The Ruble and CIS USD are separate.Are CIS and RU the different regions for your prices? Or CIS includes Russia?
Let me elaborate on my previous answer to a similar question. Our benchmarks are based on several different aspects, such as comparisons to peers within the industry and partners, but we also look at purchasing power parity including other industries and the currency’s fluctuation. Based on that, we make an overall assessment to determine the conversion we will use for each currency, which then translates into a local price.I'm curious why prices in rubles will be increased by 70%?
Our ambition is to align currency conversions across products, but as games are released at different points in time, they may use different currency conversions, which is why price adjustments could vary in percentage between games. For example, Victoria 3 and Crusader Kings III both have the price $49.99, but today one costs 2499 RUB and the other 1600 RUB. On January 16th, both will have the price 2799 RUB, where one increases more than the other.
The Stellaris base game will increase about 70 % and DLC will increase about 40-50 % in RUB.Can you provide more information about Stellaris in RUB?
The CAD will increase about 5 % on average for those games and DLC.What is the change for CAD? I’m mainly curious about EU4, Stellaris and CK3.
- 1
- 1
- 1
- 1
- 1