, but I don't think the RGOs are full yet. I certainly haven't researched any of the technologies that would shrink them. I think you're right about the militancy having an effect, but so does the higher consciousness level.
I don't mind the quitters leaving. It's coming back in British brigades that worries me.
The coming war with Russia promises to be a great read, I fail to see how they will be able to stand against their current foes. The level of emigration you are experiencing is truly extraordinary, I've little idea of how it could be curtailed though. Well, perhaps conquering the British Empire would remedy the situation!
Yeah, I pretty much agree with Chris's summary on Russia's current approach to foreign policy. Conquering Britain won't happen, but beating them down in a war is a distinct possibility, especially with the current Cabinet.
What was Kazakhstan before you converted it (Kazakh horde?), and why is it spelt wrong?
It was Kazakh. It's wrong because I have a terrible blindspot for spelling it, so no matter how I write it it always looks wrong to me.
Great update Dewirix! I especially love the establishment of subsidies for a grand alliance against Russia. The emigration is a touch worrying though, especially to Britain!
The Russian situation just fell into my lap. I was considering taking them down, then they declared war for more Asian territory, making them a greater threat. Then France joined in against them making it a great opportunity.
great update - this promises to be one epic war. Pity your populace are emigrating to the British though ... is it something you said?
More like something the Cabinet did, such as shooting protestors or knocking down their homes. Still, you can't make an omlette without brutal and systematic oppression.
Agreed. If I'm not mistaken though, Tuva is owned by Manchukuo and surrounded by Russian provinces. It would make sense to gain territories from Russia and gain a land border to Tuva first before annexing Manchukuo.
It's all just worthless steppe to me, useful only to deny it to Russia. Japan's policy to to create a ring of compliant buffer states between it and Russia to give advanced warning of any aggressive moves. Taking more territory would make that goal harder to achieve.
From a gameplay point of view, it's also cheaper to liberate a state to an unciv and then conquer it youself: 7 infamy as opposed to 10.
EDIT: Although that's only true in this case if Mongolia was a state, which it almost certainly wasn't. Still, an idea for the future though.
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