Introduction and stuff
So this will be another PBEM between myself and Narwhal but this time using Rise of Prussia (we fancied a return to scale after the more focussed experience with WiA). However, I've had an idea for a while that I'd like to convert an AGEOD game into a History Book rather than gameplay report (all the material and more is in the game). So this one will be mostly reported in my voice and as a history book format.
I'll use the same approach as I used in my earlier Great Patriotic War, so the posts will be often organised thematically rather than in strict chronology and some time periods/places will be reported in detail and some quickly skectched in. I also want to play around with the quite detailed battle reports that RoP generates.
As to game play things, we'll probably be using the last release candidate for patch 1.4 but with a couple of modifications. One is some house rules on the use of Bateaux as these still can pass in front of fortresses and across the Baltic. The other is we've increased the likelihood of leader deaths in combat. This will harm both of us as Austria needs as many leaders as possible given the multi-national and relatively larger armies (& the often rubbish leaders), Prussia is very vulnerable to the loss of its star generals.
Otherwise, we'll use historic attrition (ie armies suffer desertion etc and can only replace losses if on a depot), which is a nice balance rule. It favours the defender at any one time (a bit, as they are closer to their depots) but harms the Austrian side a bit more, so makes it hard to use brute strength. We've opted for the limited activation rule (ie inactive can move slowly but can't attack), as opposed to the more brutal inactive=no move rule I used in my earlier SP RoP AAR.
Narwhal has the evil Prussians and I have the much nicer dressed Austrians. That also means he has to try and destroy France and I may get the pleasure of finishing off Cumberland.
It maybe a while before posts related to the game are up, but never fear, there will be a number of context setting posts.
So this will be another PBEM between myself and Narwhal but this time using Rise of Prussia (we fancied a return to scale after the more focussed experience with WiA). However, I've had an idea for a while that I'd like to convert an AGEOD game into a History Book rather than gameplay report (all the material and more is in the game). So this one will be mostly reported in my voice and as a history book format.
I'll use the same approach as I used in my earlier Great Patriotic War, so the posts will be often organised thematically rather than in strict chronology and some time periods/places will be reported in detail and some quickly skectched in. I also want to play around with the quite detailed battle reports that RoP generates.
As to game play things, we'll probably be using the last release candidate for patch 1.4 but with a couple of modifications. One is some house rules on the use of Bateaux as these still can pass in front of fortresses and across the Baltic. The other is we've increased the likelihood of leader deaths in combat. This will harm both of us as Austria needs as many leaders as possible given the multi-national and relatively larger armies (& the often rubbish leaders), Prussia is very vulnerable to the loss of its star generals.
Otherwise, we'll use historic attrition (ie armies suffer desertion etc and can only replace losses if on a depot), which is a nice balance rule. It favours the defender at any one time (a bit, as they are closer to their depots) but harms the Austrian side a bit more, so makes it hard to use brute strength. We've opted for the limited activation rule (ie inactive can move slowly but can't attack), as opposed to the more brutal inactive=no move rule I used in my earlier SP RoP AAR.
Narwhal has the evil Prussians and I have the much nicer dressed Austrians. That also means he has to try and destroy France and I may get the pleasure of finishing off Cumberland.
It maybe a while before posts related to the game are up, but never fear, there will be a number of context setting posts.