Are you seriously comparing the ending and terrible writing of Mass Effect 3 to the refusal of Paradox to add an exploit that has minimal bearing on the game outside of MP?
LOL
A transfer option solely for use between players in MP would be nice, but comparing the current situations to one of the worst and most avoidable decisions a game company has made in the past decade feels like a blast from a Hyperbole Beam.
Yeah, I figured someone would do that sooner or later.
I'm not saying not adding one feature = ME3, I'm saying that when you have 100% positive feedback for whatever you do every single time, you're buying yourself a ticket to failure.
This much was supposed to be blatantly obvious given that sandbox strategies don't have storylines.